Toshiro Hidemyo, The Broken Blade Shinobi (WIP)
Dec 7, 2015 11:55:53 GMT -8
Post by eaterofworlds on Dec 7, 2015 11:55:53 GMT -8
Weapons and Tools:
Primary Weapons:
--Jormundgandr
Name: Kobotan
Rank: C
Type: Primary / Blunt / Melee
Description: The kobotan is a small, rod like weapon to be used in one hand for quick, precise strikes, either to fleshy, nerve-ridden areas of the body which are soft, or for creating pressure points when wishing to restrain someone or put them in submission.
Cost: 5,000 Ryo
Secondary Weapons:
Name: Exploding Note
Rank: D
Type: Tool / Area of Effect
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log. Upon activation, the note is set and begins a slow countdown burn, which eventually results in a large explosion, or can be activated instantly if Fuubaku Houjin is used. The blast range is 5 meters.
Cost: 1,000 Ryo Per 10
Name: Kunai (x20)
Rank: D
Type: Secondary / Melee + Ranged
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 1,000 Ryo per 10
Name: Shuriken (x20)
Rank: D
Type: Secondary / Ranged
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.
Cost: 1,000 per 10
Tools and Accessories:
Name: Satchel
Rank: C+
Type: Accessory / Extension / Self
Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying satchel, it is hung on one's side or worn at the hip for easy access.
Cost: 60,000
Talent Tree Traits
Double Casting: As its name implies, this mastery allows you to cast two jutsu at the same time, allowing combinations to ultimately end-result in improved creations above and beyond the normal jutsu, should they be cast by their own. When double-casting, both handseal counts are strung together, but the total seal count is halved, and both techniques fire off at once, with added power. However, if one has already obtained the One-Handed Sealing mastery, you can essentially double-cast the same technique at the same time, or even string along two different techniques, so long as the two chakra natures are complementary! Costs 500 EXP for Ninjutsu & Genjutsu specialists, and 750 EXP for Masters of None; Taijutsu specialists cannot attain this mastery.
Genjutsu
Name: Tsuchi no Ouchi no Jutsu (Spoil Pit Technique)
Rank: C
Type: Genjutsu
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Element: N/A
Chakra Consumption: Low
Description: The user performs the necessary hand seals, designating their target within their range. Immediately, the target will perceive the surface beneath their feet to be soft and giving, so much so that they begin to sink into it. The target will sink up to their knees and perceive that they are unable to free themselves from the earth, which has hardened around their legs until the technique is complete.
Hand Signs: 6
Name: Kage Kunai (Kunai Shadows)
Rank: D
Type: Genjutsu
Range: 5m-10m
Element: N/A
Chakra Consumption: Miniscule
Description: This technique allows a shinobi to rapidly replicate any one thrown kunai to create an instant barrage. The technique creates the illusion of an additional twelve [12] kunai as well as the one already thrown at the start of this technique. The sudden increase of kunai, all exact replicas of the first, makes it hard to predict which is real and which is fake amongst them. The illusionary Kunai of course do no damage.
Hand Signs: 1
Name: Jubaku Satsu (Tree Binding Death)
Rank: B
Type: Genjutsu
Range: Close (0m~5m), Mid (5m ~ 10m)
Element: N/A
Chakra Consumption: Mid: Low Sustain
Description: Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed handseals, the user will disappear from sight in the form of a mist. This allows the user to creep up to the target unnoticed as a sudden tree rises up from the ground behind them. The tree immediately binds them into place, immobilizing the target on the spot. The user will then reappear from the trunk of the tree itself.
Hand Signs: 6
Primary Weapons:
--Jormundgandr
Name: Kobotan
Rank: C
Type: Primary / Blunt / Melee
Description: The kobotan is a small, rod like weapon to be used in one hand for quick, precise strikes, either to fleshy, nerve-ridden areas of the body which are soft, or for creating pressure points when wishing to restrain someone or put them in submission.
Cost: 5,000 Ryo
Secondary Weapons:
Name: Exploding Note
Rank: D
Type: Tool / Area of Effect
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log. Upon activation, the note is set and begins a slow countdown burn, which eventually results in a large explosion, or can be activated instantly if Fuubaku Houjin is used. The blast range is 5 meters.
Cost: 1,000 Ryo Per 10
Name: Kunai (x20)
Rank: D
Type: Secondary / Melee + Ranged
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 1,000 Ryo per 10
Name: Shuriken (x20)
Rank: D
Type: Secondary / Ranged
Description: A shuriken, like kunai, is one of the more basic weapons employed by ninja of all classes. They are sharpened, four-pronged metal stars, no more than a few inches long, and are extremely useful for throwing. Although small, they can be used to distract, or, if accurate enough, to kill. They have an open circle in the center, used for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also a benefit in aerodynamics, as it ensures more accurate trajectories.
Cost: 1,000 per 10
Tools and Accessories:
Name: Satchel
Rank: C+
Type: Accessory / Extension / Self
Description: The Satchel is a simple holding device which can store extra secondary weapons should the user need to call on them quickly in battle. Appearing like a regular carrying satchel, it is hung on one's side or worn at the hip for easy access.
Cost: 60,000
Talent Tree Traits
Double Casting: As its name implies, this mastery allows you to cast two jutsu at the same time, allowing combinations to ultimately end-result in improved creations above and beyond the normal jutsu, should they be cast by their own. When double-casting, both handseal counts are strung together, but the total seal count is halved, and both techniques fire off at once, with added power. However, if one has already obtained the One-Handed Sealing mastery, you can essentially double-cast the same technique at the same time, or even string along two different techniques, so long as the two chakra natures are complementary! Costs 500 EXP for Ninjutsu & Genjutsu specialists, and 750 EXP for Masters of None; Taijutsu specialists cannot attain this mastery.
Name:
Rank: C
Type: Genjutsu
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Element: N/A
Chakra Consumption: Low
Description: The user performs the necessary hand seals, designating their target within their range. Immediately, the target will perceive the surface beneath their feet to be soft and giving, so much so that they begin to sink into it. The target will sink up to their knees and perceive that they are unable to free themselves from the earth, which has hardened around their legs until the technique is complete.
Hand Signs: 6
Name: Kage Kunai (Kunai Shadows)
Rank: D
Type: Genjutsu
Range: 5m-10m
Element: N/A
Chakra Consumption: Miniscule
Description: This technique allows a shinobi to rapidly replicate any one thrown kunai to create an instant barrage. The technique creates the illusion of an additional twelve [12] kunai as well as the one already thrown at the start of this technique. The sudden increase of kunai, all exact replicas of the first, makes it hard to predict which is real and which is fake amongst them. The illusionary Kunai of course do no damage.
Hand Signs: 1
Name: Jubaku Satsu (Tree Binding Death)
Rank: B
Type: Genjutsu
Range: Close (0m~5m), Mid (5m ~ 10m)
Element: N/A
Chakra Consumption: Mid: Low Sustain
Description: Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed handseals, the user will disappear from sight in the form of a mist. This allows the user to creep up to the target unnoticed as a sudden tree rises up from the ground behind them. The tree immediately binds them into place, immobilizing the target on the spot. The user will then reappear from the trunk of the tree itself.
Hand Signs: 6