genjutsu.
May 20, 2012 20:35:23 GMT -8
Post by Jun on May 20, 2012 20:35:23 GMT -8
Kasumi Juusha no Jutsu (Mist Servant Technique) [x3]
Rank: D
Type: Basic Genjutsu
Handseals: Yes
Chakra: Low
Special: Creates a single Mist Servant, plus one more each time retrained. However, after every fifth retraining, the chakra consumption of the technique will go up by one. Servants mimic the user in appearance in every way and exists solely to distract the opponent. This is achieved via false attacks which incorporate user's equipment in the hands of the illusionary clone.
Description: Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Domain: Universal Genjutsu
Magen • Jubaku Satsu (Demonic Illusion • Tree Binding Death)
Rank: B
Type: Basic Genjutsu
Handseals: Yes
Chakra: High
Special: Produces up to a single tree, plus one more each time retrained, However, after every third retraining, the chakra consumption of this technique will go up by one. The more trees the user can create, the more choices they have as to where they can appear while attacking the target.
Description: Magen • Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed hand seals, the caster will suddenly disappear and approach their target. Once near, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from within the very tree itself, allowing them an opening to attack their target effectively.
Domain: Universal Genjutsu
Kakezan no Jutsu (Multiplication Technique)[x4]
Rank: D
Type: Supplementary / Genjutsu / Sight
Handseals: Yes
Chakra: Low
Special: Objects are multiplied by five (for each object in question), with an additional five created when retrained, for a maximum of thirty multiplications each. Can be used once per turn, with an additional turn every time retrained.
Description: An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. The user will produce the necessary handseals allowing them to multiply a range of objects from their creation. For example, making an increased amount of fake projectiles while masking the real projectiles within the mix, in order to increase the chances of a successful hit, or used in an important object to prevent someone from stealing it.
Domain: Universal Genjutsu
Hinote Majindoki no Jutsu (Blazing Wrath Technique)[x4]
Rank: C
Type: Supplementary / Genjutsu / Touch
Handseals: Yes
Chakra: Mid
Special: Lasts for a single turn, with an additional turn every time retrained.
Description: An illusion where the opponent is overwhelmed by a realistic burning sensation as if flames were consuming them, believing them to have such a painful burning feeling throughout their entire body. The feeling will progress, with their skin igniting in a slow boil, to the feeling of a searing flame that it hinders their whole movement and physical capacity.
Domain: Universal Genjutsu
Chakra Ensho no Jutsu (Chakra Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All chakra-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using chakra-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current chakra supply, and efficiency with using chakra has been terribly decreased, giving them the feeling of a smaller base of chakra at their disposal. This effect will result in the target to moderate their use of chakra-based jutsu in fear of exhaustion as molding chakra becomes more difficult.
Domain: Universal Genjutsu
Stamina Ensho no Jutsu (Stamina Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All physical-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using physical-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current stamina supply, and general physical capacity has been terribly decreased, giving them the feeling of a smaller base of stamina at their disposal. This effect will result in the target to moderate their use of physical-based jutsu in fear of completely exhausting their physical state as dizziness, instability and general fatigue sets in.
Domain: Universal Genjutsu
Haku no Jutsu (Fade Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: Cannot be dispelled by a target using the 'Kai' technique. Can be used once per thread, and additionally, every time retrained. Costs a 'tier' higher worth of chakra if used as a means of escape (i.e out of the thread).
Description: An illusion which makes it seem that the user is scattering into the air in the shape of a personalized theme of their liking (small animals - spiders / snakes / crows, objects, paper, flower petals, etc). Commonly used with slithering and crawling animal or object although each person usually has their own use mark. After forming the required handseals this technique will make one's presence truly hidden, allowing for a strategic retreat or for a stealth attack. The structure behind it is alike that of Kawarimi no Jutsu, which will have the user previously disappeared from their place, leaving one's image behind to disperse after an attack or at will and the user will reappear when the "pieces" get back together at a location, which will make it easier for a target to follow.
Domain: Universal Genjutsu
Magen - Kurama no Jutsu (Demonic Arts - Painful Illusion Technique)
Rank:D, C, B, A, S
Type: Passive / Advanced Genjutsu
Chakra: Doubles the chakra consumption cost on whatever Genjutsu is used.
Handseals: Yes.
Special: Converts all known Genjutsu equal to highest known rank into Pain Genjutsu. This means illusions can now create damage, which is based on the Genjutsu technique's rank and is applied steadily for as long as the illusion is in place. For each rank of pain Genjutsu one intends to learn, they must have achieved a Genjutsu Mastery - i.e. In order to have 'B' ranked Pain Genjutsu, one must have 3 Genjutsu Masteries already accumulated.
Description: Upon achieving Genjutsu mastery, the illusionist is entrusted with the power of creating painful illusions - that is, they can summon an illusion so real and strong the victim will actually be hurt by it. No longer will Genjutsu users be looked down upon...
Domain: Advanced Genjutsu - Pain.
Rank: D
Type: Basic Genjutsu
Handseals: Yes
Chakra: Low
Special: Creates a single Mist Servant, plus one more each time retrained. However, after every fifth retraining, the chakra consumption of the technique will go up by one. Servants mimic the user in appearance in every way and exists solely to distract the opponent. This is achieved via false attacks which incorporate user's equipment in the hands of the illusionary clone.
Description: Kasumi Juusha no Jutsu is a universal sight Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw projectiles such as kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
Domain: Universal Genjutsu
Magen • Jubaku Satsu (Demonic Illusion • Tree Binding Death)
Rank: B
Type: Basic Genjutsu
Handseals: Yes
Chakra: High
Special: Produces up to a single tree, plus one more each time retrained, However, after every third retraining, the chakra consumption of this technique will go up by one. The more trees the user can create, the more choices they have as to where they can appear while attacking the target.
Description: Magen • Jubaku Satsu is a more advanced Genjutsu technique utilized by illusion experts. After forming the needed hand seals, the caster will suddenly disappear and approach their target. Once near, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will appear from within the very tree itself, allowing them an opening to attack their target effectively.
Domain: Universal Genjutsu
Kakezan no Jutsu (Multiplication Technique)[x4]
Rank: D
Type: Supplementary / Genjutsu / Sight
Handseals: Yes
Chakra: Low
Special: Objects are multiplied by five (for each object in question), with an additional five created when retrained, for a maximum of thirty multiplications each. Can be used once per turn, with an additional turn every time retrained.
Description: An illusion that makes the opponent believe that inanimate objects seem to be multiplying at an incredible rate. The user will produce the necessary handseals allowing them to multiply a range of objects from their creation. For example, making an increased amount of fake projectiles while masking the real projectiles within the mix, in order to increase the chances of a successful hit, or used in an important object to prevent someone from stealing it.
Domain: Universal Genjutsu
Hinote Majindoki no Jutsu (Blazing Wrath Technique)[x4]
Rank: C
Type: Supplementary / Genjutsu / Touch
Handseals: Yes
Chakra: Mid
Special: Lasts for a single turn, with an additional turn every time retrained.
Description: An illusion where the opponent is overwhelmed by a realistic burning sensation as if flames were consuming them, believing them to have such a painful burning feeling throughout their entire body. The feeling will progress, with their skin igniting in a slow boil, to the feeling of a searing flame that it hinders their whole movement and physical capacity.
Domain: Universal Genjutsu
Chakra Ensho no Jutsu (Chakra Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All chakra-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using chakra-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current chakra supply, and efficiency with using chakra has been terribly decreased, giving them the feeling of a smaller base of chakra at their disposal. This effect will result in the target to moderate their use of chakra-based jutsu in fear of exhaustion as molding chakra becomes more difficult.
Domain: Universal Genjutsu
Stamina Ensho no Jutsu (Stamina Inflammation Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: All physical-based technique's used while this illusion is in effect will make the target feel incredibly depleted, therefore, making it more likely for them to refrain from using physical-based jutsu. Target does not know that this effect is taking place, unless illusion is dispelled.
Description: An illusion that makes the opponent feel as if their current stamina supply, and general physical capacity has been terribly decreased, giving them the feeling of a smaller base of stamina at their disposal. This effect will result in the target to moderate their use of physical-based jutsu in fear of completely exhausting their physical state as dizziness, instability and general fatigue sets in.
Domain: Universal Genjutsu
Haku no Jutsu (Fade Technique)
Rank: B
Type: Supplementary / Genjutsu
Handseals: Yes
Chakra: High
Special: Cannot be dispelled by a target using the 'Kai' technique. Can be used once per thread, and additionally, every time retrained. Costs a 'tier' higher worth of chakra if used as a means of escape (i.e out of the thread).
Description: An illusion which makes it seem that the user is scattering into the air in the shape of a personalized theme of their liking (small animals - spiders / snakes / crows, objects, paper, flower petals, etc). Commonly used with slithering and crawling animal or object although each person usually has their own use mark. After forming the required handseals this technique will make one's presence truly hidden, allowing for a strategic retreat or for a stealth attack. The structure behind it is alike that of Kawarimi no Jutsu, which will have the user previously disappeared from their place, leaving one's image behind to disperse after an attack or at will and the user will reappear when the "pieces" get back together at a location, which will make it easier for a target to follow.
Domain: Universal Genjutsu
Magen - Kurama no Jutsu (Demonic Arts - Painful Illusion Technique)
Rank:
Type: Passive / Advanced Genjutsu
Chakra: Doubles the chakra consumption cost on whatever Genjutsu is used.
Handseals: Yes.
Special: Converts all known Genjutsu equal to highest known rank into Pain Genjutsu. This means illusions can now create damage, which is based on the Genjutsu technique's rank and is applied steadily for as long as the illusion is in place. For each rank of pain Genjutsu one intends to learn, they must have achieved a Genjutsu Mastery - i.e. In order to have 'B' ranked Pain Genjutsu, one must have 3 Genjutsu Masteries already accumulated.
Description: Upon achieving Genjutsu mastery, the illusionist is entrusted with the power of creating painful illusions - that is, they can summon an illusion so real and strong the victim will actually be hurt by it. No longer will Genjutsu users be looked down upon...
Domain: Advanced Genjutsu - Pain.
-Efficient Sealing I
Total ~ 950 EXP