Infinite Possibilties [ALAHAIR]
May 23, 2011 19:14:15 GMT -8
Post by Miyu on May 23, 2011 19:14:15 GMT -8
I watched my opponent dodge the attack with much ease, as I expected. Instantly, my left hand snatched up yet another deadly point of iron, this one dawning a extravagent tail. I put my middle finger through the loop to carry it, and proceeded to dash in a diagonal path 5 meters to the other kunai, simaltaneously coating the kunai already in my hand with Fuuton chakra. My index finger slid perfectly into the other hole of the kunai, and with that, I slammed my foot down to abruptly stop me in my tracks, and released the first kunai on my middle finger, which would zip at lightning fast speeds exceeding the norm of kunai towards the Hyuga's chest. Dodging or deflecting this one would be near impossible at this range.
Kunai (Throwing Knife)
Rank: D
Type: Secondary / Melee + Ranged
Special: 2 per Pack.
Description: This throwing knife is one of the common weapons of a ninja. It is often kept in a holster on the leg in a pouch attached to the belt. What makes it so versatile and universal is the fact the Kunai can be used in conjunction with explosive tags and other weapons to form deadly combos out of simple, easily accessible items.
Cost: 100 Ryo per Pack
1 was used
Kaiten Shuriken (Rotating Shuriken)
Rank: D
Type: Supplementary / Fuuton Ninjutsu
Range: 10+ meters
Special: Wind boost travels up to 10 meters and can control up to 5 projectiles at a time; when relearned, the wind gains 10 extra meters of travel and 5 more projectiles to control.
Description: One of the simplest Fuuton techniques, this supplementary technique allows the user to take any secondary/projectile weaponry they have on them and coat them in Fuuton chakra. This allows the user to shoot them at high speeds under the wind manipulation, adding rotation and tumbling power to increase the speed of normal weapon attacks, as well as its deadliness.
Domain: Fuuton.
Rank: D
Type: Supplementary / Fuuton Ninjutsu
Range: 10+ meters
Special: Wind boost travels up to 10 meters and can control up to 5 projectiles at a time; when relearned, the wind gains 10 extra meters of travel and 5 more projectiles to control.
Description: One of the simplest Fuuton techniques, this supplementary technique allows the user to take any secondary/projectile weaponry they have on them and coat them in Fuuton chakra. This allows the user to shoot them at high speeds under the wind manipulation, adding rotation and tumbling power to increase the speed of normal weapon attacks, as well as its deadliness.
Domain: Fuuton.