Yay for EXP
Jun 7, 2012 19:28:57 GMT -8
Post by Magdalena on Jun 7, 2012 19:28:57 GMT -8
Jouro Senbon (Senbon Shower)
Rank: C+C+C+C
Type: Supplementary/Ninjutsu
Range: 0-20 Meters
Handseals: Yes
Chakra: Mid
Special: When first learned, can rain down 10 solidified chakra needles. Every re-train adds another 10 needles up to 100 needles total. After every fourth re-training however, chakra consumption goes up by one rank.
Description: After throwing an umbrella/parasol into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles can spread in a wide range, they can still be blocked by a powerful enough shield.
Domain: Universal Ninjutsu; Parasol/Umbrella Weapons
Rank: C+C+C+C
Type: Supplementary/Ninjutsu
Range: 0-20 Meters
Handseals: Yes
Chakra: Mid
Special: When first learned, can rain down 10 solidified chakra needles. Every re-train adds another 10 needles up to 100 needles total. After every fourth re-training however, chakra consumption goes up by one rank.
Description: After throwing an umbrella/parasol into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles can spread in a wide range, they can still be blocked by a powerful enough shield.
Domain: Universal Ninjutsu; Parasol/Umbrella Weapons
Sonzoku no Genjutsu (Genjutsu Duration)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
D: 1 turns
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
Yuukou no Genjutsu (Genjutsu Effectiveness)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
D: 1 target
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
Chishihou no Jutsu (Faux Wound Technique)
Rank: D, C, B, A, S
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Low - Very High
Special: Affects any one that comes in contact with the user while this technique is active. Severity of the fake wound depends on the user's highest rank known.
D: Flesh wounds & scrapes
C: Torn muscle
B: Broken bone
A: Limb removal
S: Beheading
Description: With this simple Genjutsu, the illusionist creates the sensation of a wound onto anyone that they attack. After forming the needed seals, the user charges and strikes, and the illusion settles in. Although the victim(s) won't feel pain, they will feel the disadvantages of being injured, such as being able to walk less over a perceived broken for, or being unable to form handseals due to an imaginary chopped off hand.
Domain: Universal Genjutsu.
Kasumi Juusha no Jutsu (Mist Servant Technique)
Rank: D
Type: Basic Genjutsu
Handseals: Yes
Chakra: Low
Special: Creates a single Mist Servant, plus one more each time retrained. However, after every fifth retraining, the chakra consumption of the technique will go up by one. Servants mimic the user in appearance in every way and exists solely to distract the opponent. This is achieved via false attacks which incorporate user's equipment in the hands of the illusionary clone.
Description: Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Domain: Universal Genjutsu
Ashigatsuru no Jutsu (Jelly Dead Leg)
Rank: C
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Mid
Special: Can be used one a single appendage within a target per turn, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: With this simple illusion, the target will begin to feel their arms and legs loose and wobbly, almost as if they had become glue or jelly. This forces the victim to not feel pain, but instead lose balance and feel wobbly, as well as feel unable to properly feel their arms.
Domain: Universal Genjutsu
Kokohi no Jutsu (False Place Technique)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Affects anything within range. The user is able to essentially alter anything non-organic around them half a meter in size; this increases by a half meter each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: Kokohi no Jutsu is a simple sight Genjutsu technique which changes the appearance of a nearby object. After forming a few seals, any object the user makes eye contact with will warp, twist, and look however it is the user wants to the untrained eye.
Domain: Universal Genjutsu
Kori Shinchuu no Jutsu (Sly Mind Affect Technique)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Effective only when target is traveling along enclosed paths which have objects that can be visually altered - trees, buildings, doors, etc. Illusion uses victim as center, and alters their immediate surroundings. Affects up to 5 meters around the victim, plus 5 more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one. Multiple targets may see multiple things, and the wider sly mind effect, the more believable it will be to the victim.
Description: Kori Shinchuu no Jutsu is a simple yet effective Genjutsu technique which allows the user to play a nasty visual truck on their opponents, causing them to travel around an area lost, in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Most effective in enclosed areas such as forests or jungle.
Domain: Universal Genjutsu
Horoshi no Jutsu (Creeping Crawling Skin)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Produces up to 5 grotesque ants, plus 5 more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: Once the needed seals have been formed, the target of the victim becomes aware of movement under their own skin, like there’s something underneath. At this point the skin on the victim breaks open into little holes, and hundreds of ants climb from the openings. These ants quickly cover the victim’s skin and overwhelm them. This can act as a major distraction as the victim will generally try to get them off in a panic.
Domain: Universal Genjutsu
Kitsunenomado (Spaghetti Fingers)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Affects up to one finger at a time within a target, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: A useful almost immediate affect that most ninja soon come to love. The user performs the needed seals to activate the technique, and the target chosen by the user is immediately affected. The victim of this technique feels theirs hands twitch straight away, then become sluggish after the initial twitch, leaving the hands to feel slow. Almost as though their hands were losing feeling and becoming numb. This has a very high potential to mess up handseals in progress, and may slow down future seals.
Domain: Genjutsu
Magen • Jubaku Satsu (Demonic Illusion • Tree Binding Death)
Rank: B
Type: Basic Genjutsu
Handseals: Yes
Chakra: High
Special: Produces up to a single tree, plus one more each time retrained, However, after every third retraining, the chakra consumption of this technique will go up by one. The more trees the user can create, the more choices they have as to where they can appear while attacking the target.
Description: Magen • Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed hand seals, the caster will suddenly disappear and approach their target. Once near, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from within the very tree itself, allowing them an opening to attack their target effectively.
Domain: Universal Genjutsu
Magen - Kurama no Jutsu (Demonic Arts - Painful Illusion Technique)
Rank: D, C, B, A, S
Type: Passive / Advanced Genjutsu
Chakra: Doubles the chakra consumption cost on whatever Genjutsu is used.
Handseals: Yes.
Special: Converts all known Genjutsu equal to highest known rank into Pain Genjutsu. This means illusions can now create damage, which is based on the Genjutsu technique's rank and is applied steadily for as long as the illusion is in place. For each rank of pain Genjutsu one intends to learn, they must have achieved a Genjutsu Mastery - i.e. In order to have 'B' ranked Pain Genjutsu, one must have 3 Genjutsu Masteries already accumulated.
Description: Upon achieving Genjutsu mastery, the illusionist is entrusted with the power of creating painful illusions - that is, they can summon an illusion so real and strong the victim will actually be hurt by it. No longer will Genjutsu users be looked down upon...
Domain: Advanced Genjutsu - Pain.
Over 1000 EXP in Genjutsu- Chakra Reduction I please
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the length at which the illusion elapses.
D: 1 turns
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra in order to make it last longer. The more and more they hone their Genjutsu skill, the longer their illusions will last.
Domain: Genjutsu Skill.
Yuukou no Genjutsu (Genjutsu Effectiveness)
Rank: D, C, B, A, S
Type: Passive / Genjutsu Skill
Handseals: No
Chakra: --
Special: Highest rank determines the amount of targets one can affect with an illusion.
D: 1 target
C: 2
B: 3
A: 4
S: 5
Description: An essential passive Genjutsu Skill, this represents the user's ability to manipulate illusionary chakra and the amount targets it can affect. The more and more they hone their Genjutsu skill, the more senses they will be able to affect.
Domain: Genjutsu Skill.
Chishihou no Jutsu (Faux Wound Technique)
Rank: D, C, B, A, S
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Low - Very High
Special: Affects any one that comes in contact with the user while this technique is active. Severity of the fake wound depends on the user's highest rank known.
D: Flesh wounds & scrapes
C: Torn muscle
B: Broken bone
A: Limb removal
S: Beheading
Description: With this simple Genjutsu, the illusionist creates the sensation of a wound onto anyone that they attack. After forming the needed seals, the user charges and strikes, and the illusion settles in. Although the victim(s) won't feel pain, they will feel the disadvantages of being injured, such as being able to walk less over a perceived broken for, or being unable to form handseals due to an imaginary chopped off hand.
Domain: Universal Genjutsu.
Kasumi Juusha no Jutsu (Mist Servant Technique)
Rank: D
Type: Basic Genjutsu
Handseals: Yes
Chakra: Low
Special: Creates a single Mist Servant, plus one more each time retrained. However, after every fifth retraining, the chakra consumption of the technique will go up by one. Servants mimic the user in appearance in every way and exists solely to distract the opponent. This is achieved via false attacks which incorporate user's equipment in the hands of the illusionary clone.
Description: Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Domain: Universal Genjutsu
Ashigatsuru no Jutsu (Jelly Dead Leg)
Rank: C
Type: Basic Genjutsu
Handseals: Yes.
Chakra: Mid
Special: Can be used one a single appendage within a target per turn, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: With this simple illusion, the target will begin to feel their arms and legs loose and wobbly, almost as if they had become glue or jelly. This forces the victim to not feel pain, but instead lose balance and feel wobbly, as well as feel unable to properly feel their arms.
Domain: Universal Genjutsu
Kokohi no Jutsu (False Place Technique)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Affects anything within range. The user is able to essentially alter anything non-organic around them half a meter in size; this increases by a half meter each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: Kokohi no Jutsu is a simple sight Genjutsu technique which changes the appearance of a nearby object. After forming a few seals, any object the user makes eye contact with will warp, twist, and look however it is the user wants to the untrained eye.
Domain: Universal Genjutsu
Kori Shinchuu no Jutsu (Sly Mind Affect Technique)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Effective only when target is traveling along enclosed paths which have objects that can be visually altered - trees, buildings, doors, etc. Illusion uses victim as center, and alters their immediate surroundings. Affects up to 5 meters around the victim, plus 5 more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one. Multiple targets may see multiple things, and the wider sly mind effect, the more believable it will be to the victim.
Description: Kori Shinchuu no Jutsu is a simple yet effective Genjutsu technique which allows the user to play a nasty visual truck on their opponents, causing them to travel around an area lost, in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Most effective in enclosed areas such as forests or jungle.
Domain: Universal Genjutsu
Horoshi no Jutsu (Creeping Crawling Skin)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Produces up to 5 grotesque ants, plus 5 more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: Once the needed seals have been formed, the target of the victim becomes aware of movement under their own skin, like there’s something underneath. At this point the skin on the victim breaks open into little holes, and hundreds of ants climb from the openings. These ants quickly cover the victim’s skin and overwhelm them. This can act as a major distraction as the victim will generally try to get them off in a panic.
Domain: Universal Genjutsu
Kitsunenomado (Spaghetti Fingers)
Rank: C
Type: Basic Genjutsu
Handseals: Yes
Chakra: Mid
Special: Affects up to one finger at a time within a target, plus one more each time retrained. However, after every fourth retraining, the chakra consumption of this technique will go up by one.
Description: A useful almost immediate affect that most ninja soon come to love. The user performs the needed seals to activate the technique, and the target chosen by the user is immediately affected. The victim of this technique feels theirs hands twitch straight away, then become sluggish after the initial twitch, leaving the hands to feel slow. Almost as though their hands were losing feeling and becoming numb. This has a very high potential to mess up handseals in progress, and may slow down future seals.
Domain: Genjutsu
Magen • Jubaku Satsu (Demonic Illusion • Tree Binding Death)
Rank: B
Type: Basic Genjutsu
Handseals: Yes
Chakra: High
Special: Produces up to a single tree, plus one more each time retrained, However, after every third retraining, the chakra consumption of this technique will go up by one. The more trees the user can create, the more choices they have as to where they can appear while attacking the target.
Description: Magen • Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed hand seals, the caster will suddenly disappear and approach their target. Once near, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from within the very tree itself, allowing them an opening to attack their target effectively.
Domain: Universal Genjutsu
Magen - Kurama no Jutsu (Demonic Arts - Painful Illusion Technique)
Rank: D, C, B, A, S
Type: Passive / Advanced Genjutsu
Chakra: Doubles the chakra consumption cost on whatever Genjutsu is used.
Handseals: Yes.
Special: Converts all known Genjutsu equal to highest known rank into Pain Genjutsu. This means illusions can now create damage, which is based on the Genjutsu technique's rank and is applied steadily for as long as the illusion is in place. For each rank of pain Genjutsu one intends to learn, they must have achieved a Genjutsu Mastery - i.e. In order to have 'B' ranked Pain Genjutsu, one must have 3 Genjutsu Masteries already accumulated.
Description: Upon achieving Genjutsu mastery, the illusionist is entrusted with the power of creating painful illusions - that is, they can summon an illusion so real and strong the victim will actually be hurt by it. No longer will Genjutsu users be looked down upon...
Domain: Advanced Genjutsu - Pain.
Over 1000 EXP in Genjutsu- Chakra Reduction I please