The blades of vengeances have fallen swiftly. The shinobi are no more as 'Absolute Justice' has returned...now, it is the Samurai that rule the Five Major Nations!
But at what cost? Have they become the very thing that they despised the most...? Heroes and villains seem to change roles every day, but one thing is for certain - we yearn for our freedom, for days gone by where we flew the skies unhindered.
I'm confused about something from the explaination of obtaining it or apprentice more specifically. Do you just automatically get apprentice level or do you have find a master or something or do I just get 1000 exp and get journeyman level and go from there?
Name: Hoarder Rank: D Ninja needed: 1-3 Mission info: Ms Kobayashi lives in a extremely cluttered house, its gotta so bad that stuff threatens to collapse on her. You are to help remove the unneeded clutter as well as clean her house up!
Mako Grill, this was best place that Dai had found for grilled calamari. Dai looked up at the large sideways wooden plank style sign with a large shark mounted on it. Three-dimensional letters spelled out, “Mako Bar and Grill” They were a cyan color and were placed on each other side of the shark with it in the middle. The raised patio was filled with customers today as Dai walked up to the glass double doors. As he went inside, the heavenly smell of the grill filled his nose which was enough to make him salivate. Busy inside as well, Dai waited at the front for the hostess to seat him. Dai's eyes wondered around the room taking in all that he saw here. Many shinobi were here that he could see, genin to jounin, here to take a break before a mission or whatever other reason they were here. A perky young waitress ran up to Dai quite out of breath, holding her serving tray in her arms. Her short curly blonde hair fell in front of her face as she leaned on the hostess podium. The waitresses here wore cyan dresses with white trimmings and aprons that were all disheveled. Once she caught her breath, she bend her backwards a bit to stretch out then looked at Dai. “ It's been a mad house in here tonight.” She said and waved for him to follow her. “ So Dai, how are you today?” She asked as sat him at a window seat in the back, near his usual spot. “ Good Sora, I just finished a mission and just getting something to eat before starting the next one.” Her eyes got wide from surprise and she got a big smile across her face. “I'm soooo happy for you! I forgot that the graduations had past with as busy as I've been here.” Sora rolled her eyes as she pulled out her ticket book and pen. “So your usual I take it then?” Dai just nodded and she looked him up and down for a moment. “You know I've said I'd help you put that makeup on right.” Dai immediately responded sounding quite insulted. “I think I know how to do it just fine. I like the way it looks.” Sora waved her hands back and forth and said, “ Now now, I wasn't trying to be mean or anything I was just saying. I understand though,” She giggled, “ I'll leave it at that then and just get your order in.” Sora gave a few short bows as she backed up and turned to go for the kitchen. Dai
Last Edit: Dec 9, 2012 6:43:52 GMT -8 by raithfire
Name: Bully Beatdown Rank: D Description: Nothing worse than a bully and that’s exactly what we have. Some recent academy drop out is picking on kids as they walk to school. Confront the misguided youth and set him straight. Do not use any more force than necessary, he’s just a kid after all. Reward: 25 experience, 500 ryo Minimum Shinobi: one Mission Status: interminable
BEEP! BEEP! BEEP! Dai rolled over to look at the alarm with his eyes half-open. Through his blurred vision, he made out the red glowing numbers that said five o'clock in the morning. Dai muttered in a low grumbling voice, "ten more minutes..." Then he slammed his hand down on the snooze button. Dai rolled back over away from the clock as he pulled his blanket over his head into a linen coocon. As it seemed that he finally started to fade away back to sleep, the thing screamed out a second time. He glared up at the clock with malice and, in a split second, Dai grabbed a kunai from under his pillow then hurled it at the clock, pinning it to the wall next to a window. Sparks jumped from the clock for a bit then the numbers faded as a light smoke came from the device.
“Sigh...”Dai said as he placed his hand over his face, “Not another clock...”
As he pushed himself up from the bed, Dai lingered there for a few seconds before doing some push-ups. After getting in a set of twenty, he swung around on one arm to sitting upright at the bed side. Dai reached over to the side of him to open his fridge and pulled out a cherry soda. After finishing it with one swift motion, He lifted himself up off the bed and threw the can at the wall. It made a hollow clank as it fell into an array of assorted trash on the floor in the counter of the room.
Dai walked over to his counter, stretching his arms out along the way, and pushed various articles of assorted trash to the floor to get to a stack of papers and scrolls. He had grabbed several missions the other day after his graduation to save himself the running back and forth. As he mulled through the papers, Dai came across several things that he just tossed back on the counter. One was a newspaper that got syrup on it which he quickly dropped and the papers scattered. He wiped his fingers on his shirt as he grabbed back up the paper.
In the stack of rubbled documents, he came across a comic book that drew his attention from his search. Pacing around the room, Dai flipped though it, page by page, and absolutely forgot about his mission that had to complete. About a third through the comic book, Dai happened to glance up at the mission details on the counter. “Dang it” were his first words as his eyes grew huge in realization that he was going to be late for catching this kid in the act. He dropped the comic book right there on the floor and did a one-eighty for the bathroom.
Dai took a quick glance at himself to check if he needed to fix himself up any. He slung open his cabinet to have all of his makeup fall out all over him. Everything now was scattered all over the bathroom floor and dropped down to sort through the mess. Grabbing and tossing as he picked out what he needed and the rest went flying behind him. Dropping everything on the vanity counter, He didn't have much time so he grabbed his primer and just slapped it on haphazardly. He dabbed the concealer quickly with light touches of eyeliner that made him look like a raccoon. Smudging on the red eyeshadow, he applied even more smudged up red lipstick.
Once it was done, He looked at it in the mirror and decided that was good enough. Draped over the closed toilet was his hodge podge quilt like robe and his pants that looked like a clown owned them. Grabbing them up, he gave them a quick check for damages which revealed a single tear which he figured could be patched later. The only things left in the cabinet were his mother's obsidian chopsticks. Twirling his hair up to a knot, He set it in place with the chopsticks. Now fully dressed and ready, Dai headed out for the door and grabbed his jacket from the hook on the way.
There was a light mist in the air that morning along with the smell of fallen dew. It was almost a death trap as Dai ran down the catwalk of his apartments and down the stairs where he nearly knocked several people over. Dodging and weaving, he constantly apologized to each person he almost hit. Once on the sidewalk, Dai ran as fast as he could toward the school.
Once he figured he was close enough, Dai climbed up to the top of one of the buildings near by the academy to watch the coming and goings. His stake out lasted about ten or fifteen before the kid showed himself. He was pretty rugged looking like he hadn't taken a bath in a week or hadn't gotten any new clothes in months. There could be many reasons that the kid would be doing this but none of them mattered to Dai. He had a chance with the academy, but he gave that up so whatever hardships he was forced to face was his own fault. He knew he had seen that kid before when he was in the academy himself. He never put much focus in any of his classes and spent them making it hell on others. He wasn't in Dai's grade level so he didn't have to deal with the guy but reputation spoke for itself.
The boy was small for his age but he seemed to have a bit of an arrogant confidence to him that intimidated the other kids. A posse was also starting to form around the kid which could be a bit of a problem, but it was nothing that couldn't be handled. Dai used Henge no Jutsu to morph into a smaller nerdy looking kid to draw their attention. Kids were nothing but predictable because, as he headed that way, the group was on top of him before he got anywhere near the academy.
There was four of them in all: one was a kid with a bowl style haircut and wore clothes three times his normal size. He was annoyingly popping gum as he stared down at Dai. Another one wore a green bandanna with white rimmed sunglasses. He wore a torn jean vest, no shirt, and torn blue jeans that were quite faded. The third was a chubby prick who wore fairly decent clothes as if he was trying to fake the bad boy look, which made him look like an idiot. The ringleader stood at being the smallest of the group but his smell could make a horse gag. He wore a blue t-shirt with the image of a smiley face squinting its eyes and sticking out its tongue. His pants were jeans that had dirt and grass stain all over them along with the occasional rip and hole here and there.
The bowl headed one walked up first toward Dai and pushed him back saying. "Well lookie here! A pipsqueak we haven't seen yet!"
The fat one caught Dai as he flew backwards by the shoulders to hold him there. "Hey, I got him!"
The other two lackeys came up cracking their knuckles ready to have some fun. As the one with the bandanna went to swing, Dai used Kawarimi no Jutsu leaving a block in the chubby ones' hands and the bandanna kid hit it full force. The boy let out a loud scream as he fell down holding his now bruised hand.
Standing up on a wall looking down on them, Dai yelled out to the group below. "Not what you were expecting, was it?" He lifted an eyebrow then leaped back down among them. As he looked at them, They started to scream and ran from him going straight for the academy.
"At least, They have some sense in them."
Dai turned to look at the only one who had stayed, the small boy. His eyes could of pierced right through him at this point. This kid was certainly persistent, which he could give him at least that.
The boy puffed up his chest and said, " Hey look, It's the patchwork crossdresser! What are you going to do, kiss me to death?"
A group of kids were starting to gather now, so he had end this quickly before it became too big of a spectacle. He was bigger than the kid so as the kid ran at Dai with his fists up, he danced around him, grabbed him by the back of his shirt, and lifted him into the air.
"I have no time for this. So I'm going to give you an option and, if you want to keep your ears, you are going to want to take it. Do you understand me?" This got the kid nodding up and down quickly. "I want you to go back in there and finish whatever you didn't do to pass. I'll talk to the instructors on your behalf so you don't have any trouble getting back in. You okay with that?"
Dai lifted an eyebrow and gave the boy a glare and he started nodding in agreement. Dai, satisfied with the result, turned and dropped the boy in front of the academy. He pointed toward the door and the boy wasted no time going inside. Dai followed in after him and looked for one of the instructors, which didn't take long.
A male instructor was turning corner when he was surprised by Dai. After realizing who it was, the instructor asked him, " What are you doing here, Dai? Didn't you graduate a few days ago?"
"I'm actually on a mission at the mission at the moment." Dai turned to see the boy and motioned him to come over which he did without trouble. "I know he dropped out but I was wanting to see if you would be willing to give him a second chance if you could?"
The instructor seemed to contemplate the decision before he finally said, "I don't see why not, but if he drops out again I'm not going to be able to do this again."
Dai looked over at him and he shrunk two sizes. "I think he understands that, plus I'm going to be making sure he going through with it." The instructor looked convinced as he told the kid to get to class.
Dai pulled out the scroll from his sleeve and read the next mission. "Well, One down and three more to go for today. But first though, it's lunchtime and that grill is calling my name!"
Last Edit: Dec 9, 2012 6:42:10 GMT -8 by raithfire
Height; 7'4 Weight; 174 Skin Tone; Light Tan (Sometimes slightly pale) Eye Color; Golden Yellow Hair Color; Salt and Pepper Gray (Normally has it dyed)
Dai wears a hodge podge of different sewn together fabrics ranging from leather to silk. The look really varies depending on what fabrics he has at hand. It normally comes out looking just like a shamble of patchwork rags. The only piece of clothing that is decently together is a green leather duster his father gave him. His hair is held up normally in a ball with chopsticks holding it up that is black with green characters that say, “Together we stand. Divided we fall.”. His arms each have two dark green bangles that are loose fitting on his wrists. His footwear is a pair of black leather steel toe boots that he painted with a hunter green enamel.
Dai is quite the giant of a man at his seven feet four inches. He has a decent body build that resembles a large basketball player. His skin is a light tan but has become slightly pale from his sickness. His hands and feet are quite large to point of being twice as big as normal for his size. His hair was a black that has been graying prematurely. He dyes it several different colors depending on his mood. His eyes are a golden yellow that seem to pierce right through you.
Blemishes & Scars
[/b][/center] Dai has a cluster of scars from his training. He has one down his left arm that is in a zig zag pattern. Another big one trails down the back of his calf.
Dai has quite the lovable persona like a huge teddy bear. He does what he can to make sure that everyone around him is happy even if it sacrifices his own. He is quite open to those around himself and isn't afraid to speak to anyone. He is quite intelligent but does his best to hide it because he believes that all pride is a level of hubris. Though quite loving, Dai can be quite insensitive and is slow to ever pitying someone for a situation they are in if they brought it upon themselves. Stubborn on his best days, if he gets something in his head, there is almost no changing it. His temper isn't one that is easy to unleash and, once you have, he isn't very forgiving at all.
Quirks & Tendencies
Dai has a love for all different kinds of fabric for their many differences: texture, color, etc. To hide his sometimes pasty nature, Dai has grown a liking for different cosmetics. Despite his love for such things though, Dai has no sense of any kind of fashion at all. His clothes are always a hodge podge assortment that may remind someone of a patchwork quilt. His makeup on most days would remind someone of a clown on a bad day.
Likes & Dislikes
[/u] Fabric Cosmetics Helping People that Need it Lots of Friends Loves to read all kinds of books[/center]
[/u] Beggars: If you can do for yourself then do so. Conflicting Opinions: I'm right and you're wrong so just live with it. Criticism: Keep it to yourself or I'll kill you. Suffering: He believes no one should ever[/center]
Meteor Hammer Rank: C Type: Primary / Chain & Whip / Melee Description: Of all the soft weapons, perhaps the most flashy and equally brutal is the meteor hammer. Like the rope dart it is often a staple in most monks' martial arts regiments that involve weapons. The meteor hammer consists of a lengthy hardened rope or chain that holds at its end a steel ball the size of a cantaloupe. For more experienced practitioners the meteor hammer can have both ends attached to a steel ball. Cost: 5,000 Ryo
Hammer Rank: C Type: Primary / Blunt / Melee Description: This giant hammer comes in many variations, and although each owner is different in terms of how they treat their hammer, one thing is certain - it takes monstrous strength to wield such a thing! With a handle roughly four feet long and a head the same length in diameter, these types of weapons are not to be taken lightly. Cost: 5,000 Ryo
Kunai (Throwing Knife) (2 Packs) Rank: D Type: Secondary / Melee + Ranged Special: 2 per Pack. Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items. Cost: 100 Ryo per Pack
Kakkou (Retractable Wrist Blade) Rank: C Type: Secondary / Melee Special: 1 per Pack. Description: As its name implies, the user equips these retractable wrist blades so that the attach to their forearm without risking exposure. These blades can spring forth when needed to surprise any opponent fought in hand to hand combat. Cost: 500 Ryo per Pack
Binoculars Rank: C Type: Universal Accessory / Self Special: Has a range up to 50 meters. Each binocular takes up one (1) accessory slot. Description: Similar to the radio in ease and effectiveness, the binoculars are sturdy and serve as a means to measure the distance to a target. Measuring no more than six inches in diameter, this square shaped device sports a durable carapace designed to withstand water damage and even the pressure of extreme altitudes. Cost: 15,000 Ryo
Blank Sealing Scrolls Rank: D, C, B, A, S (1 D Rank) Type: Universal Accessory. Special: The rank of the scroll determines the number of items, elements, or techniques that can be sealed within them. Likewise, the rank also determines how many accessory slots the scroll takes up (without an extension item purchased). It should be noted that elements being sealed inside of the scrolls are raw and uncontrollable, and not in unnecessarily large quantities. The "burst" of element extends roughly five meters fanning out from the scroll's open face, and can harm the user in certain situations. Likewise, the scroll must be open in order to summon the element in question. D: D-rank scrolls can store a total of five secondary weapon packs, or one basic element. This scroll takes up one accessory slot.
C: C-rank scrolls can store a total of ten secondary weapon packs, or one basic element. This scroll takes up two accessory slots.
B: B-rank scrolls can store a total of fifteen secondary weapon packs, or one two basic elements. This scroll takes up three accessory slots.
A: A-rank scrolls can store either a total of twenty secondary weapon packs, ten primary weapons, or three basic elements. This scroll takes up four accessory slots.
S: S-rank scrolls can store either a total of twenty-five secondary weapon packs, fifteen primary weapons, or four basic elements. This scroll takes up five accessory slots. Description: Scrolls remain one of the most important pieces of equipment in a ninja's arsenal. Because of their size, multiple scrolls can be carried into battle in the front pouches of a flak jacket or in a satchel. This will save space and not sacrifice a much needed piece of equipment which may be required later. In the end, the scroll is useful because it allows the ninja to summon creatures, people and items to their aid. There are also larger scrolls that ninja keep on their back, these are notably A and S-ranked. Cost: 2,000 / 4,000 / 8,000 / 12,000 / 16,000 Ryo (price per scroll!)
Scroll Sleeve Rank: C Type: Universal Accessory / Extension / Self Special: Carries a single 'D' or 'C' ranked scroll. Each sleeve takes up half of an accessory slot. Description: A simple, single-scroll carrying method, this sleeve is no more than five inches long and an inch or so wide, and can fit a scrolls snugly. Straps and laces exist to keep the scroll locked tightly, yet all the while still easily accessible when the time comes. Usually worn by one's hip. Cost: 10,000 Ryo
Akuin (Corpsebone Rooting) Rank: D Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra Consumption: Low
Although basic, this jutsu is the commencement of the Kaguya’s bone manipulation to a hardness that will serve them for their own greater good. Once sensing they are losing by balance by extreme measures, such as strong wind currents or even blasts of energy, they will allow their bones to pierce their feet and into the ground, branching off underground in a form of hyper-growth based on the rooting of strong tree. From this point they shall remain until they choose to move on.
Hone Tsume (Violent Claw) Rank: D Range: Close (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Low to cast and sustain
Using the power their blood has granted them, the Kaguya can cause their knuckles to push forward, outward from the hand and sharpening, working as a kind of claw-like weapon. This can also be done from the fingertips, allowing the bones within the finger to extend outward as opposed to the knuckle. These are excellent for quick, slashing attacks.
Note: The bone claws may grow up to a maximum of twelve inches.
Shikotsumyako (Dead Bone Pulse) Rank: C Range: - Type: Supplementary Handseals: - Chakra Consumption: Mid (optional)
The primary attribute of the Kaguya clan’s bones is that they are seemingly indestructible. They have been shown to be able to withstand severe amounts of pressure (sand burial and giant sand burial), as well as immunity to splitting beneath lacerations of any traditional caliber. This is the true gift of the Kaguya clan, allowing them to use themselves as both a shield and a weapon. For a taijutsu-specialized clan, there is no greater achievement.
Note: This technique was created solely for the sake of limitations. While the Kaguya clan do possess stronger than natural bones, it is this technique that must be employed to allow them to withstand truly unnatural levels of force (such as sand burial). This technique can be employed at any time, presuming the user has the chakra to facilitate it. However, it should be noted that truly devastating abilities (things like Kirin) will still cause unparalleled damage to the user.
Teshi Sendan (Ten Finger Drilling Bullets) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Offensive Handseals: - Chakra Consumption: Mid
One of the only long-ranged techniques in the Kaguya’s arsenal, this allows them to “reach” their opponent even if not with their own hand. Through intense control of their body’s muscle and skeletal system, the muscles in the Kaguya’s fingertips begin to contract, pushing the bone in the fingertip out through the surface of the skin. At the users will, the bones will fire off as drilling bullets. These bones are powerful tools, capable of drilling through most standard defenses.
Note: The chakra cost applies to firing all ten bullets (one for each finger). However, even if a user decides to shoot only one bullet from a single finger, the cost does not lessen.
Tsubaki no Mai (Dance of the Camellia) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: - Chakra Consumption: Mid
Tsubaki no Mai is the second of five dance forms. Using the Kaguya’s corpsebone ability to manipulate their bone structure, the user will remove a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. The user then stabs chaotically and continuously which causes the opponent’s eyes to lag behind; the speed resembles afterimages, the hand with the sword is again and again visibly projected.
And yet the movement is irregular which makes it difficult to predict (for a normal eye, and beginning and secondary Sharingan). With each thrust the sword’s track is very capable of changing; the attack comes from unexpected angles, causing a person’s delicate defense reaction to come off guard.
Note: The sword in question cannot exceed a claymore in size. Furthermore, it should be noted that despite being as hard and durable as steel, this bone is virtually weightless.
Bakuhatso no Shotto (Exploding Shot) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 4 to activate, 1 to deactivate Chakra Consumption: Mid per flame shot created
By creating a spark of Fire Release chakra from their hands, this jutsu allows the user to throw multiple balls of orange flame from their hands, which are able to cause fiery explosions on impact. The shots can also light the opponent on fire if contact is made.
Note: The explosion created by this technique is slightly less than that of an explosive note. The explosions cover about a 1 meter radius. The four hand seals are good for as long as the chakra is steadily channeled; while this jutsu is activated, no other jutsu may be performed.
Enshou O Okoshite Buki (Inflamed Weaponry) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 2 Chakra Consumption: Mid, low to sustain
After performing the necessary handseals, the user will channel their Katon chakra into their weapon (primary or secondary), allowing them to significantly increase the temperature of any weapon in their grasp. The user must maintain contact with the item in question.
Note: This technique was created by Estilo.
Kasumi Enbu no Jutsu (Mist Waltz Technique) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Offensive Handseals: 5 Chakra Consumption: Mid
Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user then proceeds to blow a large combustible mist at their target(s). When the mist hits flame, it will ignite in an explosion of fire.
Housenka no Jutsu (Mythical Fire Phoenix Technique) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 5 Chakra Consumption: Low
Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user will then emit a series of fireballs (up to a maximum of four). The ninja can also simultaneously hurl a projectile which is covered in these flames, masking them. To the opponent the attack appears to be only the balls of flame, as they do not see the hidden threat within the flames. These flames can cover different projectiles like shuriken, kunai and senbon.
Ryuuka no Jutsu (Dragon Fire Technique) Rank: C Range: Mid (5m ~ 10m) Type: Offensive Handseals: 5 Chakra Consumption: Mid
Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding an opponent, the ninja uses the wire to guide and unleash a large torrential fire burst onto the target.
Note: The target does not need to be bound in order to use this technique. However, it is highly inaccurate without a guide wire and thusly easy to avoid otherwise.
Goukakyuu no Jutsu (Great Fireball Technique) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 6 Chakra Consumption: Mid
Goukakyuu no Jutsu is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user draws chakra from their mouth into their chest and then immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames, the user can bring their hand to their mouth to control it.
Endan (Fireball) Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Offensive Handseals: 5 Chakra Consumption: Low
Endan is a Ninjutsu technique utilizing the Fire Element. After performing the necessary handseals, the user will then emit a steady gout of flames from their mouth (which can be sustained for two posts). This gout fans out at its peak, easily capable of consuming several nearby targets all at once..
Kaiten Kakatou Otoshi (Spinning Heel Drop) Rank: C Type: Offensive. Range: - Chakra: Mid. Special: If kick connects with head, the victim will be stunned for one turn. Otherwise, this will simply deal a standard concussive force. Description: A very basic but effective taijutsu attack, the Kaiten involves the user's leg in a reverse downward kick. After launching themselves into the air and begin to somersault, the user gains momentum within the chosen striking limb and come spinning down, laying their heels into the target's shoulders and head. Domain: Universal Taijutsu.
Hayabusa Otoshi (Peregrine Falcon Drop) Rank: C Type: Offensive. Range: - Chakra: Mid. Special: Most effective when used on extremely hard surfaces. Description: A very deadly and efficient taijutsu attack. While at an elevated position, the user will grab their opponent from behind. Firmly locking themselves to their back, the user will then lock their ankles onto the opponent's neck in order to get their body rigid. Finally, on the descent, the user proceeds to drive and plant the victim head first into the ground. Essentially a belly to back pile-driver, the move can provide a great concussion to his opponent's head. Domain: Universal Taijutsu.
Shishi Rendan (Lion Combo) Rank: C Type: Offensive / Taijutsu Range: - Chakra: Mid. Special: Due to the nature of the combination, once the first hit connects, the rest usually do. Damage stacks per successful hit. Up to 2 hits can be made per combo, plus 1 more each time retrained up to a maximum of five. Description: An effective aerial attack, the user first begins to maneuver to their opponent in a vulnerable aerial position. While shadowing them, the user will attempt to strike them from a vulnerable angle. First, they will strike as a feint in order to draw their target's attention and defense to one area. Then, a true strike is made towards the most undefended area, proceeded by several more until the user violently begins knocking them down and towards the ground. As the enemy falls back to the earth, the user will deftly rotate their body around to deliver a full force kick to their chest. Domain: Universal Taijutsu.
Kaneau (Good Balance) Rank: C. Type: Supplementary / Taijutsu Range: Self. Chakra: Low. Special: This technique can only be used once per thread, and once more when it is retrained. Can be retrained 3 times. Description: Kaneau is a Taijutsu technique that makes it easier for one to shift their own weight in an instant, providing them with good balance when they would land on one foot, no matter what they do or what kind of position they are in. This technique was developed by Taijutsu masters to give them good balance while they did the most ridiculous types of Taijutsu moves that would naturally leave them off balance. Domain: Universal Taijutsu.
Shunshin no Jutsu (Body Flicker Technique) Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Handseals: - Chakra Consumption:
Shunshin no Jutsu is a basic ninjutsu technique used across the shinobi world by all, ranging from the most basic shinobi to the legends of lore. Considered is a high-speed movement technique - to an observer caught in the optical illusion, it appears as if the user has teleported. This allows the user to escape or attack suddenly, should they need to. However, while a high-speed movement, if used in broad daylight, one will still be quite visible and as such, easier to be defended against. In order to achieve maximum effect, the user must to combine it with a distraction.
Note: Despite popular belief, this is not an ability that allows an individual to teleport, or even move incomprehensibly fast. It simply combines high mobility with some disruption of visibility to conceal those movements. That in mind, if you can conceal your movement, it is common for this technique to allow very long-distance dashes before enemies may notice you.
Kuchiyose no Jutsu (Summoning Technique) Rank: C Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra Consumption: Mid - Massive
A powerful jutsu intended to call forth aid when in dire need, Kuchiyose allows a ninja to summon a a variety of entities and items meant to assist them in a dire situation. From people to animals, to inanimate objects such as weapons and items, these creations come forth out of thin air near-instantly after the seals are done and into the battlefield. Keep in mind each summoning in question requires a previous contract to be filled out. Finally, signing this contract also allows said summoning to be able to reverse summon the human ninja to their own location.
Note: All summons have their own chakra cost, which the user will need to meet in order to bring them forth. In terms of inanimate objects, the user can summon up to ten secondary weapons for a Low amount of chakra (per summoning); on the other hand, they may summon up to five primary weapons for a Mid amount of chakra (per summoning).
Soushuuha (Manipulate Advancing Blades) Rank: C Range: Close (0m ~ 5m) Type: Offensive Handseals: 4 Chakra Consumption: Low
Soushuuha is a Ninjutsu technique used in order to give aerial projectiles a slight edge in combat. After the needed handseals, this technique allows the user to hover multiple projectiles (a maximum of five), like kunai, in the air while they approach a target. They can then unleash a torrent of projectiles much faster than if each was thrown individually.
Kawarimi no Jutsu (Body Replacement Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 0 Chakra Consumption: Low
Kawarimi no Jutsu is an Academy Ninjutsu technique. When in danger the user will quickly substitute themself with another nearby object - generally a block of wood, but sometimes even another person - the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosvie tags can be attached to the placement for an added surprise!
Note: Switch is near-instantaneous. The technique can only be used once per turn.
Henge no Jutsu (Transformation Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra: Low, Low (upkeep)
Henge no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user takes on the form of another object, whether it be an animal, plant, or inanime object. This transformation is exactly like the genuine article, so it is impossible to tell the two apart without special methods.
Note: The user can transform themself into an object of average, small, or miniature size. This means that one cannot Henge into a bijuu, summon, or other gigantic object.
Bunshin no Jutsu (Clone Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: 3 Chakra: Low (per clone)
Bunshin no Jutsu is an Academy Ninjutsu technique. After performing a set of handseals, the user creates an intangible copy of themself. This clone has no substance, so it is not able to attack, and thus can only be used to confuse the enemy. It is mainly used in combination with other ninjutsu. These clones can be easily distinguished by opponents with doujutsu, but even opponents with normals eyes can tell tell it apart from the original if they are observant, as the clone does not have a shadow and will not disrupt the area aroun themself with their movement. As soon as this clone comes in contact with an opponent or gets attacked, it will dispurse.
Note: The clone's movement speed is equal to the user's. Bunshin cannot mold chakra to perform jutsu, nor can they physically harm an opponent.
Kakuremino no Jutsu (Cloak of Invisibility Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Kakuremino no Jutsu is an Academy Ninjutsu technique that allows the user to take a cloak or a piece of cloth and infuse it with their chakra, allowing them to blend into the background. This creates an optical illusion where the user is basically invisible to the naked eye.
Note: No other techniques can be used while disguised.
Nawanuke no Jutsu (Rope Escape Technique) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low
Nawanuke no Jutsu is an Academy Ninjutsu technique. Should the user be tied up by normal ropes, they can exert a small amount of chakra to frey their bindings and effectively escape.
Note: Ineffective against complex, electrionic, or unique binds.
Kinobori no Waza (Act of Tree Climbing) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Kinobori no Waza is an Academy Ninjtusu technique. By focusing a small amount of chakra to the bottom of their feet, the user can climb a tree (or other vertical wall) without utilizing their hands. This technique has a dual purpose, since it is the perfect way to increase skills with chakra control - if the stream of chakra is too weak, the user will loose their footing; if the stream is too strong, the user will be pushed away from the surface.
Suimen Hokou no Waza (Act of Water Surface Walking) Rank: E Range: Close (0m ~ 5m) Type: Supplementary Handseals: - Chakra: Low, Low (upkeep)
Suimen Hokou no Waza is an Academy Ninjutsu technique, and is a variant of Kinobori no Waza. By emitting a constant stream of chakra from the bottom of their feet and using this repllent force, the user is able to walk across the water's surface. This technique is vastly more difficult than its counterpart because the amount of chakra that needs to be focused changes constantly, but it helps to build chakra control in the user. After much practice, it is even possivle to 'skate' across the water's surface instead of just walking or running.
Note: The user must know Kinobori no Waza in order to use this technique.
Name: Bears of the Sun and Moon. Type: Bears. Special: In order to be capable of using these summons, the user must first seek permission from either of the two Sages, Kouketsu Uchiha or Ue Kikkawa. Additionally, the applicant must also pass a trial before being allowed to sign the blood contract. Origin: The Bears of the Sun and the Moon dwell on a vast mountain chain lining the border between Taki no Kuni and Hi no Kuni. Segregated by one of the most enormous mountains on the continent, Mount Youbin, the Sun bears can be found in the sourthern region of the chain while the Moon bears have made their home in the northern regions. History: Legend speaks of two brother bears, whom waged war against each other from the moment they were born. Sons of the fabled Bear King, Daehyun, these twin bears possessed a power the likes of which had never been seen before. Their roars shook the mountains to the core, causing avalanches and landslides across the continent. A single swipe from their massive paws easily terraformed the land, and is actually said to be what created the impossibly long and tall mountain chain that is today known as the Kuromero Mountains.
Eventually, Daehyun came to the realization that his sons would never come to terms with each other. Born with an innate hatred for the other, their widespread destruction had ravaged nearly all of Kuromero, and much of the nearby valleys innocent people and creatures had come to call home. Daehyun had seen enough.
Using his uncontested mastery over the earthen element, Daehyun is said to have created Mount Youbin itself, situated at the center of the Kuromero Chain. A self-sacrificing technique, Deahyun used his body as the building block to for the mountain, forging it from the deepest and strongest rock on the planet. However, knowing that his sons would easily bypass the massive construct, Deahyun inscribed a seal at the heart of Youbin. A fault line, barely above the planet’s core, completely halves the planet, prohibiting the brothers or any of their bloodline from crossing it.
Thusly, Namyeol was banished to the South while his brother, Bukram was banished to the North.
Since then, the two brothers have gone on to increase the potency of their houses, respectively. Wielding extraordinary power, they arrogantly view their only “true” enemy to be their kin. Raising their cubs and soldiers under the same belief, the Sun and Moon bears are mortal enemies.
Name: Oya. Classification: Junior. Rank: C. Kind: Grounder. Description: Oya is a small bear cub, no taller than three feet and no wider than two. She is the youngest daughter of Sua, and thusly Namyeol’s granddaughter. Equipment: Unfortunately, this little tot doesn’t have anything besides sharp claws and teeth to fend with. Techniques: Racial Breaker(Claw): All basic taijutsu strikes carry 'C' ranked amount of piercing damage.
Name: Uya . Classification: Senior Rank: C. Kind: Grounder. Description: Uya is Oya’s older sister, though not by much. She stands nearly four feet tall and roughly two and a half feet wide. Equipment: Uya sports a long tree branch (roughly three feet long) as her weapon of choice, alongside deadly claws and razor sharp fangs. Techniques: Racial Breaker(Claw): All basic taijutsu strikes carry 'C' ranked amount of piercing damage.
Last Edit: Dec 2, 2012 22:49:49 GMT -8 by raithfire
Ok I don't know if this is allowed so I'm going to ask first before I develop this further into my character. Is it ok to have an elemental bloodlimit and a clan as well? I'm thinking about Kaguya and Shoton.
Hello Everyone! This is Senshi and I've decided to come back after my loooooooong absence. I know that a lot of you who do know me may not like me. I don't really blame you seeing how immature I was in the past. I want to apologize to anyone who may of tried to help me back then. I had to much pride to see my own faults and was very selfish. I was too concerned with the spotlight being on me that I pushed alot of good friends away. These past years have been enlightening for me in many ways and I've grow up a lot. So I hope you all can forgive me for the past and see forward to the future.