hyuuga yoichi
Dec 12, 2012 23:40:14 GMT -8
Post by Yoichi on Dec 12, 2012 23:40:14 GMT -8
称賛雲隠 ————
praise kumogakure!
hyuuga, yoichi
i thought i'd never, see the sun. i thought it'd never shine again.
like there was no clouds, stand on water. glory came to shine again.
i thought i'd never, see the sun. i thought it'd never shine again.
like there was no clouds, stand on water. glory came to shine again.
㊀ synopsis
[/color] BIRTHPLACE; hi no kuni
✘ VILLAGE; kumogakure
✘ RANK; chuunin
✘ PROFESSION; anbu
✘ CLAN; hyuuga
✘ RELEASE; katon
✘ FACECLAIM; lee mi nam - gotw
✘ DIFFICULTY; advanced[/div][/ul][/ul][/ul][/ul][/ul]✘ NICKNAME; yō sunshine
✘ ALIAS; ---
✘ AGE; seventeen
✘ DATE OF BIRTH; april 2nd
✘ GENDER; male
✘ SEXUALITY; heterosexual
✘ PRIMARY; taijutsu
[/blockquote]
㊁ display[/color][/size]
✘ HEIGHT; seventy-five inches
✘ WEIGHT; two-hundred and thirty pounds
✘ APPEARANCE;Ruffled gray hair spills from his crown, short locks extending briefly from his black beanie. A slim and squared face emphasize muscle complexion, and a small white bandage covers the bridge of his nose—which transcends into a small point. Many scars befall his robust frame, which emphasizes a towering height, reach, and density. His size often grants him a great advantage over the opponent, especially those of a taijutsu nature, allow great reach with untraceable movements. Each limb, scaled with muscle, is rather lanky and connects to a large fist or foot via tightly woven joints. Overall, his complex is that of a martial artists, with most of his height deriving from the inhuman length of his legs. On a typical day, the anbu can be found well endowed for combat. Beneath a dark black coat, that buttons at the neck, baggy black shorts fit his hips, allowing for greater mobility in his movements. Beyond his coat and trousers, white bandages coil his extremities, giving structure to his blows.
✘ PERSONALITY;On a day to day basis, the anbu reflects a rather carefree persona, showing little to no reaction to events, regardless of the emotions evoked. While highly intelligent and analytical, he manages to remove himself from the typically cold demeanor of those with higher intellect, expressing a warmer sense of being in his easygoing countenance. A positive attitude attract comrades and lovers alike, and because the shinobi always seemed blessed with a smile and an optmistic outlook, people get along easily with him. Yoichi is friendly in every encounter, always speaks to people—even children—as equals, refusing to let his confidence overpower his ego. That being said, he is a brave soul, and he takes great pride in his martial arts. Always looking for a good fights, his battle ethic uses both strategy and power, but doesn't captilize on the invulnerablities of an enemy. In other words, he won't hit someone when they don't expect it, nor will he engage in combat with an unarmed or clearly exhausted foe. There are exceptions to his "rules", mainly when he must prioritize other values such as preserving his life or his village. A loyal villager to his nation, he will do whatever it takes to protect it, even if it means throwing his life away. But beyond his loyalty, his only other weakness is a strong sense of chivalry. He makes a strong effort to display courtesy, kindness, and respect in the presence of women, and refuses to hit a girl who acts like one. All in all, he's a great guy, and with his warmth, tends to find himself in a crowd of people begging for his attention.
㊂ equipment[/color][/size]
✘ WEAPONS; Nine Slots[/size][/spoiler]• Meteor Spiked Ball (1) - B
Rank: B,
Type: Primary / Projectile / Ranged.
Description: A much, much larger version of the Spiked Ball, measuring roughly three meters in diameter. Long, lethal spikes stick out all over its surface, and it can only be efficiently handled by the Shageki-ha.
Cost: 10,000 Ryo
• Meteor Spiked Ball, Bomb (2) - B
Rank: B.
Type: Primary / Projectile / Ranged.
Description: A much, much larger version of the Spiked Ball, measuring roughly three meters in diameter. Long, lethal spikes stick out all over its surface, and it can only be efficiently handled by the Shageki-ha. The Meteor Spiked Ball has been packed with mines, and will explode on contact after being thrown. The explosion’s radius is effectively double that of a explosive note.
Cost: 15,000 Ryo.• Senbon (10) - D
Rank: D
Type: Secondary / Ranged
Special: 10 per Pack.
Description: Senbon were first used by doctors in acupuncture, but due to its reported widespread effectiveness, it was quickly adopted by ninja in order to hit points on the body that can induce paralysis, loss of consciousness, or even death.
Cost: 100 Ryo per Pack
• Fuuma Shuriken (1) - B
Rank: B
Type: Secondary / Melee + Ranged
Special: 1 per Pack.
Description: Named after the famous clan, the Fūma Shuriken is a large, four-bladed shuriken possessing pre-eminent sharpness and lethality. Its four blades can be collapsed for easy storage, leading to its nickname, the 'Shadow Windmill'. In its folded state, all four arms of the shuriken are folded together. When fully unfolded, the large shuriken can be thrown through the air causing great damage.
Cost: 5,000 Ryo per Pack
• Manriki (1) - C
Rank: C.
Type: Secondary / Ranged.
Special: 1 per pack.
Description: A length of chain with weights at either end, made for throwing and capture. Typically, the manriki will be thrown, the weights and momentum causing it to wrap around the target and ideally restrain them.
Cost: 500 Ryo per pack
• Exploding Note (10) - D
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Cost: 100 per Pack
• Ninja Wire Strings (20ft) - D
Rank: D
Type: Secondary / Ranged
Special: 20 ft. of wire per pack.
Description: Wire Strings can be used for rappelling, manipulating weapons, or to tie down and restrict the movement of an opponent, sometimes even being able to slice through items when generating enough force to do so. They are a useful tool for a shinobi.
Cost: 100 Ryo per pack
• Kunai Grenade (1) - B
Rank: B
Type: Secondary / Area of Effect
Range: 0 - 10 meters
Special: 1 per pack
Description: A ninja tool mostly used for widespread damage to a group of enemies. It's a metal sphere with kunai welded into it, which also has a plethora of hidden exploding tags that causes it to explode upon contact, sending out flying kunai and shrapnel.
✘ ACCESSORIES; Four Slots• Adept Shageki-ha Weapon Scroll (3) - B
Rank: B.
Type: Sealing scroll.
Special: Can only hold secondary or main weapons. No other form of item may be sealed within.
Capacity: 50 packs.
Bulk: 2 per Main Weapon slot, 1 per 3 Accessory or Secondary Weapon slots.
Description: An integral tool to the Shageki-ha fighting style. The Weapon Scroll was designed to allow the wielder to carry as many weapons as possible, without sacrificing maneuverability and agility. In order to increase capacity, these Weapon Scrolls cannot hold anything but weapons, unlike their generic cousins.
Cost: 5000 Ryo• Radio Headset (1) - B
Rank: B
Type: Universal Accessory / Self
Special: Has a range up to 100 meters. Waterproof, as well as built-in surge protection Each device takes up one (1) accessory slot.
Description: This advanced radio makes listening and communicating easier by making its use complete hand's free. The radio can accept multiple frequencies and is activated to talk by pushing a button on the neck attachment, making it simple to use even in the most dire of situations. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
Cost: 20,000 Ryo
[/center][/blockquote]
㊃ jutsu[/color][/size]
✘ TOTAL EXPERIENCE; 4875
✘ SPENT EXPERIENCE; 4750
✘ HYUUGA; 1225Byakugan (All Seeing White Eye) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: -
Chakra Consumption: Low per turn active
As its name implies, the Byakugan is just that, a featureless white eye that can occasionally possess hints of blue-gray and lavender, respectively. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge, representing the sudden chakra activation that makes the doujutsu possible. All members of the clan possess and can use the kekkei genkai from birth, as opposed to needing to awaken it. Byakugan gives the user a near 360 degree field of vision, except for one blind spot at the back of the neck above the third thoracic vertebra. With this vision, the Hyuuga can see through solid objects, and can use a degree of telescopic sight up to a maximum standard distance of fifty meters. However, by holding a single seal (tiger), the user may enter a "focused" state and increase their range up to a maximum of five kilometers; they must remain still during this enhanced sight, and due to their attention (and sight) being well beyond their immediate surroundings, are quite vulnerable to assaults. Finally, one of the greatest uses of the Byakugan is the ability to see chakra, chakra flow as well as the chakra circulation system inside the body with great detail. It is from this particular ability that they are able to employ their ultimate attack style - the Gentle Fist.
Note: Because of the eyes ability to see all things chakra related, the user can detect chakra sealed barriers as well as determine when genjutsu is being used. It can also discern a transformation as well all types of clones (spare for Shadow Clones, as the chakra is evenly distributed).
Jyuuken (Gentle Fist) 25
Rank: D
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: -
The clan member can use their fingers or palms to emit chakra to flow into their opponents body's at these precise points. When the hand draws close enough to strike, the clan member can stop or increase their opponents chakra flow. The internal chakra coils which spread throughout the body also wrap around the internal chakra producing organs. So if the internal coils are attacked, it also damages these internal organs. Because a ninja cannot train their internal body, such damage can be a critical hit for even a highly skilled ninja.
Note: This is the base technique for all subsequent Hyuuga techniques.
Hakke Sanjuunishou (Eight Trigrams Thirty-Two Palms) 50
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: x2 Mid
Once the Hyuuga is comfortable envisioning their Hakke domain and establishing it as their own personal striking grounds, they are taught the art of striking and sealing tenketsu. Moving their hands and arms and bullet like speeds, the Hyuuga extends their palm towards their enemy, and leads with both hands outstretched, so that their fingers land first - 2 strikes, then 4, 8, 16, and finally, 32 tenketsu. As the victim is caught in attack, they are temporarily paralyzed if they are touched even once. Although the result isn't as drastic as 64 or 128 strikes, it can nonetheless close off a specific type of chakra flow within the victim of the Hyuuga's choosing.
Note: This technique effectively shuts out one of the user’s elemental affinities. It should be noted that these strikes are carried out incredibly fast. Chances are, if you’re hit by the first two, the subsequent thirty will also land. In most cases, this will be considered to be automatically true. However, we are aware that there are some situations where this simply may not be possible (the chances of it happening is very rare).
In that situation, a moderator will come in to judge the situation accordingly. Presuming the technique does not finish, but the target was hit enough times for the damage to be substantial, they victim will be limited to c-rank jutsu and below for the remaining duration of the thread.
Hakke Kuushou (Eight Trigrams Vacuum Palm) 50
Rank: C
Range: Close (0m ~ 5m, Mid (5m ~ 10m)
Type: Offensive
Handseals: -
Chakra Consumption: 2x Mid
Once the Hyuuga understands the art of summoning energy all at once into a single, fine strike, they are able to execute with the same precision, but from a distance. Extending chakra from their body, the Hyuuga will thrust their palm at the target, sending out a vicious wave of wind that can knock the opponent back a great distance (up to three meters). The sphere of wind is roughly the size of a bowling ball, yet carriers a tremendous amount of force.
Juuho Soushiken (Gentle Step Twin Lion Fist) 50
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
Of the few non-main Gentle Fist techniques, Juuho Soushiken is nonetheless an attack to be feared. After gathering chakra into their fists, the Hyuuga will skillfully spin and rush towards their target in order strike them. Spectral heads of pure, Hyuuga chakra will then form around their fists, forming two large lion-shaped shrouds that can be used to attacks the opponent. Because of their nature, they can move past solid defenses and attack the opponent internally. Best of all, because of the chakra's nature, any contact the claws have with the victim's chakra network results in the target being paralyzed (for one post).
Hakke Hasangeki (Eight Trigrams Mountain Crusher) 100
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: 2x High
This wave of chakra released from the point of contact is highly destructive, and collapses all of the user's tenketsu point in the torso region simultaneously. The sudden pain and shock are easily capable of rendering the target unconscious, and in most cases, can kill a person with a single hit (only if the strike lands on the heart prior to release). Yet another variation to the Palm thrust, this is the grandest creation of all. This technique can easily lift a grown man from their feet, throwing them back several meters (usually into an object), which only increases the damage they'll take.
Note: It should be noted that the user must still touch the victim with the hand used to unleash this technique prior to letting the blast loose to achieve the full effect. Otherwise, this will simply function as a slightly stronger Vacuum Palm.
Hakke Kuuhekishou (Eight Trigrams Vacuum Wall Palm) 100
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: High
A tandem jutsu, Hakke Kuuhekishou involves two Hyuuga using Hakke Kuushou simultaneously, back to back, to dramatically increase its power. Not only does the technique's range increase, but its overall size (this technique is capable of affecting up to five targets that are within three feet of each other). This technique can be performed solo, however, without sharing the cost with a companion. This, however, requires that the user execute the technique with both hands and fully supplement the chakra themselves.
Note: If used by two Hyuuga, this technique only costs 2x Mid from both. Users must known Hakke Kuushou before learning this technique.
Hakke Rokujuuyonshou (Eight Trigrams Sixty-Four Palms) 100
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: 2x Mid
The second level of Hakke strikes involves doubling the previous 32, although with a few notable differences - Hakke Rokujuuyonshou is a special technique passed down through the main family line only. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. Like with the previous 32, they can force their chakra through their hands into the tenketsu of the opponent's body. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forcibly closes 64 tenketsu, stopping the chakra flow of the opponent, thus limiting their opponent's ability to use jutsu much greater than ever.
Note: This technique effectively seals away two of the victim’s elements (they can decide which). It should be noted that these strikes are carried out incredibly fast. Chances are, if you’re hit by the first two, the subsequent sixty-two will also land. In most cases, this will be considered to be automatically true. However, we are aware that there are some situations where this simply may not be possible (the chances of it happening is very rare).
In that situation, a moderator will come in to judge the situation accordingly. Presuming the technique does not finish, but the target was hit enough times for the damage to be substantial, they victim will be limited to c-rank jutsu and below for the remaining duration of the thread.
Hakkeshou Kaiten (Eight Trigrams Palms Revolving Heaven) 100
Rank: B
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: -
Chakra Consumption: Mid to cast and sustain
Like many of the Jyuuken techniques, Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye, including an almost complete 360 degree view of their surroundings, so that the member to see all angles around them. As such, if an attack is near, the clan member will release a large of amount of chakra from their tenketsu and, simultaneous to the release, begins to spin like a top, creating a whirling vortex that can nullify almost any attack.
Note: This technique possesses a large amount of gale force (as demonstrated when used to deflect a numerous amount of shadow clones). However, a substantial enough of explosion will break through and set the Hyuuga off balance, thusly ending the technique.
While spinning, the Hyuuga’s vision is severely hampered and blurred (much like a normal person’s), limiting their awareness of what is transpiring outside of the sphere.
Hakke Hyakunijuuhachishou (Eight Trigrams One Hundred Twenty-Eight Palms) 150
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
The final level of Hakke strikes involves doubling the previous 64, and like its younger brother, remains passed down only through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. As the amount of strikes is double from before once more, the Hyuuga ends up striking 254 accumulated times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times, leaving their victim paralyzed and without chakra.
Note: This technique effectively seals all of the user’s chakra natures, including the raw chakra necessary to utilize kekkei genkai. It should be noted that these strikes are carried out incredibly fast. Chances are, if you’re hit by the first two, the subsequent one hundred, twenty-six will also land. In most cases, this will be considered to be automatically true. However, we are aware that there are some situations where this simply may not be possible (the chances of it happening is very rare).
In that situation, a moderator will come in to judge the situation accordingly. Presuming the technique does not finish, but the target was hit enough times for the damage to be substantial, they victim will be limited to c-rank jutsu and below for the remaining duration of the thread.
Juukenpou Ichigekishin (Gentle Fist Art Ultimate Body Blow) 150
Rank: A
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: -
Chakra Consumption: High
Using their ability to expel chakra from every chakra point on their body, a member of the Hyuuga clan can hit their opponent with a blast of chakra that will send them flying away from the user in the form of a single hand tap, or even when the enemy attempts to touch the Hyuuga or trap them. It is also useful when the Hyuuga has been bound by an enemy; targeting weak points in the prison that they see with their Byakugan with their sudden chakra rush in order to dispel it. This technique was made legendary when its creator employed it to save themselves from sudden crystallization at the hands of a Shoton master.
Shugo Hakke Rokujuuyonshou (Protection of the Eight Trigrams 64 Palms) 300
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Defensive
Handseals: -
Chakra Consumption: 2x High to cast, High to sustain
One of the stronger Branch Jyuuken jutsu, this technique allows the clan member to emit a constant stream of chakra from their palms, creating extremely thin, sharp, arc-shaped chakra beams with which to defend oneself. With their natural flexibility and trained close-combat tact, the Hyuuga can reach any point around them, allowing them form a ten meter dome which can hit any target that dares come within their range. While using this technique, the clan member's arms move with such speed that their movements become a blur, allowing them to strike a crowd of targets with extreme precision, much like the Eight Trigrams Sixty-Four Palms. It is so precise that it can cut smaller targets, like bees, in half. Additionally, the clan member can control the size of the chakra beams in their palms, allowing them to create larger, arc-shaped chakra beams that spread out across their entire attack range.
✘ HITENRYU; 1600Tier One – Kenpou Tenshin: Also known as Forward Turning, those who have mastered the Hitenryuu style to this degree have learned to further exploit their opponents via the simplistic Tenshin technique. With this mastery, the user performs their Tenshin with such speed and precision that they may immediately follow-up with the Rekkaken (Blazing Fist) technique.
Tier Two – Hiken: It is no secret that the Hitenryuu is widely reknowned for its Nintaijutsu arts, combining the Katon element with a slew of its techniques. However, there are several masters who have learned to ignite every technique in their arsenal with their fiery, blazing chakra. For an increment of one Mid worth of chakra, the user can engulf all of their Hitenryuu attacks in a fiery sheath that deals a moderate amount of extra burn damage (comparable to third degree burns).
Tier Three – Sentou Shouten: Regarded as the Pinnacle of Focus, this level of mastery represents the user’s dedication to their mind and body under the philosophy of, “The limitations you feel are all in your head; ignore them!” By pushing their body to its true limits, the user has learned to tap into the true potential of their Shouten Batsu, increasing the techniques capable of being absorbed to A-rank and by eliminating the restriction of using it while in their danger zone and the bonus critical damage that would be applied if they were to try. However, this does not eliminate the fact that the accumulative damage will still befall the user if they are hit by any form of an attack while using Shouten Batsu in their danger zone. Likewise, the duration of their danger zone will stack, increasing with each technique absorbed.
Tenshin (Turning) 25
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
A simple technique used moreso for positioning, the user simply hooks their leg around an opponents and then proceeds to roll over their back and shoulders to the other side. If done quickly and effectively, the user can position their opponent for a timely follow-up assault. Unfortunately, the user cannot attack while using this technique.
Rekkaken (Blazing Fist) 50
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
The signature ability of the Hitenryuu, this ability involves delivering three very quick, powerful strikes to the opponent’s torso region. Each strike carries more force than the next, with the third knocking the opponent clean off their feet up to a maximum of two meters.
Note: Like most techniques involving multiple strikes, should the first hit, the subsequent two will as well.
Rekkuyaku (Air Tearing Kick) 50
Rank: C
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
A simple technique, though dealing with advanced movements, this is one of the Hitenryuu’s premiere ways of closing moderate amounts of distance rather quickly. By quickly pooling chakra in the soles of their feet and then jumping, the user can launch themselves toward their opponent with a flying kick, which then is linked into a front flip kick after striking the opponent with the original assault for a total of three dazzling strikes.
Note: Like most techniques involving multiple strikes, should the first hit, the subsequent two will as well.
Shienkyaku (Kindling Blaze Kick) 100
Rank: B
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: High
One of the more advanced Hitenryuu techniques; this involves incorporating the Katon element into their basic Taijutsu. After focusing a large portion of chakra into their foot, the user then revolves it around their body while leaping upwards and kicking vertically. This motion is done with such speed that the chakra within erupts outward, igniting the leg in question in a sheath of fire that can deal severe damage to chose caught in its path.
Note: The user must possess the Katon Element in order to achieve the full effect of this technique. Otherwise, the user will simply perform a spiraling vertical kick. The flames from this kick are not fatal; however, they can deal a fairly great deal of additional damage (3rd degree burns) on victims.
Rekkashinken (True Blazing Fists) 150
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: 2x High
The more advanced and empowered version of the Rekkaken, this technique adds two additional punches to the Rekkaken combination. However, the chakra infused within the punches throughout the entire course of the assault raise the power of each blow by a substantial degree. This technique possesses the ability to easily shatter multiple ribs, and the knock-back has been increased to three meters rather than two.
Note: Like most techniques involving multiple strikes, should the first hit, the subsequent four will.
Shien Renkyaku (True Kindling Blaze Kick) 150
Rank: A
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: 2x High
The more advanced version of the Kindling Blaze Kick, this technique increases the dosage of chakra fed into the desired foot and thereby dramatically increases its destructive power. At this level, the flames engulfing the user’s legs becomes so hot that it varies between shades of blue and white (opposed to the red and orange). Furthermore, rather than a single kick, the spiraling rotating force allows for a maximum of four consecutive hits. This much damage is, without a doubt, fatal to any who might fail victim to it.
Note: This technique requires the user to have the Katon element, otherwise this will simply function as a four-hit kick. Like most techniques involving multiple strikes, should the first hit, the subsequent three will.
Ryuu Yassai (Imperial Heavy Rotation) 150
Rank: A
Range: Close (0m ~ 5m0
Type: Offensive
Handseals: -
Chakra Consumption: High
One of the stronger combination maneuvers of the Hitenryuu, this technique involves a series of two punches and a leaping kick. First, the user will strike their opponent with a flaming punch aimed toward their torso; upon connecting, they will then uppercut their opponent into the air. Finishing this circuit, the user will then leap forward and, with their leg that has been engulfed by a sheath of flame, kick their opponent clean across the face.
Note: This technique requires the user to have the Katon element; otherwise this will simply function as a three-hit combo. Like most techniques involving multiple strikes, should the first hit, the subsequent three will.
Shouten Batsu (Focus Attack) 300
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low – Massive
This is a truly versatile technique involving the user’s raw chakra that the user can employ into almost any situation. By coating themselves in a layer of chakra, almost like a second skin, the user can effectively “absorb” a single attack (regardless of whether it is Ninjutsu or Taijutsu). Using this method, then can then deliver a single blow by redirecting the force and chakra of the previously assimilated technique immediately after (this punch or kick must be your next attack in order to facilitate this bonus damage). However, the user does not necessarily have to attack, and then can simply use it to absorb assaults and safely position themselves elsewhere.
Note: This attack can absorb the force or nature of any Taijutsu or Ninjutsu of B-rank and below, effectively neutralizing it and then immediately turning it (the sheer power) back on the opponent in a single strike. However, absorbing the force of these techniques comes with a risk. Each rank of a technique comes with its own “danger zone” duration, which is a point in time that should the user be struck by any form of an attack, they will suffer the full damage of the technique they previous absorbed on top of the strike in question.
D-rank Techniques: The duration of the user’s danger zone is one post after an attack has been absorbed.
C-rank Techniques: The duration of the user’s danger zone is two posts after an attack has been absorbed.
B-rank Techniques: The duration of the user’s danger zone is three posts after an attack has been absorbed.
It should be noted that a user is incapable of using this technique while their danger zone is active. Attempting to do so while it is will result in the accumulated damage befalling the user at once, as well as dealing an additional critical level.
Gekirinken (Imperial Wrath Fist) 300
Rank: S
Range: Close (0m ~ 5m)
Type: Defensive
Handseals: -
Chakra Consumption: Massive
Considered the greatest counter in Taijutsu abroad, this ability focuses around dealing a large amount of damage after you have exposed a weakness in your opponent’s offense. After effectively evading a strike, the user will deliver a crippling kick to the side of their opponent’s leg to ensure they cannot move. From there, they will then deal a flurry of forward and backhanded strikes (totaling in 9) to their victim before stepping forward and pressing their fist so close it is but an inch away from the opponent’s chest (who, during this time, is dazed). With all of the chakra compressed into their knuckles, the user will then punch forward and unleash the full ferocity of their attack into the opponent’s torso, launching them back a maximum of five meters. Continuing a battle after being attacked in this fashion is highly unlikely.
Note: This ability can only be used as a counter attack to Taijutsu-based techniques. Furthermore, it must be a viable counter (i.e you can’t use this on a sweeping kick). Like most techniques involving multiple strikes, should the first attack connect, the subsequent ten will as well. Furthermore, the chakra cost only applies should the technique be successful (i.e attempting the opener does nothing).
Rekkashingeki (True Flaming Strikes) 300
Rank: S
Range: Close (0m ~ 5m)
Type: Offensive
Handseals: -
Chakra Consumption: Massive
Considered to be the succession technique of the Hitenryuu, this ultimate combination assault incorporates all of the style’s principle techniques into a single, explosive onslaught. The user will first begin with the traditional triple-strike of the Rekkaken. However, rather than launch their opponent away, the user will simply crumple them with the third punch. From there, the user will deliver a flurry of seven strikes, the last of which is an uppercut that launches the opponent high into the air. Sealing their fate, the user will then leap into the air and, with a leg that has been fully engulfed in flame, kick their opponent clean across the face. The sheer power behind this technique is enough to that, should anyone be unfortunate enough to fall victim to it, continuing a fight after would be nearly impossible.
Note: This technique requires the user to have the Katon element, otherwise this will simply function as a powerful twelve-hit combo. Like most techniques involving multiple strikes, should the first hit, the subsequent ten will.
✘ SHAGEKI-HA; 1475A-mu (Re-arm) 25
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
As useful as the Weapon Scrolls are, there are times when the Shageki-ha user will require a weapon in their own hands. Since it is far more practical for them to carry their weaponry in their scrolls, such a technique was invented to easily acquire the sealed weapons.
Note: The user need only brush their hand across the scroll, whether it is opened or closed, to summon a weapon to their hand. Only one weapon may be summoned at a time.
Shageki-ha Fuuinjutsu (Shooting Blades Sealing Technique) 50
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: 4 (if used during combat)
Chakra Consumption: 2x Mid (if used during combat)
An integral technique for the Shageki-ha, allowing them to fill their Weapon Scrolls with all the weaponry they'll need. Though typically used prior to a fight, poor weaponry management often requires the user to recollect some of their dispensed weaponry and reseal them into their scrolls. Using this in the line of fire requires much more concentration, and thus hand seals.
Note: This technique allows the user to seal any form of weaponry in their scrolls.
Shageki-ha Kai (Shooting Blades Release) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
With so much focus on their weaponry and equipment, such things are almost an extension of the Shageki-ha practitioner's body. As long as at least part of the scroll is held at all times, any weapons sealed within may be propelled from it as efficiently as if thrown normally.
Note: The weaponry is propelled at 200% movement speed, and can be fired up to 50 meters away with 100% accuracy.
Tamanabe (Potshot) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: Mid
With training a weapon scroll user can learn to throw their weaponry with more precision. This precision allows more pin point accuracy of thrown weapons and, allows for trickier angles to be used with attacks. But the most powerful use of this attack is its ability to allow main weaponry to be thrown like a secondary.
Note: This doesn't mean you can alter the trajectory mid-flight, but you can throw a weapon so it can curve at an angle.
Tama Yasui (Cheap Shot) 50
Rank: C.
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive.
Handseals: -
Chakra Consumption: x1 Low.
Thanks to the Shageki-ha's intense accuracy and efficiency when throwing their projectiles, they can throw two in such harmony that the second follows directly behind the first. Thus, the target, who may catch sight of the thrown weapon, will be unable to see the second that follows within an inch of the first, ideally catching them off guard.
Baku Ryusei (Attached Meteor) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type:. Offensive
Handseals: -
Chakra Consumption: -
The user brandishes one of their smaller Weapon Scrolls, and immediately, a length of weighted chain springs forth, rocketing towards the target. Should they make contact, the chain will instantly wrap around the victim, the end remaining sealed within the scroll, making for a capture. After a successful capture, the user may then release the rest of the weaponry stored within the use scroll, all homing in on the chain-bound target.
Note: Your scroll must contain "Manriki" and, this technique can be used in conjunction with [Kai].
Soshoryu (Twin Rising Dragons) 100
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: High; 2x High (optional)
Dropping two smaller Weapon Scrolls at their sides, the user then leaps high in the air, the scrolls unraveling upwards at the same time, leaving the Shageki-ha between the two spiraling lengths of paper. From there, the barrage begins, any weaponry sealed in their scrolls being thrown at incredibly high speeds, with impressive accuracy and strength. All weaponry contained within the scrolls is released over roughly two seconds, thrown at double the speed of an average launch.
Note: For an additional 2x High worth of chakra, the user can manipulate wire to lift all of the previously shot off weaponry back into the scrolls once, only to be fired off again immediately afterward. However, these re-fired projectiles are now all tagged with explosive notes which, in the grand scheme, makes for an even deadlier assault.
Jun Taku (Table Turner) 100
Rank: B
Range: -
Type: Offensive
Handseals: -
Chakra Consumption: Mid; 2x Mid; High; 2x High
Typically, a thrown weapon is both easy to see coming, and easy to block or avoid. To combat the weakness of their style, the Shageki-ha have learned how to infuse projectiles with chakra in order to pierce defenses. Barriers, armors - their secondary weapons can now break through these with relative ease.
Note: For a Mid worth of chakra, projectiles can pass completely through a human boyd at any point; for a 2x Mid worth of chakra, projectiles can pass completely through wooden constructs; for a High worth of chakra, projectiles can pass completely through stone constructs; and for 2x High worth of chakra, projectiles can pass completely through steel constructs up to six inches thick.
Haaku (Catch) 100
Rank: B.
Range: Close (0m ~ 5m)
Type: Supplementary
Handseals: -
Chakra Consumption: Low
Thanks to their intense mastery of weaponry and projectiles, and their familiarity with how weapons are thrown and their trajectory, the user may snatch weaponry thrown against them out of the air, using it themselves, or tucking it away to keep. The only downside is that a user must be able to see the projectile(s) in question coming at them.
Kirameki (Sparkler) 100
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 5
Chakra Consumption: High
By sending chakra into the users main scroll they can launch it like a secondary weapon. But the power is within when the technique hits anything, the weapons within the scroll with "explode" and be launched in all directions of the impact zone.
Note: This explosion is not your typical explosion, as it does not any real fire or excessive force; its sole purpose is the simultaneous release of all weapons inside it, in every which direction. These projectiles can travel up to a maximum of ten meters away from the detonation sight, and clearly move much faster than being thrown by hand or launched by a shooter of some sort.
Tengai Arumajiro: Shou (Armadillo Dome: Summon) 100
Rank: B
Range: -
Type: Supplementary
Handseals: -
Chakra Consumption: 2x Mid
The Shageki-ha swings open their giant scroll and in a huge puff of thick white smoke their Armadillo Dome will surround them. The dome spreads over 5 meters in both radius and height, protecting the summoner in all directions from both ninjutsu and taijutsu. When the user summons the dome it comes out in its fullest form, already surrounding and protecting them ie. the user does not have to waste time opening their dome when in the threat of danger.
Note: Conjures up the user’s Armadillo dome without the need to wait for it to open and surrounded the user. For an additional Mid worth of chakra, per post, the user can manipulate the segments of the dome without touching them; only one segment can be manipulated by this method at a time.
Suisei (Comet) 100
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: x2 Mid
The user throws one of their scrolls into the air, while holding onto the end. The scroll spirals above them, unsealing an enormous spiked metal ball. Still within the control of the scroll, the user may then toss this ball wherever they please, its massive size easily thrown as speedily as if throwing a kunai.
Note: This scroll requires tremendous strength so the ball can only hover above the users head for three turns before becoming useless.
Tensasai (Heavenly Chain of Destruction) 150
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: -
Chakra Consumption: x2 High.
A fierce technique created for the sole purpose of obliterating an opponent from above. By leaping into the air and unraveling their scroll underneath them, the user can unleash a wave of weaponry. Now the difference with this technique is that with the massive increase in chakra the propelling of the weapons is increase to the point the weapons are fired at ridiculously high-end speeds.
Note: The scroll can extend up to thirty meters away from the user, causing a rain (aoe) of ten meters along the length of the scroll.
Wanahi (Firetrap) 150
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 6
Chakra Consumption: High
By performing the hand seal, then waving one of their Weapon Scrolls, length after length of ninja wire flies out, explosive tags laced along them. These wires launch in all directions, aiming to leave the opponent amidst a web of wire, exploding tags hanging along every length. One final hand seal will set off the trap.
Note: The user’s weapon scroll must contain both Ninja Wire and Explosive Notes.
Tensai Amatsukane (Heavenly Metal Disaster) 300
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Offensive
Handseals: 4
Chakra Consumption: x2 High.
One of the more powerful Shageki-ha jutsu, this technique is a devastating barrage of metal in the shape of a dragon. After performing the necessary handseals, the Shageki-ha spins one of their main scrolls around themselves, and every weapon stored within is unsealed, and hovers about the user. The multitude of weaponry then streams towards a target, taking the form of a dragon, made up of hundreds of weapons.
Note: The "dragon" is roughly three meters wide, and can extend up to twenty meters long. This is considered the maximum reach of the technique (the dragon can only extend up to twenty meters away from the scroll it was created from). This technique requires the user to empty one completely filled scroll for the attack (this means that in order to perform this technique the scroll used to generate it cannot have been used for any other jutsu). The user is capable of manipulating the dragon for a total of three posts, at which time they will be unable to perform any other jutsu, before the dragon will simply scatter harmlessly upon the ground. It should be noted that this technique takes a full post to charge.
✘ KATON; 450Katon Release 250
Kasumi Enbu no Jutsu (Mist Waltz Technique) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Mid
Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user then proceeds to blow a large combustible mist at their target(s). When the mist hits flame, it will ignite in an explosion of fire.
Endan (Fireball) 50
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 5
Chakra Consumption: Low
Endan is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user will then emit a steady gout of flames from their mouth (which can be sustained for two posts). This gout fans out at its peak, easily capable of consuming several nearby targets all at once.
Haisekishou (Burning Ash Accumulation) 100
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Offensive
Handseals: 7
Chakra Consumption: Mid
Haisekishou is a Ninjutsu utilizing the Fire Element. After performing the necessary handseals, the user will expel an ash cloud from their mouth. This large cloud begins to envelope their foe(s), and when the user clicks their teeth, the cloud will ignite in an explosion.
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