Nami ~
Mar 5, 2012 6:11:34 GMT -8
Post by Jun on Mar 5, 2012 6:11:34 GMT -8
Nami[/U]
Rank: A
Material: Steel
Dimensions: 2 meters (Humanoid)
Total Slots: 60
Attachments:
Shock Cannon ~ right palm
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes a certain amount of slots and travels a certain distance depending on attachment quality (rank). Requires separately purchased ammunition. Burst is equivalent to a single jutsu use, and shock levels depend on cannon's rank. Rank determines the amount of bursts that can be used per turn; surpassing that number forces the cannon to short-circuit and thus become unusable for the rest of the battle/thread.
'D' - 4 slots // 3 Bursts @ 5 meters
'C' - 8 slots // 6 Bursts @ 10 meters
'B' - 12 slots // 9 Bursts @ 15 meters
'A' - 16 slots // 12 Bursts @ 20 meters
'S' - 20 slots // 15 Bursts @ 25 meters
Description: A cannon style tube leading to an internal battery in the puppet. The cannon can lead out through any body part. Using proper circuiting the user can expel electricity at a dangerous rate.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Water Cannon ~ left palm
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes a certain amount of slots and travels a certain distance depending on attachment quality (rank). Of the few cannons that do not require ammunition. Burst is equivalent to a single jutsu use, and water pressure levels depend on cannon's rank. Rank determines the amount of bursts that can be used per turn; surpassing that number forces the cannon to flood and thus become unusable for the rest of the battle/thread.
'D' - 4 slots // 3 Bursts @ 5 meters
'C' - 8 slots // 6 Bursts @ 10 meters
'B' - 12 slots // 9 Bursts @ 15 meters
'A' - 16 slots // 12 Bursts @ 20 meters
'S' - 20 slots // 15 Bursts @ 25 meters
Description: A cannon style tube leading to a tank like structure full of water in the puppet. The cannon can lead out through any body part. Using pressurized gas the user can expel water at a dangerous rate.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Senbon Launcher ~ bottom right arm compartment
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes and holds a certain amount of slots and travels a certain distance depending on attachment quality (rank). All senbon must be bought separately. Travel speed of launched senbon is similar to that of a hand-thrown kunai.
'D' - 2 Pack Slots // 10 meters
'C' - 4 Pack Slots // 20 meters
'B' - 6 Pack Slots // 30 meters
'A' - 8 Pack Slots // 40 meters
'S' - 10 Pack Slots // 50 meters ~ x100 senbon
Description: An incredibly thin pipe installed in any part of a puppet. By utilizing pneumatic force the puppet can launch senbon with incredible force.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Extendable Limbs ~ arms
Rank: D - S
Type: Puppet Part / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). An extendable limb can also be used on the puppets body allowing his torso or neck to stretch.
'D' - 2 slots // 3 meter stretch
'C' - 4 slots // 6 meter stretch
'B' - 6 slots // 9 meter stretch
'A' - 8 slots // 12 meter stretch
'S' - 10 slots // 15 meter stretch
Description: A system of folding structures that allows a limb to stretch farther than it's normal reach. This works by adding in a flexible spacer every few inches or so in the limbs structure giving it the ability to reach farther and flexibly maneuver.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Radar
Rank: D - S
Type: Puppet Gear / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). This can be jammed by anything that would jam a normal electronic device. Does not work on constructs or anything inorganic. Range of radar depends on quality (rank) of equipment.
'D' - 2 slots // 10 meters
'C' - 4 slots // 20 meters
'B' - 6 slots // 30 meters
'A' - 8 slots // 40 meters
'S' - 10 slots // 50 meters
Description: An internal radar system that uses a combination of bouncing sound waves and heat sensing technology to pick up on hiding or stealth organic targets. When detected the puppet turns to the direction of the target and emits a beeping noise that increases in tempo as the distance shortens. If multiple targets are detected it will face one, then face another and continue this with the beeping tempo being specific to each one.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Description:
Cost: 35,000 ryo.
Domain: NPC use. Anemone's permission only.
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Rank: A
Material: Steel
Dimensions: 2 meters (Humanoid)
Total Slots: 60
Attachments:
Shock Cannon ~ right palm
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes a certain amount of slots and travels a certain distance depending on attachment quality (rank). Requires separately purchased ammunition. Burst is equivalent to a single jutsu use, and shock levels depend on cannon's rank. Rank determines the amount of bursts that can be used per turn; surpassing that number forces the cannon to short-circuit and thus become unusable for the rest of the battle/thread.
'D' - 4 slots // 3 Bursts @ 5 meters
'C' - 8 slots // 6 Bursts @ 10 meters
'B' - 12 slots // 9 Bursts @ 15 meters
'A' - 16 slots // 12 Bursts @ 20 meters
'S' - 20 slots // 15 Bursts @ 25 meters
Description: A cannon style tube leading to an internal battery in the puppet. The cannon can lead out through any body part. Using proper circuiting the user can expel electricity at a dangerous rate.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Water Cannon ~ left palm
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes a certain amount of slots and travels a certain distance depending on attachment quality (rank). Of the few cannons that do not require ammunition. Burst is equivalent to a single jutsu use, and water pressure levels depend on cannon's rank. Rank determines the amount of bursts that can be used per turn; surpassing that number forces the cannon to flood and thus become unusable for the rest of the battle/thread.
'D' - 4 slots // 3 Bursts @ 5 meters
'C' - 8 slots // 6 Bursts @ 10 meters
'B' - 12 slots // 9 Bursts @ 15 meters
'A' - 16 slots // 12 Bursts @ 20 meters
'S' - 20 slots // 15 Bursts @ 25 meters
Description: A cannon style tube leading to a tank like structure full of water in the puppet. The cannon can lead out through any body part. Using pressurized gas the user can expel water at a dangerous rate.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Senbon Launcher ~ bottom right arm compartment
Rank: D - S
Type: Puppet Launcher / Ranged
Special: Consumes and holds a certain amount of slots and travels a certain distance depending on attachment quality (rank). All senbon must be bought separately. Travel speed of launched senbon is similar to that of a hand-thrown kunai.
'D' - 2 Pack Slots // 10 meters
'C' - 4 Pack Slots // 20 meters
'B' - 6 Pack Slots // 30 meters
'A' - 8 Pack Slots // 40 meters
'S' - 10 Pack Slots // 50 meters ~ x100 senbon
Description: An incredibly thin pipe installed in any part of a puppet. By utilizing pneumatic force the puppet can launch senbon with incredible force.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Extendable Limbs ~ arms
Rank: D - S
Type: Puppet Part / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). An extendable limb can also be used on the puppets body allowing his torso or neck to stretch.
'D' - 2 slots // 3 meter stretch
'C' - 4 slots // 6 meter stretch
'B' - 6 slots // 9 meter stretch
'A' - 8 slots // 12 meter stretch
'S' - 10 slots // 15 meter stretch
Description: A system of folding structures that allows a limb to stretch farther than it's normal reach. This works by adding in a flexible spacer every few inches or so in the limbs structure giving it the ability to reach farther and flexibly maneuver.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Radar
Rank: D - S
Type: Puppet Gear / Ranged
Special: Consumes a certain amount of slots depending on attachment quality (rank). This can be jammed by anything that would jam a normal electronic device. Does not work on constructs or anything inorganic. Range of radar depends on quality (rank) of equipment.
'D' - 2 slots // 10 meters
'C' - 4 slots // 20 meters
'B' - 6 slots // 30 meters
'A' - 8 slots // 40 meters
'S' - 10 slots // 50 meters
Description: An internal radar system that uses a combination of bouncing sound waves and heat sensing technology to pick up on hiding or stealth organic targets. When detected the puppet turns to the direction of the target and emits a beeping noise that increases in tempo as the distance shortens. If multiple targets are detected it will face one, then face another and continue this with the beeping tempo being specific to each one.
Cost: D: 250 // C: 500 // B: 1,000 // A: 5,000 // S: 10,000 Ryo
Description:
[/justify]A feminine puppet possessing a deadly combination of both water and lightning. She was her master's first ever creation and has since then seen many upgrades in her brief lifespan. Indeed, Nami is considered to be a newer model as far as modern puppetry goes. Her primary usage is as an offense, for she boasts quite a bit of fire power within those slender arms of hers. She's a gorgeous weapon, ideal for fast paced skirmishes and swift assassinations. One would do well not to take her blonde hair, artificial ocean eyes, or sleek curves lightly. Only a true master puppeteer could ever aspire to tame this rare beauty.
Cost: 35,000 ryo.
Domain: NPC use. Anemone's permission only.
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