Snake in the Grass
Apr 17, 2011 17:32:50 GMT -8
Post by Misaka on Apr 17, 2011 17:32:50 GMT -8
PERSONOLOGY[/u]
- Name: Misaka “Kage Hebi” Lokki
- 18
- Kage Hebi
- Iwa
- Genin Medic nin.
- Normal
- Nin
Tai
Gen
PHYSICALITY[/u]
- 6’2”
- 197 lbs.
- Misaka likes to wear clothes that won’t get him noticed. So a pair of shinobi trousers along with with a plain white long sleeved shirt usually is what he wears. When traveling he tends to wear a black cloak to cover his body.
- With his height and weight, Misaka appears tall and muscular with a very pale skin complexion. He grew his hair out but after the war he cut it short to change his appearance and lose some attention. Misaka like his clansmen has yellow eyes like a snakes.
COGNITION[/u]
- Misaka is a loner type, not liking to stick around with to many people. That doesn’t mean he won’t team up if it benefitted him in some way. He is very loyal to his country and served honorably during the war. With his attitude he makes a great personal guard since he tends to not have feelings for others.
- Chaotic good
- Iwa
- Being a loner type, if he becomes uncomfortable in a situation with people he tends to make the situation awkward so he can leave.
Likes:
Snakes
Food
Iwagakure
Tsuchikage
Dislikes:
Enemies
Large groups/ crowds
Brief history:
Soon after becoming a genin, the war broke out. Misaka entered the med core to better help his odds of survival. He ended up in a small squad of ambushers as a medic. The team of Iwa shinobi faired well and Misaka did his job well. Members died here and there but it was apart of the job. Now that the war is over he will resume his role as an Iwa Shinobi.
ARMAMENTS[/u]
- Katana
Rank: C
Type: Primary / Melee
Description: Commonly refereed to as a 'Samurai sword', the katana is characterized by its distinctive appearance: a curved, slender, single edged blade up to three feet in length, circular or squared guard, and long grip to accommodate two hands. As such, it has become renowned for its sharpness and cutting ability.
Pack 1
Giant Shuriken
Rank: C
Type: Secondary / Ranged
Special: 1 per Pack.
Description: Although there is nothing special about these enlarged creation, they are nonetheless deadly. These large shuriken are hurled by the user at an opponent, as their large size increases the damage they inflict on the target as they fly through the air and gain momentum.
Cost:
Pack 2
Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost:
Pack 3
Exploding Note
Rank: C
Type: Tool / Area of Effect
Range: 0 - 10 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins a slow countdown burn, which eventually results in a large explosion.
Cost:
Pack 4
Shuriken (Ninja Star)
Rank: D
Type: Secondary / Ranged
Special: 5 per Pack.
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.
Pack 5
Shuriken (Ninja Star)
Rank: D
Type: Secondary / Ranged
Special: 5 per Pack.
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.- Doton
Blood limit:
Nan-Kaizou (Way of the Snake - Soften Modification)
Rank: D, C,
Type: Supplementary / Clan Ninjutsu
Range: 0 - 50 meters
Special: By default, this jutsu allows the user to move one appendages (legs or arms) to stretch. With each rank earned, one more appendage can be stretched at the same time, as well as for longer distances. The head and torso can only be stretched once the user learn the ‘S’ ranked version of this jutsu. Stretching distance begins at 10 meters, and increases by 10 with each new rank attained.
Description: Nan Kaizou is one the most essential Kagehebi ninjutsu technique, as it allows a ninja to make their body extremely malleable, much like a snake. It was originally developed for spying activities, but perfected in the hands of the Kagehebi and their natural snake-infused blood. When used the clan member can stretch and twist their body at any angle, allowing them to surprise their opponents, spy on situations normally out of reach, and react much like a snake would. The only drawback is that while malleable, their bodies are highly susceptible to damage in this form as their bone structure is no longer ‘normal’.
Domain: Kagehebi. Must know 'Nan Kaizou' of equal rank.
Sasori no Kagehebi (Poisonous Snake Strike)
Rank: D
Type: Supplementary / Passive / Clan Ninjutsu
Range: Self
Special: Adds a unique poison of highest rank learned to all Kage Hebi related techniques and strikes. Typical poison duration is 10 turns, minus 1 for every rank of this technique learned. On the final turn, victim is paralyzed and falls unconscious. Death occurs only after learning 'S' ranked version.
Description: Snakes are one of the most venomous creatures of the animal kingdom, an important attribute for survival and dominance. In the case of the Kagehebi, this trait has not been overlooked. With intense training, the clan member can learn to produce a uniquely strong poison whnich can be added to their clan jutsu in order to leave their victims helpless.
Drawback: Kagebhebi.
Senei Jashu (Hidden Shadow Snake Hands)
Rank: D
Type: Offensive / Clan Ninjutsu
Range: 0 – 50 meters
Special: Handseal free. Snakes move almost as fast as a kunai, and can pierce through wood and flesh with ease. Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Initially 1 snake comes forth, with 1 more added for a maximum of 5 for every rank gained within 'Way of the Snake'.
Description: Senei Jashu is a signature Kagehebi ninjutsu technique which allows the clan member to manifest a bundle of quick-striking snakes that extend from the user’s sleeves. The Kagehebi extends his palm and shoots out snakes to attack a target, having them move at impressive speeds and strike with their fangs. Though basic, this variation has been known to subdue even the strongest of foes with a single snake bite.
Domain: Kagebhebi. Nan-Kaizou 'D'.
Senei Ta-Jashu (Multiple Hidden Shadow Snake Hands)
Rank: C
Type: Offensive / Clan Ninjutsu
Range: 0 - 50 meters
Special:Handseal free. Snakes now move as fast as a kunai, and can pierce through hard earth and light, non-metallic armors. Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Initially 5 snakes come forth, with 5 more added for a maximum of 20 for every rank gained within 'Way of the Snake'.
Description: An advaced version of Senei Jashu, the Kagehebi now controls a massive amount of snakes at once in order to subdue their opponent. As before, once the user's hand is extended in the direction of their target, a torrent of snakes erupt from the sleeve and manifest onto the chosen target. Once extended the snakes can wrap around and bite into the target to hold and bind them.
Domain: Kagehebi. Nan-Kaizou 'C'. Must know Senei Jashu.
Medic Jutsu:
Shousen Jutsu (Mystical Hand Technique)
Rank: D,
Type: Supplementary / Medical Ninjutsu
Range: Self
Special: Heals and counters damage equal to highest rank known.
Description: Shousen Jutsu is one of the most fundamental yet vital Medical Ninjutsu techniques utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-nin can use their techniques to perform surgeries that otherwise would not be possible.
Domain: Medics
Chakra no Mesu (Chakra Scalpel)
Rank: C
Type: Supplementary / Offensive / Medical Ninjutsu
Range: Self
Special: Produces unique chakra cutting damage that can stack in power each time retrained.
Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed handseals, the medic will focus chakra to their hands, creating a distinct, colored hue of chakra. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. Developed for surgery, it has since taken a unique aspect in battle.
Domain: Medics
Ninjutsu:
Taijutsu:
Battojutsu (Art of the Drawing Sword)
Rank: D,
Type: Defensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Allows the swordsman to deflect basic attacks of equal or lower rank, in conjunction with other, more advanced moves within the style.
Description: An offensive nature of fighting, all Battojutsu practitioners will tend to stand in looser patterns, letting their steel fly and attack at often irregular angles. Unlike its defensive counterpart, this form allows for quicker, more deliberate strikes, making it deadly in the hands of a true master.
Domain: Kenjutsu
Mae Zuki (Front Thrust) Rank: D
Type: Offensive / Taijutsu / Kenjutsu
Range: 0 - 5 meters
Special: Rank of strike depends on the user's highest 'Battojutsu' rank. Each time retrained, 'D' ranked damage is stacked. Description: Commencing from a standing position, the practitioner draws and thrusts a frontal attacker then quickly sheathes. As they invest more time and practice into the art of offensive sheathing, their overall offensive rating shall increase.
Domain: Kenjutsu. Battojutsu 'D'.
Genjutsu:
Doton jutsu:
Domu (Earth Spear Essence)
Rank: D
Type: Defensive / Doton Ninjutsu
Range: Self
Special: Stops taijutsu and ninjutsu of equal or lower rank. Boosts user’s taijutsu and strength almost twofold, at the cost of slowing down by the same amount. Last until broken or canceled, and when used around a plethora of earth, the armor can repair itself near-instantly if damaged.
Description: After forming the necessary handseals, the user will harden their body using the earth around them or through other supplementary techniques. This provides greater defense against many attacks, both taijutsu and ninjutsu, and will also strengthen their limbs in order to increase the users speed, strength and striking ability/ However, like other Doton based jutsu, it is weak against Raiton attacks.
Domain: Doton.