Yuuto-san
Apr 25, 2011 16:48:24 GMT -8
Post by yuuto on Apr 25, 2011 16:48:24 GMT -8
PERSONOLOGY
- Name: Yuuto
- Age: 12
- Clan, BL, or Kekkei Touta: Aburame
- Country and/or Village: Fire Country and Leaf Village
- Rank & Profession: Normal Gennin
- Difficulty Setting: Normal
- Types:
Primary: Ninjutsu
Secondary: Taijutsu
Tertiary: Genjutsu
PHYSICALITY
- Height: 5 ft '2 in
- Weight: 132 lbs
- Yuuto is a short boy standing at five feet and two inches. He prides his height, as he feels he is at the normal height an eleven year old boy should be and is not freakishly large like the other boys. His light blue hair sets him apart from others and makes him easily noticeable even though he is short. His skin is lightly glazed tan making it almost a reddish peach kind of color full of life.
His usual attire is whatever is most fitting at the time although seeing him in a brownish or tan apparel is usual. He likes to wear hats but only to take attention off his hair as he does not like it when people stare. Yuuto's build is a slim athletic one as he exercises regularly to ensure he is in shape. His eyes are a deepish green although they shift to blue, gray, and auburn.
COGNITION
- Personality: Yuuto is normally a calm person but can get sarcastic on the case about his shortness. He is genuinely nice and is seen as the guy who is "too nice". This is seen as him being naive but he believes this "flaw" to be one of his true strengths. He is set and determined to help those he see's as deserving thus making him judgmental in a sense. He tries to treat everyone equally despite this one fact but he knows when to draw the line. Even so he has a hefty tolerance for people unless he views them as a threat.
He has a insatiable hunger for knowledge. He tries to learn as much as possible as Yuuto's other belief is "knowledge is true power". He feels every important leader should be knowledgeable in many things and that if he plans on becoming the leader of the Aburame Clan in the Leaf village he must outsmart everyone. It could be that from a more passive nature and the fact he's short he must compensate it with knowledge. He loves to read although hands on applications are where his true skills lie.
Although he seems like the child most parents would die for; (Being polite kind and wanting knowledge while being the type to practice his skills) He is seen as a weakling of the Aburam Clan. He does not understand the animosity he attains from some clansmen and peers (even though they claim to be jesting) as it hurts him deeply. He is angry at times but he realizes that he cannot fly off the handle at everything he does not like thus giving truth to his tolerant behavior.
All in all Yuuto seems like the ideal teacher but he is most definitely a weak and naive ninja. He knows there will be a day where he must destroy and it scares him. He is an emotional person and destroying has never been the way his mindset worked but in this lifetime full of hatred and war Yuuto might lose himself. - Alignment: Nuetral Good
- Allegiance:
-Leaf Village
-Aburame Clan - Quirks & Tendencies:
-Tends to bite his finger
-Tends to tilt his neck especially when he gets serious in a fight
-Tends to comment about his shortness with pride and the pluses of being short - Likes & Dislikes:
Likes:
-Loves Learning
-Eel and Fried Rice
-People in general
-His Clan and their Bugs
-Kind Hearted People
-Loves the Leaf Village
Dislikes:
-Manipulating People
-Self Centered People
-Uncooked Food
-Poor Instructors and Leaders
ARMAMENTS
- Primary Weapons:
-Main Gauche
Rank: C
Type: Primary / Melee
Description: The Main Gauche is an off-handed, triple-pronged dagger used primarily for parrying and trapping opponent's blades. With its wide guard and inner-trappings, those of great force have been said to 'strip' their opponent's sword, leading to the coining of the misconception, 'Sword-breaker'.
Cost: 1,000 Ryo - Secondary Weapons:
-Kunai (Throwing Knife) x5
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 100 Ryo per Pack - Items:
-
Blank Scrolls
Rank: C
Type: Accessory / Self
Special: -
Description: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a satchel. This will save space and not sacrifice a much needed piece of equipment which may be required later. In the end, the scroll is useful because it allows the ninja to summon creatures, people and items to their aid. - Releases:
- Doton - Jutsu:
--Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Special: Switch is near-instantaneous. Can be used once per thread, plus once more each time retraned,
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Student Ninjutsu.
-Kakuremino no Jutsu (Magic Cloak of Invisibility Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: Self
Special: No other technique may be used while creeping.
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Domain: Academy Student Ninjutsu.
-Henge no Jutsu (Transformation Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: Self
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain:Academy Student Ninjutsu..
-Kikaichuu no Jutsu (Destruction Bug Technique)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu / Secret Technique
Range: 0 - 50 meters
Special: Due to their versatility as insects, control over the mass for battle extends up to 10 meters, plus 10 more with each new rank acquired. Highest rank also determines strength and ability of bugs.
Description: Kikaichuu no Jutsu is a core ninjutsu technique central to all Aburame clan jutsu. After being born, the clan member forms a pact with the kikai, allowing them to serve as the host nest for the bugs. In return for feeding on the chakra the hosts' body provides, the insects will do the bidding of the clan member. The host can use the bugs to seek out the chakra of the opponent and attack them, allowing them to leech victim's energies and even create large figures.
Domain: Aburame.
-Mushi Fuyuu (Insect Island Floating)
Rank: D
Type: Supplementary / Ninjutsu / Secret Technique
Range: See special!
Special: Range of bug island floating depends on their 'Kikaichuu' rank.
Description: With this ninjutsu, the user will bring together their kikai into cloud-shaped clumps, the size of these ‘islands’ depending on the size of the user. These clumps are dense enough for the user or another ninja to rest on. During quick, dangerous attacks, this can allow the user to rise above any threat from below.
Domain: Aburame. Must know 'Kikkaichuu D'.
-Mushi Bunshin no Jutsu (Insect Clone Technique)
Rank: C
Type: Supplementary / Ninjutsu / Secret Technique
Range: Hand's reach.
Special: Clone defense depends on the user's highest 'Kikaichuu' rank. Up to one clone can be made per use, plus one more each time retrained. When struck physically, clone may disperse and reform easily, making them defeatable only by wide, area-of-effect attacks.
Description: Mushi Bunshin no Jutsu is as its name implies, an Aburame ninjutsu cloning technique that allows the clan member to create a clone out of their kikai. Using the destruction bugs living from within their body, the clan host calls on the bugs to form a bunshin copy of themselves inr order to trick their opponent. Effective for misdirection, but once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.
Domain: Aburame. Must know 'Kikkaichuu C'.
-Kagura Shingan (Kagura Mind's Eye)
Rank: D, C, B, A, S
Type: Supplementary / Sensory Ninjutsu
Range: 0 - 50 meters
Special: When first learned, the Sensor can extend their Mind's Eye up to 10 meters in any direction. Each new rank extends the range by 10 more meters, for a maximum of 50 meters. Upon learing the 'S' ranked version, the user will no longer have to close their eyes nor form handseals to activate.
Description: Kagura Shingan is an advanced Sensory Ninjutsu technique used by all sensors, and serves as the root to the entire sensory tree. After a series of handseals, the sensor closes their eyes and uses their inate ability to detect chakra in order to determine the location of their opponent by the faintest of chakra trails, as well as discerning the size of an approaching unseen force, and even their chakra capacity.
Domain: Sensors
-Kai! (Release)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu
Range: Self
Special: User can only release themselves from illusions of equal or lower rank.
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Domain: Universal Ninjutsu.
-Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Type: Supplementary / Ninjutsu
Range: 0 - 10 meters
Special: Flickering is forward-moving, meaning the user will rush almost instantly to wherever they are facing. The user can flicker once per thread, plus once more each time retrained.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it allows a ninja to move short to long distances at an almost untraceable speed - to an observer, it appears as if the user has teleported. Such a feat is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds they would otherwise be unable to reproduce. In the end, the user will appear and disappear in an instant, allowing them to retreat or attack suddenly should they need it. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Domain: Shunshin - Universal Ninjutsu.
-Kuchiyose no Jutsu (Summoning Technique)
Rank: C, B, A, S
Type: Supplementary / Ninjutsu
Range: Self
Special: Can only summon things of equal or lower rank.
Description: A powerful jutsu intended to call forth aid when in dire need, Kuchiyose allows a ninja to summon animals and objects out of thin air and into the battlefield in order to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. Finally, signing this contract also allows the animal to reverse summon the human ninja to their location.
Domain: Kuchiyose - Universal Ninjutsu.
-Kuchiyose - Tenjibutsu (Summoning - Items)
Rank: C
Type: Supplementary / Ninjutsu
Range: Self
Special: Can only weapons and items of equal or lower rank.
Description: This version of Kuchiyose allows the summoner to effectively call weapons within their possession, stored away somewhere distance. Useful when the ninja is weaponless and in a pinch.
Domain: Kuchiyose 'C'.
-Doton Ryouuken (Earth Dominion)
Rank: D,C, B, A, S
Type: Supplementary / Doton Ninjutsu
Range: 0 - 50 meters
Special: Dominion extends 10 meters in every direction of the user, and goes up 10 more with each rank learned.
Description: The basis behind the majority of Doton techniques lie in the user's ability to control the very earth around them. 'Earth Dominion' is just as its name implies, a fundamental supplementary jutsu of Doton nature that allows the user to intermingle their chakra with that of nature, harmonizing the two in order to create complete control over the earth around them. Once this link is achieved, the door is opened for greater creations to be made.
Domain: Doton.