Medic Skills
May 21, 2012 23:24:11 GMT -8
Post by Deacan on May 21, 2012 23:24:11 GMT -8
Shousen no Jutsu (Mystical Hand Technique)
Rank:D, C, B, A, S
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Very Low - Very High [initial + upkeep]
Special: Heals and counters damage equal to highest rank known. If healing is stronger than the damage taken, remaining 'Shousen' chakra will course through the target's body until more damage is suffered, essentially helping the medic prevent future injury. Cannot be used on a target with perfect health. Highest rank known also determines the amount of time a medic must spend over their target in order for the healing chakra to be passed on correctly.
• D: Full Turn healing contact (5 seconds)
• C: 3/4th's of a Turn (4 seconds)
• B: Half of a Turn (3 seconds)
• A: 1/4tyh of a Turn (2 seconds)
• S: Near-Instant (>1 second)
Description: Shousen Jutsu is one of the most fundamental yet vital Medical Ninjutsu techniques utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands, creating a special chakra designed to speed up the body's natural healing process exponentially. The chakra is represented by a faint glow around each of the user's hands, a perfect circle formed around the appendage, with the glow itself letting off a faint, blue hue. The higher the Medic's skill, the stronger the healing process will be. As such, master medics can use their techniques to perform surgeries that otherwise would not be possible.
Domain: Iryou Ninjutsu.
Naite no Jutsu (Dead Hands Technique)
Rank:D, C, B, A, S
Type: Offensive / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Very Low - Very High [initial + upkeep=
Special: Performs the opposite of Shosen no Jutsu, instantly breaking down cellular structures upon impact, allowing the Medic to do both miraculous and deadly things. Highest rank known also determines the amount of time a medic must spend over their target in order for the damaging chakra to be passed on correctly.
o D: Full Turn damaging contact (5 seconds)
o C: 3/4th's of a Turn (4 seconds)
o B: Half of a Turn (3 seconds)
o A: 1/4tyh of a Turn (2 seconds)
o S: Near-Instant (>1 second)
Description: Although most Medical Shinobi utilize this technique for combat, Naite no Jutsu may also be used to help the user combat things like cancerous growths by simply killing the cancer's cells. While active, the user is capable of causing massive cellular destruction of an area of one inch per second per rank of the technique. The chakra is represented by a faint glow around each of the user's hands, a perfect circle formed around the appendage, with the glow itself letting off a faint, black hue.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Chakra Ijou (Chakra Transfer)
Rank:D, C, B,A, S
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: Yes.
Chakra: See special!
Special: Allows the user to open a link of chakra transference between the user and the patient so that the user may send chakra to the patient. Amount of chakra used is the same as the amount given.
D: Very Low chakra gift
C: Low
B: Mid
A: High
S: Very High
Description: Chakra Exhaustion is a dangerous thing for shinobi to have to face. Medical Ninja developed a way to fix that problem. By touching the center of the patient's chest with both hands, the user is capable of sending chakra directly into the patient's chakra circulatory system, allowing the system to process the chakra and receive it as if the chakra were the person's own. While the user maintains their touch on the patient's body, up to a High amount of chakra per turn may be sent to the patient.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Sansokyoukyuu (Oxygen Supply) x4
Rank: D
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Low
Special: Opens and relaxes the throat, trachea, lungs, and heart, allowing for ease of breathing. Useful for those unable to breath properly. The effect lasts for one (1) second, plus another each time retrained. However, after every fifth retraining, chakra consumption will go up by one.
Description: Channeling chakra into the user's hands, a green light envelops them. The medical shinobi then places his hands on the patient's chest, sending this chakra through the patient's body, widening and relaxing the entire organ set of the respiratory system, allowing easy breathing and protecting against choking. This treatment allows the target to breath twice as easier for a certain amount of time, the medic's special chakra cleansing their lungs by the second.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Sosei no Jutsu (Resuscitation Technique)
Rank: B
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: Yes.
Chakra: High
Special: Uses chakra to cause the target's heart to beat, regardless of the living condition of the body. Can be used once per thread, plus one more each time retrained.
Description: A tricky Medical Ninjutsu that has, nonetheless, saved many lives, Sosei no Jutsu works by channeling chakra directly to the heart of the patient, causing it to beat. This chakra disregards numbing effects, since the chakra causes the heart to beat against its' own will. Aside from that, when a person dies, their brain stays active from one to ten minutes before perishing. If the heart can be restarted, then the patient can be saved. With a two-person medical team, one Ninja may perform this technique while the other focuses upon treating the symptoms of death. If worked correctly, a patient who would otherwise be dead may be saved and, potentially, be brought back to life. If the brain has already ceased activity, then this technique will not work.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Total: 550 (Will put me at 1050 Medical Jutsu)
Mastery:Chakra Reduction I
The Chakra Reduction mastery allows the user excellent control over the chakra they use, how it's molded, and ultimately, how much is used, so much so that they can lower the chakra consumption of all mastery jutsu. When first learned, the user can cast jutsu of the Mastery class for one chakra consumption tier less than normal. Each time re-acquired, cost continues to drop by one less tier each time.
Rank:
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Very Low - Very High [initial + upkeep]
Special: Heals and counters damage equal to highest rank known. If healing is stronger than the damage taken, remaining 'Shousen' chakra will course through the target's body until more damage is suffered, essentially helping the medic prevent future injury. Cannot be used on a target with perfect health. Highest rank known also determines the amount of time a medic must spend over their target in order for the healing chakra to be passed on correctly.
• D: Full Turn healing contact (5 seconds)
• C: 3/4th's of a Turn (4 seconds)
• B: Half of a Turn (3 seconds)
• A: 1/4tyh of a Turn (2 seconds)
• S: Near-Instant (>1 second)
Description: Shousen Jutsu is one of the most fundamental yet vital Medical Ninjutsu techniques utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands, creating a special chakra designed to speed up the body's natural healing process exponentially. The chakra is represented by a faint glow around each of the user's hands, a perfect circle formed around the appendage, with the glow itself letting off a faint, blue hue. The higher the Medic's skill, the stronger the healing process will be. As such, master medics can use their techniques to perform surgeries that otherwise would not be possible.
Domain: Iryou Ninjutsu.
Naite no Jutsu (Dead Hands Technique)
Rank:
Type: Offensive / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Very Low - Very High [initial + upkeep=
Special: Performs the opposite of Shosen no Jutsu, instantly breaking down cellular structures upon impact, allowing the Medic to do both miraculous and deadly things. Highest rank known also determines the amount of time a medic must spend over their target in order for the damaging chakra to be passed on correctly.
o D: Full Turn damaging contact (5 seconds)
o C: 3/4th's of a Turn (4 seconds)
o B: Half of a Turn (3 seconds)
o A: 1/4tyh of a Turn (2 seconds)
o S: Near-Instant (>1 second)
Description: Although most Medical Shinobi utilize this technique for combat, Naite no Jutsu may also be used to help the user combat things like cancerous growths by simply killing the cancer's cells. While active, the user is capable of causing massive cellular destruction of an area of one inch per second per rank of the technique. The chakra is represented by a faint glow around each of the user's hands, a perfect circle formed around the appendage, with the glow itself letting off a faint, black hue.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Chakra Ijou (Chakra Transfer)
Rank:
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: Yes.
Chakra: See special!
Special: Allows the user to open a link of chakra transference between the user and the patient so that the user may send chakra to the patient. Amount of chakra used is the same as the amount given.
D: Very Low chakra gift
C: Low
B: Mid
A: High
S: Very High
Description: Chakra Exhaustion is a dangerous thing for shinobi to have to face. Medical Ninja developed a way to fix that problem. By touching the center of the patient's chest with both hands, the user is capable of sending chakra directly into the patient's chakra circulatory system, allowing the system to process the chakra and receive it as if the chakra were the person's own. While the user maintains their touch on the patient's body, up to a High amount of chakra per turn may be sent to the patient.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Sansokyoukyuu (Oxygen Supply) x4
Rank: D
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: No
Chakra: Low
Special: Opens and relaxes the throat, trachea, lungs, and heart, allowing for ease of breathing. Useful for those unable to breath properly. The effect lasts for one (1) second, plus another each time retrained. However, after every fifth retraining, chakra consumption will go up by one.
Description: Channeling chakra into the user's hands, a green light envelops them. The medical shinobi then places his hands on the patient's chest, sending this chakra through the patient's body, widening and relaxing the entire organ set of the respiratory system, allowing easy breathing and protecting against choking. This treatment allows the target to breath twice as easier for a certain amount of time, the medic's special chakra cleansing their lungs by the second.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Sosei no Jutsu (Resuscitation Technique)
Rank: B
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: Yes.
Chakra: High
Special: Uses chakra to cause the target's heart to beat, regardless of the living condition of the body. Can be used once per thread, plus one more each time retrained.
Description: A tricky Medical Ninjutsu that has, nonetheless, saved many lives, Sosei no Jutsu works by channeling chakra directly to the heart of the patient, causing it to beat. This chakra disregards numbing effects, since the chakra causes the heart to beat against its' own will. Aside from that, when a person dies, their brain stays active from one to ten minutes before perishing. If the heart can be restarted, then the patient can be saved. With a two-person medical team, one Ninja may perform this technique while the other focuses upon treating the symptoms of death. If worked correctly, a patient who would otherwise be dead may be saved and, potentially, be brought back to life. If the brain has already ceased activity, then this technique will not work.
Domain: Iryou Ninjutsu. Shousen no Jutsu.
Total: 550 (Will put me at 1050 Medical Jutsu)
Mastery:Chakra Reduction I
The Chakra Reduction mastery allows the user excellent control over the chakra they use, how it's molded, and ultimately, how much is used, so much so that they can lower the chakra consumption of all mastery jutsu. When first learned, the user can cast jutsu of the Mastery class for one chakra consumption tier less than normal. Each time re-acquired, cost continues to drop by one less tier each time.