Just another Puppeteer
Feb 28, 2012 19:42:39 GMT -8
Post by Tsuchigumo on Feb 28, 2012 19:42:39 GMT -8
Sato, Anansati
[bg=444444] i came to the world with my legs forword and the woman cried "he was born with teeth". |
PERSONOLOGY||
✿ Name: Anansati Sato
✿Age: 15
✿Gender: Male
✿ Clan, BL, or Kekkei Touta? N/A
✿Country: Mizu no Kuni (Water Country)
✿Hidden Village: Kirigakure no Sato (Hidden Mist)
✿Village Rank : Genin
✿Profession: Aspiring Medical-nin
✿Difficulty Setting: Hardcore
✿Types:
[/ul]
PHYSICALITY||
✿Height: 5'9
✿Weight: 180 pounds
✿Apparel: Sato's usual outfits are fairly plain ranging from a simple jacket and hakama to a cherry red cloak.
✿Body Appearance:
A mountain of locks sits messily atop the lad’s crown spilling over his forehead in a wave of curls. White in color, with a tuft of hair jutting out of the backend of his skull, it greatly compliments Sato’s dark skin. Eyes of a cherry hue sit beneath the mass of colorless locks, that sometimes obscures his vision to the point of annoyance. Always the seductive lad, his eyes seem to radiate an unnatural charisma, rarely revealing the inner disgust and hatred lurking within them. Surrounded by thin eyelashes, there isn’t much else to the colorful orbs save for an overall cockiness. Mostly thanks to Sato’s perpetually smirking grin, born from the efforts of thin lips sitting sideways. The lad’s face is thick, revealing a strong jaw line that leads to a narrow chin. On either side of Satoi’s countenance, hangs twin earrings, one dangling from the base of his ear, whilst the other puncture two holes in the bone above.
Slender shoulders and arms frame Anansati’s chest. His limbs ripe with muscle, and hang from the ninja’s torso, unwelcome reminders of his strength to any would be foes. His chest is equally slender, but not without definition thanks to his days of crafting a puppet. Likewise, his legs are strong and long, as they do their best to prop up the ivory-haired heartthrob.
✿Blemishes & Scars: None
COGNITION||
✿Personality: A stoic young genin, Anansati treats every interaction with casual indifference. Be it an authority figure or even his parents, Anansati simply lacks interest in the goings on around him, preferring instead to amuse himself with whatever thoughts seep into his psyche at the moment. This shouldn't be taken to as a poor reflection of his intellect; on the contrary, Anansati is quite the sharp-witted ninja. When not pontificating on some errant thought, he masterminds the various plots of the Sato family. In fact, it is this scheming nature and cold indifference that makes him the perfect inheritor of the Kage-Hebi blood line. Like the serpent he takes after, Anansati is a calculating enemy with a ruthless streak whose
Concealed by a handsome face, beguiling eyes, and a charming smile, lurks a venomous tongue and a cruel wit. And whenever he is so inspired be it by humor, frustration, or, simple meanness. The two emerge with unrelenting fury, spewing bile at whomever so happens to anger Sato. Mockery is their weapon of choice, typically mixed in a cocktail of flattery or spiteful jabs. To no surprise this sudden eruption of cruelty from the normally placid Sato throws most off guard. Whenever questioned about this hostile behavior, however; he simply explains it away as a joke and brushes off concern with hollow apologies.
✿Alignment: Neutral Evil
✿Allegiance: His younger sibling
✿Quirks & Tendencies: Sato chooses his words with the precision of a surgeon. All questions, even silly ones, are quickly mulled over until he comes to an appropriate answer. It is this analytical habit of Sato that annoys his younger brother, who is less prone to scrutinize and worry about the outcome of his actions.
✿ Likes:
→ Narrow-mindedness
→ Acts of kindness
→ Strong-willed individuals
→ Charity
→ Dogs
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[/div]Created by Taiga[/td][/td][/tr][/table][/center]
SECOND POST!!!
Sato, Anansati
[bg=444444] By the skillful and sustained use of propaganda, one can make a people see even heaven as hell or an extremely wretched life as paradise. |
ARMAMENTS||
✿Primary Weapons:
Ninjato
Rank: C
Type: Primary / Melee
Description: Short and straight, this blade takes a similar form of a katana, but without the curvature in the blade. With the blade measuring no more than three feet, and a square guard on top, this weapon has been popularized by many ninja, hence the name.
Cost: 5,000 Ryo
Cost: Free
✿Secondary Weapons
Exploding Note
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Cost: 500 per Pack x5
✿Items
Blank Scrolls
Rank: D, C, B, A, S (Click for scroll sizes)
Type: Accessory / Self
Special: -
Description: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a satchel. This will save space and not sacrifice a much needed piece of equipment which may be required later. In the end, the scroll is useful because it allows the ninja to summon creatures, people and items to their aid. There are also larger scrolls that ninja keep on their back, these are notably A and S-ranked.
Cost: Free
FINAL POST!!!
Sato, Anansati
[bg=444444] |
"The higher up it is dropped, the worse the crash will be. Hope is the best spice to bring out despair.""
[/color] [/div][atrb=style, width: 440px; border: solid 4px #444444; btable; text-align: justify;][cs=2][atrb=cellspaing,0px,true][atrb=cellpadding,5px,true][atrb=cellspacing,0px,true][atrb=width,400px,true][atrb=padding,5px,true]TECHNIQUES||
✿Releases:
雷遁, Raiton
Karai Shin (Lightning Wrath's Reach)
Rank: D, C, B, A, S
Type: Supplementary / Raiton Ninjutsu
Range: 0 - 50 meters
Handseals: No
Chakra: Mid
Special: Allows the user the ability to create, control and move Raiton (Thunder) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the strength of the thunder, the distance at which one can control it, and finally, the speed at which the user can displace it.
D: 10 meter range / 3 meter per second
C: 20 ms / 6 mps
B: 30 ms / 9 mps
A: 40 ms / 12 mps
S: 50 ms / 15 mps
Description: Though powerful, Raiton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with thunder and its control grows, so does the range at which they can become deadly with it.
Domain: Raiton.
✿Jutsu
Academy Jutsu
Kawarimi no Jutsu (Body Replacement Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: Switch is near-instantaneous. Kawarimi can only be used once per thread, plus one more each time retrained. However, the technique itself can only be used once per turn, regardless of retraining. Requires the user to switch with objects equal or smaller in size; cannot switch with other living people or animals.
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack - i.e. exploding tags can be attached to the replacement for an added surprise.
Domain: Academy Ninjutsu.
Henge no Jutsu (Transformation Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Very Low
Special: Allows the user to transform into any person, object or animal of normal/small/miniature size. Transformation can be held for one turn, plus one more each time retrained.
Description: Henge no Jutsu is a very basic ninjutsu technique which every ninja learns at their respective village's Shinobi Academy. Henge allows the user to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Domain: Academy Ninjutsu.
Bunshin no Jutsu (Clone Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: Yes.
Chakra: Very Low
Special: Allows the user to create a clone without substance that resembles the user in every way, including retaining its movement speed. Clones cannot mold chakra nor perform jutsu, nor can they harm. Up to one clone can be made, plus one more each time retrained.
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance that, although easily seen through by those with doujutsu, can fool the normal eye easily. Why? Simply because although without substance, the copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent, though no real damage can be done by it. Finally, as soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Domain: Academy Ninjutsu
Kakuremino no Jutsu (Magic Cloak of Invisibility Technique)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: No other technique may be used while creeping. Invisible to the naked eye, but doujutsu and extra-sensorial skill will easily "see through" this technique.
Description: Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background.
Domain: Academy Ninjutsu
Nawanuke no Jutsu (Escaping Skill)
Rank: E
Type: Supplementary / Ninjutsu
Range: 0 - 5 meters
Handseals: No.
Chakra: Very Low
Special: Ineffective against complex, electronic, or unique binds.
Description: Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from regular rope binds.
Domain: Academy Ninjutsu
Universal Jutsu
Shunshin no Jutsu (Body Flicker Technique)
Rank: D
Type: Supplementary / Ninjutsu / High-Speed Movement
Range: 0 - 10 meters
Handseals: No.
Chakra: Low
Special: Shunshin no Jutsu is a high-speed movement in which the user moves in a linear fashion from one point to another. Usually facilitated with some sort of distraction (smoke bomb, explosion, or something of that nature to obscure one's vision), the user of the Shunshin no Jutsu can, in some cases, appear to have simply teleported from one location to another. Shunshin no Jutsu can be used once per thread, plus once more each time it is retrained.
Description: Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique, it simple combines high mobility with a distraction to give off the appearance of vanishing - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to.
Domain: Shunshin - Universal Ninjutsu.
Notice: Contrary to popular belief, this technique is by no means instantaneous. While a high-speed movement, if used in broad daylight, you're still quite visible and easily defended against. Simply put, it isn't incomprehensibly fast. Beyond normal, most definitely, but not nearly as fast as it's been portrayed thus far. In order to achieve maximum effect, you'll need to combine it with a distraction of some sort.
Genjutsu Kai! (Release)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu
Range: Self
Handseals: Yes.
Chakra: See special!
Special: User can only release themselves from illusions of equal or lower rank. Chakra costs is equal to the Genjutsu being dispelled.
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Domain: Universal Ninjutsu.
Puppetry Jutsu's
Kugutsu no Jutsu (Puppetry Technique)
Rank: D, C, B, A, S
Type: Supplementary / Specialized Ninjutsu
Range: See special!
Handseals: No.
Chakra: Mid
Special: Highest rank known determines grade, type and quality of puppet that can be controlled. When finger puppet control is down to 2, one more 'S' ranked training allows the puppeteer to master his craft and control any puppet with merely a single finger.
D: 10 meters // 10 fingers per puppet
C: 20 meters // 8 fingers per puppet
B: 30 meters // 6 fingers per puppet
A: 40 meters // 4 fingers per puppet
S: 50 meters // 2 fingers per puppet
Description: Kugutsu no Jutsu is a fundamental ninjutsu technique behind all forms of puppetry, and the perfered method of execution for shinobi that have discovered its use in battle. By emitting threads of chakra that allow perfect control between the user and their creation, it allows a ninja to use a puppet to attack from afar. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
Domain: Puppetry.
Chakura Shiizusen (Chakra Thread Strength)
Rank: D, C, B, A, S
Type: Supplementary / Defensive / Specialized Ninjutsu
Range: See special!
Handseals: No.
Chakra: Mid
Special: Gives chakra threads defensive properties equal to the highest rank known, making them uncuttable by anything below. Can be destroyed only by chakra.
Description: Through intense training, the puppet master can harden their chakra string creations so that they are not so easily severed. With additional chakra added to the strings, they grow thicker and stronger, thus gaining a wiry feel to them.
Domain: Puppetry. (Requires Kugutsu no Jutsu)
Description: With sufficient training, the puppet master is able to control their strings to such a level that they are able to control the human body. Whether through an ally or opponent, the puppet master's understanding of the human body allows them to be able to control either parts of the body or the whole almost as good, if not better, than the owner itself.
Domain: Puppetry. (Requires Kugutsu no Jutsu)
Kiikou Junpuu (Light Shield Seal Mechanism)
Rank: D, C, B, A, S
Type: Defensive / Specialized Ninjutsu
Range: Self
Handseals: No.
Chakra: See special!
Special: Blocks physical ninjutsu and taijutsu of equal to the user's highest known rank. Consumption is equal to the blocked attack.
Description: Kikou Junpuu is a defensive ninjutsu technique used by puppet masters. Upon sensing danger either to their puppets or themselves, a surge of chakra is sent forth to the appendage available for use (given the pupper master has converted part of their body into pupper form). This shield is created when chakra is emited in the form of a disk from panels which fan out from said part. Potent, this chakra can block many deadly attacks but some attacks can gum up the puppet joints and render the arms useless.
Domain: Puppetry. (Requires Kugutsu no Jutsu)
Iryou (Medical Arts)
Shousen no Jutsu (Mystical Hand Technique)
Rank: D, C, B, A, S
Type: Supplementary / Medical Ninjutsu
Range: Self
Handseals: Yes.
Chakra: Low - Very High
Special: Heals and counters damage equal to highest rank known.
Description: Shousen Jutsu is one of the most fundamental yet vital Medical Ninjutsu techniques utilized by medical ninja. This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-nin can use their techniques to perform surgeries that otherwise would not be possible.
Domain: Medics
[/div]Created by Taiga[/td] [/td][/tr][/table][/center]