Kaguya, Tatsuo [Revamp]
Sept 17, 2012 12:09:47 GMT -8
Post by chd318 on Sept 17, 2012 12:09:47 GMT -8
Kaguya,Tasuo
PERSONOLOGY[/u]
- Age= 18
- Clan, BL, or Kekkei Touta? Kaguya
- Country and/or Village: Iwa
- Rank & Profession: Genin
- Difficulty Setting: Easy
- Releases/Senses: Fuuton
- Types: Tai,Nin,Gen
PHYSICALITY[/u]
COGNITION[/u]
- Personality
Tatsuo is a calm and collective type who always seems to have a smile on his face, a natural leader on the battlefield and a great strategist. He is friendly to most people outside the battlefield, except to those few who have decided to cross his path, he is never afraid of a fight and would rarely back down if challenged. Tatsuo has a strange sense of humor, often making jokes to himself about things he does. He is sometimes lost in his own mind, but when the time is needed he is on full force and focused on his surroundings and his mission
His head is often in the clouds when not in his studies or in training. He enjoys a game of shogi regularly with his father is actually very skilled in the game. He would much rather take the path of peace then run into a war which was strange for him growing up, he always hopes to find a way to solve the problems without killing his foes though he has come to learn that this rarely happens in the ninja world - Alignment
Neutral Good
Neutral Good is known as the "Benefactor" alignment. A Neutral Good character is guided by his conscience and typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A Neutral Good character has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would. - Allegiance
- Quirks & Tendencies
- Tends to seem lost in the clouds sometimes
- Very good memory
- Tends to be a picky eater
- Tends to seem lost in the clouds sometimes
- Likes
- Likes good hearted people
- Animals
- Training and sparing
- Shogi and reading strategy
- Likes good hearted people
- Dislikes
- Those who take advantage of less fortunate people
- Ignorant people
- Those who mistreat women
- - Those who take advantage of less fortunate people
ARMAMENTS[/u]
- Primary Weapons
# Spear
Rank: C
Type: Primary / Melee
Description: A spear is a pole weapon consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with bamboo spears, or it may be made of a more durable material fastened to the shaft
Cost: 1,000 Ryo - Secondary Weapons
- Exploding Note
Rank: D
Type: Tool / Area of Effect
Range: 0 - 5 meters
Special: 10 per pack
Description: The exploding note is a piece of parchment paper infused with special chakra, layered over with a special script on it that serves to enable and facilitate its explosive properties. Its execution is simple - the ninja can attach the note to another object such as a kunai or log, and upon activation, the note is set and begins either a slow countdown burn, which eventually results in a large explosion, or the explosion in itself upon command.
Cost: 500 per Pack
Smoke Grenade
Rank: C
Type: Tool / Area of Effect
Range: 0 - 10 meters
Special: 3 per pack
Description: This explodable comes in the form of a long, skinny cylinder, no more than a few inches long. At the top lies a pin which, when pulled, activates the grenade's internal components. Within seconds, thick, dark smoke begins to spew from the cylinder, covering a wide area and leaving all those nearby blinded and gagging.
Cost: 600 per Pack
Concealed Mouth Ember X 2
Rank: C
Type: Secondary / Ranged
Special: 5 per pack
Description: When going into battle, a ninja may store a small combustible ember in their mouth. The ember must be bitten to be activated. The ninja can then spit the ember at a combustible substance to help ignite it, with the blast no more than a foot or two of concussive force capable of ignition, with assistance.
Cost: 500 Ryo per Pack
Ninja Wire Strings
Rank: D
Type: Secondary / Ranged
Special: 20 ft. of wire per pack.
Description: Wire Strings can be used for rappelling, manipulating weapons, or to tie down and restrict the movement of an opponent, sometimes even being able to slice through items when generating enough force to do so. They are a useful tool for a shinobi.
Cost: 200 Ryo per pack
- Exploding Note
- Items
Tracker
Rank: C
Type: Accessory / Self
Special: Has a range up to 1000 yards.
Description: Similar to the communication's device in ease and effectiveness, the range finder can function both as binoculars and as a means to measure the distance to a target. snug and sleek, it fits across only one eye, and has a see-through lens that establishes visual information. With a durable carapace, it is designed to withstand water damage and even the pressure of extreme altitudes.
Cost: 3,000 Ryo per Tracker - Jutsu
-
Shikotsumyako (Calcium Compression)
Rank: D, C, B, A, S
Type: Supplementary / Kaguya Nintaijutsu
Range: Self
Handseals: No.
Chakra: ---
Special:Highest rank determines the level of defense the Kaguya can create under their skin in the form of thin, compressed bone for the sake of defense. Damage reduction, while measured in the form a number, ultimately depends on the RP. Keep in mind the defense bonus only applies to attacks equal or lower to the highest rank known in this technique, and applies to single rank creations; stacked bonus damage attacks can bypass the bone with enough damage. Finally, because the bone within can be so strong, all non-weapon, hand to hand Taijutsu will receive a passive blunt damage bonus equal to the highest rank known in this technique. However, when this effect is applied, the user will ultimately lose speed.
D: 30% damage reduction // 50% speed reduction
C: 35% dr // 40% loss
B: 40% dr // 30% loss
A: 45% dr // 20% loss
S: 50% dr // 10% loss
Description: A Kaguya's most basic and innate skill, it allows them to alter the calcium composition of their entire bone structure to whatever density they see fit. Whether they harden a whole section of bone or just one individual piece doesn't matter; if the Kaguya wills it, one normal bone can become as tough as iron. This is the basis behind their bloodline skill and all their jutsu, and as they progress in skill and power, their bones become harder and stronger.
Domain: Kaguya.
Akuin (Corpsebone Rooting)
Rank: D.
Type: Supplementary.
Range: Self
Handseals: No.
Chakra: Low.
Special: It should be noted that this technique does not make the user incapable of being moved. A significant amount of force (determined through roleplay) can, and will, break the "roots" clean form the user's feet.
Description: Although basic, this jutsu is the commencement of the Kaguya’s bone manipulation to a hardness that will serve them for their own greater good. Once sensing they are loosing by balance by extreme measures, such as strong wind currents or even blasts of energy, they will allow their bones to pierce their feet and into the ground, branching off underground in a form of hyper-growth based on the rooting of strong tree. From this point they shall remain until they choose to move on.
Domain: Kaguya. Requires d-ranked Calcium Suppression.
Teshi Sendan (Ten Finger Drilling Bullets)
Rank: B.
Type: Offensive / Kaguya Nintaijutsu
Range: 15 meters.
Handseals: No.
Chakra: x2 Mid.
Special: These bullets move in a straight line (at two meters per second), just like your typical projectile. Furthermore, due to their composition-- being made of bone as strong as steel --and their spiraling nature, these projectiles have impressive penetration power. They can easily pass through most natural defenses one foot thick or less (wood, stone, earth, stone), and most armors (non-relic).
Description: The muscles in the Kaguya’s fingertips begin to contract, pushing the bone in the fingertip out through the surface of the skin. At the users will, the bones will fire off as drilling bullets. These bones are powerful tools, capable of penetrating almost any defense.
Domain: Kaguya. Requires b-ranked Calcium Suppression.
Tsubaki no Mai (Dance of the Camellia)
Rank: C.
Type: Offensive.
Range: See Special!
Handseals: No.
Chakra: Mid.
Special: The maximum length this sword can attain is two meters, and is as strong as steel. However, due to the fact that this very durable bone is also incredibly light, it is a virtually weightless construct.
Description: Tsubaki no Mai is the second of five dance forms. Using the Kaguya’s Corpsebone ability to manipulate their bone structure, the user will remove a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, they will then proceed to cut through any opponent within striking distance.
Domain: Kaguya. Requires c-ranked Calcium Suppression.
Kyoki Yanagi no Mai [Dance of the Weeping Willow]
Rank: C
Type: Offensive / Special Bloodline Technique / Nintaijutsu
Range: See Special!
Handseals: No.
Chakra/Stamina: Mid
Special: The bones grows approximately 10 feet outward from the user, plus an addition 2 feet everytime this technique is re-trained.
Description: Kyoki Yanagi no Mai is named after the Weeping Willow, a tree that has long limp branches, thus it got the name of 'weeping'. Utilizing the ability of the Shikotsumyaku, the user channels their chakra and is able to grow bones from their forearms, palms or fingers. These bones have little calcium in them, but the strength lies in the amount that is created and that they are shaped and armed with extremely sharp barbs. The bones are utilized as coiled whips by the Kaguya clansmen, taking enemies out from a distance, immobilizing them with an array of thin whips from the forearm, palms and fingers which interconnect when around the target. The barbs make the immobilization more effective as they dig into the targets body. Once released, if it's still connected to the Kaguya, they are able to control the whips movements, as it is flexible like elastic. But, if the user wishes, they are able to disconnect the 'threads' from their body in an instant.
Domain: Kaguya. Must know 'C' ranked Calcium Compression.
Yanagi no Mai (Dance of the Willows)
Rank: B.
Type: Offensive.
Range: -
Handseals: No.
Chakra: x2 Mid.
Special: This grants the user the ability to strike multiple times in very rapid succession, essentially hitting their target (or multiple targets) in the time it would take to deliver a single blow. When first learned, this ability allows the user to strike twice (at roughly the same location) in the time it needed to deliver a single blow. Every time this ability is retrained, the user can increase the number of blows dealt by one, up to a maximum of five. It should be noted that this technique can be divided amongst enemies (equivalent to the amount of strikes the user can deliver), allowing them to deliver multiple blows seemingly all at once. This technique can only be used with one arm at any given time.
Description: The first of the five Kaguya dances. Using the abilities of their bloodline, the user will grow and extend a forearm bone through the palm of each hand to form a stabbing instrument. These staves extend up to great lengths (one meter), and are razor sharp. Using fluid and precise movements, they will then proceed to impale their opponents.
Domain: Kaguya. Requires b-ranked Calcium Suppression.
Hone Tsume (Violent Claw)
Rank: D X 2
Type: Offensive.
Range: -
Handseals: No.
Chakra: Mid to cast, low to sustain.
Special: Up to one claw can be made, plus 1 more each time re-trained for each finger of each hand and foot (for a total of twenty). However, for every fifth retraining, consumption will go up by one.
Description: Using the power their blood has granted them, the Kaguya can cause their knuckles to push forward, outward from the hand and sharpening, working as a kind of claw-like weapon. This can also be done from the fingertips, allowing the bones within the finger to extend outward as opposed to the knuckle. Excellent for quick, slashing attacks.
Domain: Kaguya. Requires d-ranked Calcium Suppression.
Kiroku Gaijuu (Blasting Wind Domain)
Rank: D, C, B, A, S
Type: Supplementary / Fuuton Ninjutsu
Range: 0 - 20 meters.
Handseals: No
Chakra: --
Special: Allows the user the ability to create, control and move Fuuton (Wind) chakra of their own for multiple purposes, as well as control that produced by nature. Highest rank known determines the range of the user's techniques.
D: 5 meter range.
C: 10 meter range.
B: 10 meter range.
A: 15 meter range.
S: 20 meter range.
Description: Though powerful, Fuuton can become uncontrollable even in the hands of the experienced, forcing its users to focus first on controlling their power in small areas, and then, over time, expanding. As one's experience with the wind release and its control grows, so does the range at which they can become deadly with it.
Domain: Fuuton.
Kazekaeshi (Wind Return)
Rank: D, C, B, A, S
Type: Defensive / Fuuton Ninjutsu
Range: See special!
Chakra: D: Low; C, B: Mid; A, S: High
Special: Effective in blocking and returning ninjutsu and taijutsu of equal rank. Push-back distance starts off at 10 meters, and increases by 10 more with each new rank acquired.
Description: No one knows the power of Fuuton more than a Fuuton specialist, and this technique was designed by those that met reality sooner than most. Varying by skill and rank, this technique allows the user to take hold of any offensive jutsu used upon them, as along as the attack’s nature allows for whatever is thrown to be controlled. With a great burst of chakra at either their hands or weapons, the user quickly returns the technique back at the opponent, in full effect.
Domain: Fuuton.
Genjutsu Kai! (Release)
Rank: D, C, B, A, S
Type: Supplementary / Ninjutsu
Range: Self
Chakra: See special!
Special: User can only release themselves from illusions of equal or lower rank. Chakra costs is equal to the Genjutsu being dispelled.
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Domain: Universal Ninjutsu.
-