Party in the Province [recreate] - NOT DONE!
Jun 16, 2011 9:15:11 GMT -8
Post by Gally G6 on Jun 16, 2011 9:15:11 GMT -8
Kekkai Genkai - Kagehebi - 2175
Consumption - Chakra Reduction I, II, III, IV & V
Chakra mastery allows the user excellent control over the chakra they use, how it's molded, and ultimately, how much is used, so much so that they can lower the chakra consumption of all mastery jutsu. When first learned, the user can cast jutsu of the Mastery class for one chakra consumption tier less than normal. Each time re-acquired, cost continues to drop by one less tier each time.
Chakra mastery allows the user excellent control over the chakra they use, how it's molded, and ultimately, how much is used, so much so that they can lower the chakra consumption of all mastery jutsu. When first learned, the user can cast jutsu of the Mastery class for one chakra consumption tier less than normal. Each time re-acquired, cost continues to drop by one less tier each time.
Nan-Kaizou (Way of the Snake - Soften Modification) [325]
Rank: D, C, B, A[/u], S
Type: Supplementary / Special Bloodline Technique / Nintaijutsu
Range: Self
Chakra/Stamina: Low
Special: By default, this jutsu allows the user to move one appendages (legs or arms) to stretch. With each rank earned, one more appendage can be stretched at the same time, as well as for longer distances. The head and torso can only be stretched once the user learn the ‘S’ ranked version of this jutsu. Limbs move at the speed of one meter per second.
- D: 1 limb @ 10 meters
- C: 2 limbs @ 20 meters
- B: 3 limbs @ 30 meters
- A: 4 limbs @ 40 meters
- S: 4 limbs + Neck/Head @ 50 meters
Domain: Kagehebi
Jatai no Daija (Body of the Snake - Limb Speed) [325]
Rank: D, C, B, A[/u], S
Type: Passive / Special Bloodline Technique / Nintaijutsu
Range: Self
Chakra/Stamina: --
Special: Determines the speed at which the clan member's limbs move, whether through regular stretching or through technique. Limb speed plus maximum stretching distance determines effectiveness of all clan techniques.
- D: 2 meters per second
- C: 4 meters per second
- B: 6 meters per second
- A: 8 meters per second
- S: 10 meters per second
Drawback: Kagehebi
Jatai no Sasori (Body of the Snake - Venom Fangs) [325]
Rank: D, C, B, A[/u], S
Type: Supplementary / Special Bloodline Technique / Nintaijutsu
Range: Self
Chakra/Stamina: High
Special: Adds a unique poison to all Kage Hebi related techniques and strikes. Highest rank known determines amount of time needed for bite to sustain before poisoning is successful. Poison comes from a unique snake venom, leaving struck victims to suffer a variety of effects based on its strength (highest rank known.) The only known antidote for this poison is literally the blood of a Kage Hebi being commingled with one's own - the blood of the one that inflicted the victim with the poison has a 90% chance of negating the effects of the poison; the blood of an immediate relative has a 50% chance; the blood of any Kage-Hebi has a 10% chance.
- D: Dizziness; lack of focus [1 turn]
- C: Nausea & diarrhea; uncontrollable twitching [3/4th's of turn]
- B: Poor balance; minor hallucinations [Half of turn]
- A: Intense vomiting; mini-seizures [1/4th of turn]
- S: No balance; unresponsive limbs [Near-Instant]
Drawback: Kagehebi
Constriction (Shuushuku) [325]
Rank: D, C, B, A[/u], S
Type: Special Bloodline Supplementary Nintaijutsu
Range: Self
Chakra/Stamina: Low - Massive
Special: Strength of constriction/grip is equivalent to skill rank.
Description: Snakes like the anaconda and python do not rely on poison to take down their prey like many snakes. Instead, they rely on their large size, strong jaws, and superior constitution to constrict their preys to death. In a similar style, the Kage-Hebi user supplies an amount of Chakra to their hand or extended limb to increase its physical abilities; granting them a strong grip similar to an anacondas bite or giving their extended limb the ability to squeeze their opponent with enough force to make their head pop.
Domain: Kage-Hebi
Yuri Kabinshou (Hypersensitivity to Vibrations) [175]
Rank: D, C, B, A, S
Type: Special Bloodline Suppmentary Nintaijutsu
Range: 0 - 50 Meters
Chakra/Stamina: High
Special: Allows the user to feel the vibrations in the air and ground to detect any movement in their vicinity. Technique requires a cooldown period equal to amount of turns skill was active.
Description: Snakes, using their scales, are able to pick up the vibrations in the air and ground to allow them to detect creatures in the area. Using a special and complex system of inner resonances, they are able to differentiate between vibrations in the air and ground to allow them to anticipate the movement of prey or predator. The Kage-Hebi with their snake-like constitution are able to replicate this skill to eliminate the chance of being caught off-guard. It also effectively grants them a pseudo-360 degree view of what is going on around them.
Domain: Kage-Hebi
Shitasaki (Tip of Tongue) [175]
Rank: D, C, B, A, S
Type: Special Bloodline Passive
Range: 0 - 50 Meters
Chakra/Stamina: ---
Special: Allows the user to detect the presence of prey or predator within the immediate vicinity. Range is determined by users skill in this jutsu. Starting at 10 meters and increasing by 10 meters every rank.
Description: Snakes are able to user their elongated forked tongue to both taste and smell. By using this tongue, they are able to sample particles in the air, water, or ground to determine the presence of prey or predator within the area. This allows them to react to danger or seek out their prey with greater efficiency. The Kage-hebi duplicate this skill using their own elongated tongues to detect any creatures in the vicinity; whether through their smell or taste.
Domain: Kage-Hebi
Senei Jashu (Hidden Shadow Snake Hands) [25]
Rank: Dx1
Type: Offensive / Special Bloodline Technique / Nintaijutsu
Range: See special!
Chakra/Stamina: Low
Special: Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Speed of snakes depends on the user's highest known rank of 'Jatai no Daija'. Initially 1 snake comes forth, with 1 more added for a maximum of 10 each time retrained.
Description: Senei Jashu is a signature Kagehebi Nintaijutsu technique which allows the clan member to manifest a bundle of quick-striking snakes that extend from the user’s sleeves. The Kagehebi extends his palm and shoots out snakes to attack a target, having them move at impressive speeds and strike with their fangs. Though basic, this variation has been known to subdue even the strongest of foes with a single snake bite.
Domain: Kagehebi. Nan-Kaizou 'D
Senei Ta-Jashu (Multiple Hidden Shadow Snake Hands) [50]
Rank: Cx1
Type: Offensive / Special Bloodline Technique / Nintaijutsu
Range: 0 - 50 meters
Chakra/Stamina: Mid
Special: Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Speed of snakes depends on the user's highest known rank of 'Jatai no Daija'. Initially 5 snakes come forth, with 1 more added for a maximum of 20 each time retrained.
Description: An advaced version of Senei Jashu, the Kagehebi now controls a massive amount of snakes at once in order to subdue their opponent. As before, once the user's hand is extended in the direction of their target, a torrent of snakes erupt from the sleeve and manifest onto the chosen target. Once extended the snakes can wrap around and bite into the target to hold and bind them.
Domain: Kagehebi. Nan-Kaizou 'C'. Must know Senei Jashu
Gen'ei-Hebi (Snake Vision) [50]
Rank: C
Type: Special Bloodline Supplementary Jutsu
Range: Self
Chakra/Stamina: Low
Special: Allows the user to see and track heat signatures. Is able to see through walls but heat signatures are blurry when hidden by non-transparent objects.
Description: Pit vipers, pythons, and some species of boa possess the ability to "see" the radiated heat from warm-blooded animals through special sensors located between the nostril and eyes. Like many Kage-Hebi techniques, this ability is based off these snakes abilities to see heat and allowing the user to see in infrared. This helps in tracking targets in the dark or when they are hidden by non-transparent objects.
Domain: Kage-Hebi
Kokoro-Hebi (Snake's Mind) [50]
Rank: C
Type: Special Bloodline Supplementary Jutsu
Range: Self
Chakra/Stamina: Mid
Special: Only applies to the five basic senses; touch, sight, taste, smell, and hearing.
Description: This technique was created to allow Kage-Hebi's to receive the information their snakes acquire. As the Snakes summoned from the Kage-Hebi's body are an extension of themselves, this technique allows the Kage-Hebi to know what each snake it seeing, tasting, smelling, touching, and hearing without the negative side-effects like wounds.
Domain: Kage-Hebi
Jagei Jubaku (Snake Authority Spell) [100]
Rank: Bx1
Type: Offensive / Special Bloodline Technique / Nintaijutsu
Range: 0 - 50 meters
Chakra/Stamina: High
Special: Distance and strength of extending snakes depends on the user's understanding of the 'Way of the Snake'. Speed of snakes depends on the user's highest known rank of 'Jatai no Daija'. Initially 10 snakes come forth, with 1 more added for a maximum of 30 each time retrained.
Description: The final evolution within the Senei Jisha tree. Using their snake charming abilities, the Kagehebi can extend large snakes from their sleeves by way of the Senei Jashu, enveloping the target in a flurry of snakes which will coil around the them and bind of impact instantly. The further addition of the user's murderous intent can weaken their target's resolve, and only a giant burst of chakra such as the Gates may break free of the snake's hold, which constricts onto the victim's skin as if the reptiles were comprised of pure iron; digging into the skin and biting, a most horrendous way to expire...
Domain: Kagehebi. Nan-Kaizou 'B'. Must know Senei Ta-Jashu
Slithering Snake Mode [100]
Rank: B
Type: Supplementary
Range: None
Special: Hand-seal free. Stemming from the "Way of the Snake" technique, this Kage-Hebi technique was created for increased speed and agility furthering their snake llike traits. Though during this technique user looses their legs until they end the technique as well as cannot perform hand seal related techniques. But, with this comes a doubling in their speed and agility.
Description: Wrapping their legs together the Kage-Hebi by applying chakra to their now wrapped up legs can can form their lower body into something similar to a snake's tail, giving them a boost in speed and agility. Able to cover ground much quicker they become deadly swift, like a viper.
Domain: Kagehebi. Nan-Kaizou 'B
Gathering of the Snakes [150]
Rank: Ax1
Type: Supplementary
Range: Self
Special: Hand-seal free. Stemming from the "Way of the Snake" technique, this Kage-Hebi technique was created to suprise an attacker long enough to counter attack allowing the Kage-Hebi to become the victor. Only able to use once per thread, plus once more each time relearned. Also can only be used on one limb at a time, plus one more each time relearned.
Description: Performing the Snake seal just before taking damage the Kage-Hebi is able to "pull" themselves back together. This is through an odd manner, as once damaged snakes come between the body and the amputated limb, bringing the two back into one, usually granting the user a chance for a suprise attack on their would be attacker.
Domain: Kagehebi. Nan-Kaizou 'A'[/font]