Savage Strike Arts: Snake Expansion
May 26, 2012 10:22:44 GMT -8
Post by Gentlemanne on May 26, 2012 10:22:44 GMT -8
Tsurutsuru Hebi (Slippery Serpent)
Rank: C
Type: Supplementary / Specialized Taijutsu / Savage Strike Arts
Range: N/A
Stamina: N/A (Mid upkeep per turn for flexibility)
Special: Once they assume their stance, the user can opt to add an additional amount of flexibility to their body, allowing them to shift their weight far easier, contort themselves to the point that they appear dislocated from their joints and ultimately weave around attacks in a more efficient fashion. (Note: This does not automatically dodge techniques and is reliant on clever RP'ing to get proper use out of it.)
Description: Taking on the principles of a snake, the user will funnel more effort into their muscles and ligaments to loosen themselves up, allowing them to take on an even more liquid posture. By shifting their weight quickly, weaving, turning and slipping around, the user is able to contort themselves in and around areas they usually couldn't, such as dodging multiple things at a time and forcing themselves into narrow spaces. Movement during is neither impeded or increased, instead, it allows them to take the current speed they've got and use it to its fullest potential. As an additional strength for the technique, the user is able to balance themselves in ways they usually couldn't, such as balancing all their weight on one leg, or shifting their weight whilst close to the ground.
Domain: Savage Strike Arts.
Setsunai Kobura (Suffocating Cobra)
Rank: B
Type: Offensive / Specialized Taijutsu / Savage Strike Arts
Range: Arms reach.
Stamina: High + Mid upkeep.
Special: During Tsurutsuru Hebi, the user will wrap one or two limbs around an opponent and immediately squeeze, utilizing their equally strong, but far more flexible muscles in a form of constriction. The opponent takes B-Ranked damage initially, as well as damage equal to their rank in ''Savage Soul" assuming a critical hit is struck. Additional damage may be applied by constricting again, though it takes an additional ''High" amount of stamina to do so. Force equal to one less than the users ''Savage Soul" rank is required to remove the binding.
Description: Further delving into the nature of a snake, the user will wrap one, two, three or even four limbs around the opponent, and begin constricting their loose muscles. By clenching around the opponent, the user can dislocate and even break bones, or suffocate the opponent assuming they are holding onto something related to air flow. Whilst constricting the opponent, their limb will go numb and be useless, but will retain its use assuming the user hasn't damaged it too much.
One Turn(s): Slight numbness, the users strength and speed with the bound limb is halved.
Two Turns: Complete numbness, the limb is unable to move until one turn after the user is removed. If wrapped around an area involving breathing/air flow, the opponent will begin to get light headed and sluggish.
Three Turns: Assuming the limb is not already broken/dislocated, it will be promptly ripped out of socket and fractured. If wrapped around an area involving breathing/air flow, the opponent will lose vision and all Taijutsu and speed will be cut in half for two turns after the user is removed.
Four Turns: The limb will begin getting crushed and finally break, assuming it hasn't already. Already broken arms will be crushed further, mashing the muscles with the broken bones. If wrapped around an area involving breathing/air flow, the opponent will pass out and begin the final stages of suffocation.
Five Turns: The limb will be completely torn apart internally, due to the bones and muscles being ground together. Use of the limb will be null until medical treatment is sought out. If wrapped around an area involving breathing/air flow, the opponent will suffocate, causing them to die.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi".
Rikiddo Hebi (Liquid Snake)
Rank: D, C, B, A, S
Type: Defensive / Specialized Taijutsu / Savage Strike Arts
Range: See special!
Stamina: Low - Massive
Special: By using their loosened muscles and additional stamina, the user is able to loosen their muscles more and move with the impact of an attack, allowing them to shave off damage equal to one less than their rank in the move. Piercing damage and burning/shocking damage is not affected by this move. In order to make use of the technique, the user MUST move in tandem with the attack, in order to completely take advantage of their looseness.
Description: By completely embracing their embrace of snake like movement, the user is able to loosen up and take the brunt of an impact in their stride, due to moving in tandem with the attack. Although piercing and elemental damage isn't affected, the user is able to shave off the majority of an impact. Whether they are being punched, thrown against something, dropped or hammered, the user is able to soften up and take it in their stride, though higher ranked jutsu aren't going to be completely mitigated by the technique.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi".
Nyoronyoro Ippo (Slither Step)
Rank: B
Type: Supplementary/Specialized Taijutsu/Savage Strike Arts
Range: See special!
Stamina: N/A
Special: Allows the user to execute extremely low to the ground or awkward positioned shunpo through use of their flexible, yet equally strong muscles. (Note: Users directional control of shunpo is still reliant on their knowledge, as such, a user with simply the base tech cannot go backwards, in an arc, etc)
Description: By watching and memorizing the movement of a snake, the user is able to train themselves to shunpo in a more unique fashion, usually involving them slipping forwards close to the ground, or shunpoing from an awkward position. With clever use and mastery of shunpo techniques, this allows a Slippery Serpent practitioner the ability to confuse their enemies, due to moving from completely foreign positions.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi" and ''Shunpo".
Rank: C
Type: Supplementary / Specialized Taijutsu / Savage Strike Arts
Range: N/A
Stamina: N/A (Mid upkeep per turn for flexibility)
Special: Once they assume their stance, the user can opt to add an additional amount of flexibility to their body, allowing them to shift their weight far easier, contort themselves to the point that they appear dislocated from their joints and ultimately weave around attacks in a more efficient fashion. (Note: This does not automatically dodge techniques and is reliant on clever RP'ing to get proper use out of it.)
Description: Taking on the principles of a snake, the user will funnel more effort into their muscles and ligaments to loosen themselves up, allowing them to take on an even more liquid posture. By shifting their weight quickly, weaving, turning and slipping around, the user is able to contort themselves in and around areas they usually couldn't, such as dodging multiple things at a time and forcing themselves into narrow spaces. Movement during is neither impeded or increased, instead, it allows them to take the current speed they've got and use it to its fullest potential. As an additional strength for the technique, the user is able to balance themselves in ways they usually couldn't, such as balancing all their weight on one leg, or shifting their weight whilst close to the ground.
Domain: Savage Strike Arts.
Setsunai Kobura (Suffocating Cobra)
Rank: B
Type: Offensive / Specialized Taijutsu / Savage Strike Arts
Range: Arms reach.
Stamina: High + Mid upkeep.
Special: During Tsurutsuru Hebi, the user will wrap one or two limbs around an opponent and immediately squeeze, utilizing their equally strong, but far more flexible muscles in a form of constriction. The opponent takes B-Ranked damage initially, as well as damage equal to their rank in ''Savage Soul" assuming a critical hit is struck. Additional damage may be applied by constricting again, though it takes an additional ''High" amount of stamina to do so. Force equal to one less than the users ''Savage Soul" rank is required to remove the binding.
Description: Further delving into the nature of a snake, the user will wrap one, two, three or even four limbs around the opponent, and begin constricting their loose muscles. By clenching around the opponent, the user can dislocate and even break bones, or suffocate the opponent assuming they are holding onto something related to air flow. Whilst constricting the opponent, their limb will go numb and be useless, but will retain its use assuming the user hasn't damaged it too much.
One Turn(s): Slight numbness, the users strength and speed with the bound limb is halved.
Two Turns: Complete numbness, the limb is unable to move until one turn after the user is removed. If wrapped around an area involving breathing/air flow, the opponent will begin to get light headed and sluggish.
Three Turns: Assuming the limb is not already broken/dislocated, it will be promptly ripped out of socket and fractured. If wrapped around an area involving breathing/air flow, the opponent will lose vision and all Taijutsu and speed will be cut in half for two turns after the user is removed.
Four Turns: The limb will begin getting crushed and finally break, assuming it hasn't already. Already broken arms will be crushed further, mashing the muscles with the broken bones. If wrapped around an area involving breathing/air flow, the opponent will pass out and begin the final stages of suffocation.
Five Turns: The limb will be completely torn apart internally, due to the bones and muscles being ground together. Use of the limb will be null until medical treatment is sought out. If wrapped around an area involving breathing/air flow, the opponent will suffocate, causing them to die.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi".
Rikiddo Hebi (Liquid Snake)
Rank: D, C, B, A, S
Type: Defensive / Specialized Taijutsu / Savage Strike Arts
Range: See special!
Stamina: Low - Massive
Special: By using their loosened muscles and additional stamina, the user is able to loosen their muscles more and move with the impact of an attack, allowing them to shave off damage equal to one less than their rank in the move. Piercing damage and burning/shocking damage is not affected by this move. In order to make use of the technique, the user MUST move in tandem with the attack, in order to completely take advantage of their looseness.
Description: By completely embracing their embrace of snake like movement, the user is able to loosen up and take the brunt of an impact in their stride, due to moving in tandem with the attack. Although piercing and elemental damage isn't affected, the user is able to shave off the majority of an impact. Whether they are being punched, thrown against something, dropped or hammered, the user is able to soften up and take it in their stride, though higher ranked jutsu aren't going to be completely mitigated by the technique.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi".
Nyoronyoro Ippo (Slither Step)
Rank: B
Type: Supplementary/Specialized Taijutsu/Savage Strike Arts
Range: See special!
Stamina: N/A
Special: Allows the user to execute extremely low to the ground or awkward positioned shunpo through use of their flexible, yet equally strong muscles. (Note: Users directional control of shunpo is still reliant on their knowledge, as such, a user with simply the base tech cannot go backwards, in an arc, etc)
Description: By watching and memorizing the movement of a snake, the user is able to train themselves to shunpo in a more unique fashion, usually involving them slipping forwards close to the ground, or shunpoing from an awkward position. With clever use and mastery of shunpo techniques, this allows a Slippery Serpent practitioner the ability to confuse their enemies, due to moving from completely foreign positions.
Domain: Savage Strike Arts. Requires ''Tsurutsuru Hebi" and ''Shunpo".