Lightning Customs
Jul 12, 2011 10:31:34 GMT -8
Post by Kariya on Jul 12, 2011 10:31:34 GMT -8
Kaminari Houden - Hou (Lightning Discharge - Cannon) [/u]
Rank: C
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:Mid
Special: Numbs the parts of the body that is hit, effectively disabling it from being used until numbness wears off. Numbness lasts for 1 turn. Each time the technique is retrained, the numbness extends by 1 more turn. After numbness wears off, there is a 2-turn cooldown rate before the effect can be used again, and during the 2-turn cooldown, even if the jutsu is used there is only damage and nothing else. Numbness forces any actions to require more stamina and jutsu to require more chakra. When numbed, it will require an additional 20% more chakra/stamina to use a jutsu since it will weaken the opponent's focus.
Description: After forming the handseals, the user stores a large amount of electricity into their attacking limb and unleashes a powerful charge of electricity into the opponent upon contact. The amount of electricity discharged is capable of numbing the opponent which would hamper their fighting capabilities depending on the area hit. If used with extreme precision, it is even possible to paralyze the victim for a short period. Yellow lightning arcs through the entire arm as the technique is executed, with a minor explosion of light when contact is made.
Domain: Raiton.
Kaminari Houden - Soukyou (Lightning Discharge ¨C Twin Lance)[/u]
Rank: B
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:Mid
Special: Aside from numbness, the technique deals consistent internal damage to the opponent for the subsequent two turns after the initial hit. The internal damage is 1/5 of the original damage. Each time it is retrained, it increases by one turn. Effect will only occur once on an opponent. Internal damage appears in the form of coughing up blood, erratic breathing, lightheadness and cold sweat.
Description: Similar in principle to the Lightning Discharge technique, the user is now more capable of controlling the electric currents in both arms. By driving both palms into the target, the damage is greatly amplified. As opposed to the Lightning Discharge focusing on accuracy to properly execute, the Twin Spear variation usually aims for a larger area such as the abdomen. This serves to blast the opponent¡¯s internal organs with large amounts of the buildup electrical currents, damaging them internally as well as externally as the electric courses through their internal organs.
Domain: Raiton. Kaminari Houden - Hou.
Kaminari Houden - Sengoku (Lightning Discharge ¨C Purgatory)[/u]
Rank: A
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:High
Special: The technique messes up the flow of the chakra within the target, rendering them unable to cast any ninjutsu or genjutsu for 1 turn. Each time retrained adds 1 more turn to the effect. There is a 3-turn cooldown for the effect. During the cooldown period, if the technique is used again, there is only pure damage but no effect.
Description: Focusing only one arm this time, the user proceeds to grab the opponent with one hand while the attacking hand, with a large amount of electric built up, slams into the opponent three times in the same spot. By assaulting the same spot three times in a row, it not only causes internal damage but also messes up the target¡¯s chakra system by overloading it with destructive Raiton chakra. Yellow lightning travels up and down around the user¡¯s striking arm as electricity builds up.
Domain: Raiton. Kaminari Houden - Hou.
Rank: C
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:Mid
Special: Numbs the parts of the body that is hit, effectively disabling it from being used until numbness wears off. Numbness lasts for 1 turn. Each time the technique is retrained, the numbness extends by 1 more turn. After numbness wears off, there is a 2-turn cooldown rate before the effect can be used again, and during the 2-turn cooldown, even if the jutsu is used there is only damage and nothing else. Numbness forces any actions to require more stamina and jutsu to require more chakra. When numbed, it will require an additional 20% more chakra/stamina to use a jutsu since it will weaken the opponent's focus.
Description: After forming the handseals, the user stores a large amount of electricity into their attacking limb and unleashes a powerful charge of electricity into the opponent upon contact. The amount of electricity discharged is capable of numbing the opponent which would hamper their fighting capabilities depending on the area hit. If used with extreme precision, it is even possible to paralyze the victim for a short period. Yellow lightning arcs through the entire arm as the technique is executed, with a minor explosion of light when contact is made.
Domain: Raiton.
Kaminari Houden - Soukyou (Lightning Discharge ¨C Twin Lance)[/u]
Rank: B
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:Mid
Special: Aside from numbness, the technique deals consistent internal damage to the opponent for the subsequent two turns after the initial hit. The internal damage is 1/5 of the original damage. Each time it is retrained, it increases by one turn. Effect will only occur once on an opponent. Internal damage appears in the form of coughing up blood, erratic breathing, lightheadness and cold sweat.
Description: Similar in principle to the Lightning Discharge technique, the user is now more capable of controlling the electric currents in both arms. By driving both palms into the target, the damage is greatly amplified. As opposed to the Lightning Discharge focusing on accuracy to properly execute, the Twin Spear variation usually aims for a larger area such as the abdomen. This serves to blast the opponent¡¯s internal organs with large amounts of the buildup electrical currents, damaging them internally as well as externally as the electric courses through their internal organs.
Domain: Raiton. Kaminari Houden - Hou.
Kaminari Houden - Sengoku (Lightning Discharge ¨C Purgatory)[/u]
Rank: A
Type: Offensive/Ninjutsu
Range: Self
Chakra/Stamina:High
Special: The technique messes up the flow of the chakra within the target, rendering them unable to cast any ninjutsu or genjutsu for 1 turn. Each time retrained adds 1 more turn to the effect. There is a 3-turn cooldown for the effect. During the cooldown period, if the technique is used again, there is only pure damage but no effect.
Description: Focusing only one arm this time, the user proceeds to grab the opponent with one hand while the attacking hand, with a large amount of electric built up, slams into the opponent three times in the same spot. By assaulting the same spot three times in a row, it not only causes internal damage but also messes up the target¡¯s chakra system by overloading it with destructive Raiton chakra. Yellow lightning travels up and down around the user¡¯s striking arm as electricity builds up.
Domain: Raiton. Kaminari Houden - Hou.