More Satetsu
Jun 16, 2011 17:30:39 GMT -8
Post by A on Jun 16, 2011 17:30:39 GMT -8
Satetsu Kesshuu (Iron Sand Joint Assault)
Rank: B
Type: Offensive / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range, size and strength of shapes depends on the user's highest 'Satetsu Ryuuken'' rank. Up to one shape can be solidified and controlled per use, plus one more each time retrained.
Description: Using their control over Satetsu the Zantetsuken will draw together a mass of Iron Sand to form huge shapes. This technique gathers a great volume of Iron Sand and compresses it into a high-density creation, greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit. As a bonus, because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.
Domain: Zantetsuken. Satetsu Ryuuken 'B'.
Rank: B
Type: Offensive / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range, size and strength of shapes depends on the user's highest 'Satetsu Ryuuken'' rank. Up to one shape can be solidified and controlled per use, plus one more each time retrained.
Description: Using their control over Satetsu the Zantetsuken will draw together a mass of Iron Sand to form huge shapes. This technique gathers a great volume of Iron Sand and compresses it into a high-density creation, greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit. As a bonus, because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.
Domain: Zantetsuken. Satetsu Ryuuken 'B'.
1x
Jiryoku (Magnetism)
Rank: D
Type: Supplementary / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range of magnetism control, as well as size, shape and rank of items manipulated, depends on the user's highest 'Satetsu Ryuuken' rank. Up to a single metallic item can be controlled per use, plus one more each time retrained. Provides radar against all metallic objects within the user's 'Satetsu Ryuuken' range.
Description: Part of a Zantetsuken's core ability involves manipulating the very grains of Iron Sand through pure magnetism. It is this very power that allows them to take hold of other metallic objects, identifying their magnetic force in order to control it. On top of this, as long as anything with a magnetic signal enters the user's field, they will automatically be aware of tis existence.
Domain: Zantetsuken. Satetsu Ryuuken 'D'.
Rank: D
Type: Supplementary / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range of magnetism control, as well as size, shape and rank of items manipulated, depends on the user's highest 'Satetsu Ryuuken' rank. Up to a single metallic item can be controlled per use, plus one more each time retrained. Provides radar against all metallic objects within the user's 'Satetsu Ryuuken' range.
Description: Part of a Zantetsuken's core ability involves manipulating the very grains of Iron Sand through pure magnetism. It is this very power that allows them to take hold of other metallic objects, identifying their magnetic force in order to control it. On top of this, as long as anything with a magnetic signal enters the user's field, they will automatically be aware of tis existence.
Domain: Zantetsuken. Satetsu Ryuuken 'D'.
^for the fifth time
Satetsu Shigure (Iron Sand Autumnal Showers)
Rank: C
Type: Offensive / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range and strength of bullets depends on the user's highest 'Satetsu Ryuuken' rank. Up to 5 bullets can be made, plus 5 more each time retrained. Bullets travel at twice the speed of a kunai, and only get faster.
Description: This gunshot-like attack uses Iron Sand, hardened into microscopic grains, to attack simultaneously across a vast range. The bullets are so fast, they're difficult to see. From the moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the enemy. Since the Iron Sand carries magnetic force and cam be hardened indefinitely, defending against this technique is almost impossible.
Domain: Zantetsuken. Satetsu Ryuuken 'C'.
Rank: C
Type: Offensive / Ninjutsu / Kekkei Genkai
Range: See special!
Special: Range and strength of bullets depends on the user's highest 'Satetsu Ryuuken' rank. Up to 5 bullets can be made, plus 5 more each time retrained. Bullets travel at twice the speed of a kunai, and only get faster.
Description: This gunshot-like attack uses Iron Sand, hardened into microscopic grains, to attack simultaneously across a vast range. The bullets are so fast, they're difficult to see. From the moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the enemy. Since the Iron Sand carries magnetic force and cam be hardened indefinitely, defending against this technique is almost impossible.
Domain: Zantetsuken. Satetsu Ryuuken 'C'.
1x
Suna Nezumitori (Sand Entrapment)
Rank: D
Type: Offensive / Ninjutsu / Kekkei Touta
Range: See special!
Special: Range of entrapment depends on the user's 'Sand Dominion' rank. Can only be escaped by a chakra surge greater than the one ensnaring the victim.
Description: As its name implies, the sand entrapment technique allows the user to use the sand along the ground or within soil to shoot up and attempt to ensnare the victim’s lower body as tightly as possible. Quick moving, the main advantage of this jutsu is that it does not require handseals – only that the user can identify the target so that their sand can react.
Domain: Saton. Must know Sand Dominion 'D'.
Rank: D
Type: Offensive / Ninjutsu / Kekkei Touta
Range: See special!
Special: Range of entrapment depends on the user's 'Sand Dominion' rank. Can only be escaped by a chakra surge greater than the one ensnaring the victim.
Description: As its name implies, the sand entrapment technique allows the user to use the sand along the ground or within soil to shoot up and attempt to ensnare the victim’s lower body as tightly as possible. Quick moving, the main advantage of this jutsu is that it does not require handseals – only that the user can identify the target so that their sand can react.
Domain: Saton. Must know Sand Dominion 'D'.
I can take this jutsu because of my saton Esshin
Saton Esshin (Saton Conversion)
Rank: D, C, B, A, S
Type: Passive / Ninjutsu / Kekkei Genkai
Range: -
Special: Allows the user to be able to learn and utilize ANY Saton technique, as long as they use their Iron Sand as they cannot manipulate regular sand. Highest known rank determines rank of Saton jutsu that can be learned.
Description: Part of the Zantetsuken's rise to fame and power involved keen observation over members of the Saton Kekkei Touta that resided within Sunagakure. Through this, they would learn to control their own powers. And because of this, all clan members are taught to perform the very same techniques Saton masters perform, but with the added lethality of their own Iron Sand.
Domain: Zantetsuken. Satetsu Ryuuken.
Rank: D, C, B, A, S
Type: Passive / Ninjutsu / Kekkei Genkai
Range: -
Special: Allows the user to be able to learn and utilize ANY Saton technique, as long as they use their Iron Sand as they cannot manipulate regular sand. Highest known rank determines rank of Saton jutsu that can be learned.
Description: Part of the Zantetsuken's rise to fame and power involved keen observation over members of the Saton Kekkei Touta that resided within Sunagakure. Through this, they would learn to control their own powers. And because of this, all clan members are taught to perform the very same techniques Saton masters perform, but with the added lethality of their own Iron Sand.
Domain: Zantetsuken. Satetsu Ryuuken.