Zanetsuken Techs
Apr 17, 2011 13:17:10 GMT -8
Post by Django on Apr 17, 2011 13:17:10 GMT -8
Satetsumure- Iron Sand Swarm[/u]
Rank: C, B, A, S
Type: Offensive/Ninjutsu
Range: Depends on rank of Iron Sand Dominion
Special:Durability and power of creations depends on user's Iron Sand Dominion ranking. Each creation can be up to a maximum of six inches in length and six inches in width. The creations can be of any shape as long as they do not supersede the maximum dimensions. The C-Ranked version of this technique can create up to 50 creations that can be manipulated within the users magnetic aura. The B-Ranked version can create up to 200, the A-Ranked version: up to 500, and the S-Ranked version: up to 1000. It should be noted that the higher the rank used, the more iron sand is required; it is incredibly easy to deplete all of ones iron sand with this technique.
Description: One of the staples of the Zanetsuken's abilities, due to its versatility, the Satetsumure technique allows the user to manipulate his iron sand in such a way that he can create numerous small objects. These objects can be of any shape that the user wishes, giving him options for almost any scenario.
Domain: Zanetsuken
Satekidan- Iron Sand Grenade[/u]
Rank: B-Rank
Type: Offensive/Ninjutsu
Range: Explosion has a radius of 30 meters.
Special: By imbuing desired creations with chakra, the user can reverse the polarity of poles in a creation, causing it to violently explode and propel iron shrapnel outwards in all directions. The force of the explosion allows the shrapnel to pierce B-Rank and lower defenses. Because the polarity of the creation has been tampered with, the iron sand used for it can no longer be affected by the user's magnetic aura. Only creations a meter in size or bigger can be used with this technique. Any creation within the user's magnetic aura can be imbued with this chakra by forming handseals, and once imbued the creation will hold this charge for up to two turns, during which time the creation can be detonated with the tiger handseal. Upon first learning this technique, the user can only charge one creation at a time, however this technique can be relearned multiple times, increasing the amount of objects that can be charged at one time.
Description: A technique used to surprise enemies or hold them at bay, the Iron Sand grenade got its name from its brutal effect. Despite its status as a grenade, however, the technique also has many less obvious uses, It can be used as a landmine, breaching tool, a crowd control tool and even has uses as an assassination technique, due to the explosion, being magnetic in nature, being completely silent and non-incendiary.
Domain: Zanestuken
Rank: C, B, A, S
Type: Offensive/Ninjutsu
Range: Depends on rank of Iron Sand Dominion
Special:Durability and power of creations depends on user's Iron Sand Dominion ranking. Each creation can be up to a maximum of six inches in length and six inches in width. The creations can be of any shape as long as they do not supersede the maximum dimensions. The C-Ranked version of this technique can create up to 50 creations that can be manipulated within the users magnetic aura. The B-Ranked version can create up to 200, the A-Ranked version: up to 500, and the S-Ranked version: up to 1000. It should be noted that the higher the rank used, the more iron sand is required; it is incredibly easy to deplete all of ones iron sand with this technique.
Description: One of the staples of the Zanetsuken's abilities, due to its versatility, the Satetsumure technique allows the user to manipulate his iron sand in such a way that he can create numerous small objects. These objects can be of any shape that the user wishes, giving him options for almost any scenario.
Domain: Zanetsuken
Satekidan- Iron Sand Grenade[/u]
Rank: B-Rank
Type: Offensive/Ninjutsu
Range: Explosion has a radius of 30 meters.
Special: By imbuing desired creations with chakra, the user can reverse the polarity of poles in a creation, causing it to violently explode and propel iron shrapnel outwards in all directions. The force of the explosion allows the shrapnel to pierce B-Rank and lower defenses. Because the polarity of the creation has been tampered with, the iron sand used for it can no longer be affected by the user's magnetic aura. Only creations a meter in size or bigger can be used with this technique. Any creation within the user's magnetic aura can be imbued with this chakra by forming handseals, and once imbued the creation will hold this charge for up to two turns, during which time the creation can be detonated with the tiger handseal. Upon first learning this technique, the user can only charge one creation at a time, however this technique can be relearned multiple times, increasing the amount of objects that can be charged at one time.
Description: A technique used to surprise enemies or hold them at bay, the Iron Sand grenade got its name from its brutal effect. Despite its status as a grenade, however, the technique also has many less obvious uses, It can be used as a landmine, breaching tool, a crowd control tool and even has uses as an assassination technique, due to the explosion, being magnetic in nature, being completely silent and non-incendiary.
Domain: Zanestuken