Banner of The Dark Swordsman
Jun 13, 2011 12:36:15 GMT -8
Post by aurashinto on Jun 13, 2011 12:36:15 GMT -8
"I've emerged from the depths of hell to test the mettle of mankind."
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The Dark Swordsman
Perceptuality
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The Dark Swordsman
Perceptuality
Tranquility.
Love.
Unity.
Love.
Unity.
These were the first things he came to know during his time on earth. He cherished his mother and looked up to his father, a ninja too old to serve any longer. Before he could even walk the old man began instilling knowledge and wisdom. Sharing his experiences with the arcane arts of Ninjutsu. This was how the boy grew and came to know only his parents and the lush country side. Indulging in the arts of his father. But that peace and serenity was a facade to hide him from the horrors of the shinobi world. It would all come to a crushing end when the unimaginable happened right before his very eyes..
That night had been filled with ghastly screams and preceded blood soaked walkways. Grizzly murders happened all across the country side, filling the night with an almost tangible horror that lingered long after it had ended. The boys parents had shielded him against the nightmare of reality, their bodies becoming coffin of an innocent personality and the womb to an insatiable darkness. No sword struck deep enough, no weapon buried deep enough, leaving cold hands covering the mouth of their child. The boys muffled cries could not be heard passed their mutilated bodies.
There was no war there. Destroying the innocent served no goal. It was slaughter. Pointless murder of blood lusting fiends without order. Pillaging and raping, killing the weak. This was the reality of "war" that no one heard of or seen. When the backs of the higher-ups were turned, the chaos of their men swept the land just as savage as any enemy. This was how I was born.
That night had been filled with ghastly screams and preceded blood soaked walkways. Grizzly murders happened all across the country side, filling the night with an almost tangible horror that lingered long after it had ended. The boys parents had shielded him against the nightmare of reality, their bodies becoming coffin of an innocent personality and the womb to an insatiable darkness. No sword struck deep enough, no weapon buried deep enough, leaving cold hands covering the mouth of their child. The boys muffled cries could not be heard passed their mutilated bodies.
There was no war there. Destroying the innocent served no goal. It was slaughter. Pointless murder of blood lusting fiends without order. Pillaging and raping, killing the weak. This was the reality of "war" that no one heard of or seen. When the backs of the higher-ups were turned, the chaos of their men swept the land just as savage as any enemy. This was how I was born.
Weakness.
Despair.
Hatred.
Despair.
Hatred.
This was how I came to be. From the darkness of a child's tormented heart. The coward.. Weakling.. Too afraid to face the things that were and would be. He became a vacant shell of misery and despair, stumbling across a war-torn land. I surfaced from the depths of his mind-- An incarnation of every murderous desire. Every ounce of hatred congealed into psychological form. Pain and the chill of a cold world were the only things I knew at birth. Bare to the harshness of reality and raw to the nerve. These human sensations were my comfort from the grotesque memories of that boys childhood.
We were pledged to no village or country. We had no allegiances to uphold. The bite of reality so soon was too eye-opening to the foolishness of mankind and their need for war for us to be subjugated by the doctrine they taught. Loneliness was the only thing we would know for many years in seclusion and hide-away. Biding. Waiting. Growing stronger. While he shook and cried in the depths of night, I calculated and dreamed of destruction. Revenge.. a bittersweet concept.
We were pledged to no village or country. We had no allegiances to uphold. The bite of reality so soon was too eye-opening to the foolishness of mankind and their need for war for us to be subjugated by the doctrine they taught. Loneliness was the only thing we would know for many years in seclusion and hide-away. Biding. Waiting. Growing stronger. While he shook and cried in the depths of night, I calculated and dreamed of destruction. Revenge.. a bittersweet concept.
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Specifics
Specifics
- Akikami Kurasame
- Nineteen
- Born in Hi no Kuni (Konoha Nukenin ). Wanders Kaze no Kuni.
- Nukenin
- Advanced
- Tai (1st), Nin (2nd), Gen (3rd).
- 170 cm
- 72 kg
- Akikami wears a suit of dark, traditional armor scavenged from fields of war that he personally modified. No one ever sees his body to know of any scars but the one in his heart and mind. Only his rustic red eyes appear visible.
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Armament
Armament
Worn Katana
Rank: C
Type: Primary / Melee
Description: Characterized by its aged, worn look, it is a common weapon among most warriors. Be it ninja or Samurai. This old katana was salvaged from the remnants of Akikami's birth place. Though still functional, it is quite dull.
Kunai (Throwing Knife) ( 2 )
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Exploding Note ( 3 )
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Gourd
Rank: C
Type: Accessory / Self
Special: Rank determines gourd strength and carrying capacity.
Description: Shaped and colored to the player's liking, these items usually hang at the shinobi's back, and provide ample storage room for certain elements advantageous to the user that are otherwise unavailable to the area. From sand and water to much, much more, this accessories provides a wide variety of uses.
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Psychological Evaluation
Psychological Evaluation
Akikami is split into two different personalities and therefore each has their own specific perception and view, making them two entirely different entities sharing one physical body.
Akikami ( The Coward. ): Unlike the individual commonly seen as the demented, cruel Akikami, this personality is set apart by its depersonalized state and near apathetic disposition. Seeming always to be detached or only partially conscious of himself and his surroundings, he wanders aimlessly and even sometimes mumbles things to himself. He is never seen starting or putting himself into fights, but some things are often unavoidable. When things frighten or scare him, his emotional state becomes unstable and he break down into tears accompanied by intense headaches. This forcing a darker entity to take to the stage.
Akikami ( The Cruel. ): Unlike the former, original personality, Akikami becomes calm, collected, and calculative. While generally apathetic to the woes of others, Akikami is also cruel and sadistic at times. He derives pleasure from the pain of others and suffering fills him with joy, especially the pain and suffering of others. In contrast to the immense cowardice of his other half, he braves dangerous situations with little to no regard to his physical well being, though often times has calculated the outcome long before it has approached. Truly a malevolent creature whose only intent is to destroy the shinobi world for its transgressions, even in this convalescing time.
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Known Ninja Arts
Known Ninja Arts
[Known Release Types]
Katon.
[Known Taijutsu]
Battojutsu (Art of the Drawing Sword)
Rank: D, C, B, A, S
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: An offensive nature of fighting, all Battojutsu practitioners will tend to stand in looser patterns, letting their steel fly and attack at often irregular angles. Unlike its defensive counterpart, this form allows for quicker, more deliberate strikes, making it deadly in the hands of a true master.
Domain: Kenjutsu
Mae Zuki (Front Thrust)
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a standing position, the practitioner draws and thrusts a frontal attacker then quickly sheathes. As they invest more time and practice into the art of offensive sheathing, their overall offensive rating shall increase.
Domain: Kenjutsu. Battojutsu 'D'.
Ushiro Zuki (Rear Thrust)
Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked.
Description: Commencing from a kneeling position, the practitioner quickly turns and draws to thrust the rear as a simple attack then sheathes. As long as the user is aware of the target behind them, a quick unexpected offensive strike like this usually yields success.
Domain: Kenjutsu. Battojutsu 'D'.
Nibaigiri (Double Cut)
Rank: C
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strikes depends on the user's highest 'Battojutsu' rank. Damage is calculated per strike. Can be used once per thread, plus one more each time retrained.
Description: Commencing from a kneeling position, the practitioner rises and draws, making a rising strike on the draw and a dropping strike as he sheathes.The movement is flashy and hard to trace, leaving unguarded opponent's in trouble.
Domain: Kenjutsu. Battojutsu 'C'.
Morote Giri (Two Handed Cut)
Rank: B
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Can be retrained in order to stack damage per strike.
Description: Commencing from a kneeling position, the practitioner rises, gathers their strength for one moment, and then strikes with their sword in both hands, performing a single strong attack that is capable of breaking through defenses and delivering massive damage.
Domain: Kenjutsu. Battojutsu 'B'.
[Known Ninjutsu]
Shunshin no Jutsu (Body Flicker Technique)
Rank: D+D+D
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: 0 - 10 meters
Chakra: Low
Special: Flickering is near-instantaneous forward movement, meaning the user will rush almost instantly to wherever they are facing as chakra pushes their legs to inhumane levels. The user can flicker once per thread, plus once more each time retrained. One cannot attack or perform techniques during Shunshin.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it allows a ninja to move short to long distances at an almost untraceable speed - to an observer, it appears as if the user has teleported. Such a feat is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds they would otherwise be unable to reproduce. In the end, the user will appear and disappear in an instant, allowing them to retreat or attack suddenly should they need it. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Domain: Shunshin - Universal Ninjutsu.
Soushuuha (Manipulate Advancing Blades)
Rank: C
Type: Supplementary / Ninjutsu
Range: 0 – 10 meters
Chakra: Low
Special: When first learned, the user can control up to 5 projectiles/secondary weapons and send them flying up to 10 meters. However, each time re-trained, their control number goes up by 5. For every 20 projectiles the user can control, consumption goes up one rank.
Description: Soushuuha is a ninjutsu technique used in order to give aerial projectiles a slight edge in combat. After the needed handseals, this technique allows the user to hover multiple projectiles, like kunai, in the air while they approach a target. With only a single handseal, they can then unleash a torrent of projectiles much faster than if each was thrown individually.
Domain: Universal Ninjutsu.
[Known Genjutsu]
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"My birth marked the end of humanity."
"My birth marked the end of humanity."